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https://github.com/nzp-team/dquakeplus.git
synced 2024-11-10 06:31:40 +00:00
Remove legacy q3mdl stuff; guard cl_parse against vfpu
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parent
e0c208786b
commit
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1 changed files with 10 additions and 52 deletions
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@ -21,8 +21,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "quakedef.h"
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extern cvar_t bgmtype;
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extern qboolean domaxammo;
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qboolean crosshair_pulse_grenade;
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@ -161,6 +159,7 @@ Crow_bar.
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*/
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void CL_ParseBSPDecal (void)
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{
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#ifdef __PSP__
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vec3_t pos;
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int decal_size;
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char *texname;
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@ -177,6 +176,7 @@ void CL_ParseBSPDecal (void)
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Con_Printf("BSPDECAL[tex: %s size: %i pos: %f %f %f]\n", texname, decal_size, pos[0], pos[1], pos[2]);
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R_SpawnDecalBSP(pos, texname, decal_size);
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#endif // __PSP__
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}
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/*
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@ -208,7 +208,11 @@ void CL_KeepaliveMessage (void)
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// read messages from server, should just be nops
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old = net_message;
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#ifdef PSP_VFPU
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memcpy_vfpu(olddata, net_message.data, net_message.cursize);
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#else
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memcpy(olddata, net_message.data, net_message.cursize);
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#endif // PSP_VFPU
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do
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{
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@ -230,7 +234,11 @@ void CL_KeepaliveMessage (void)
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} while (ret);
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net_message = old;
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#ifdef PSP_VFPU
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memcpy_vfpu(net_message.data, olddata, net_message.cursize);
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#else
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memcpy(net_message.data, olddata, net_message.cursize);
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#endif // PSP_VFPU
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// check time
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time = Sys_FloatTime ();
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@ -269,7 +277,6 @@ void CL_ParseServerInfo (void)
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int nummodels, numsounds;
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char model_precache[MAX_MODELS][MAX_QPATH];
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char sound_precache[MAX_SOUNDS][MAX_QPATH];
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extern qboolean r_loadq3player;
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//void R_PreMapLoad (char *);
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@ -347,28 +354,6 @@ void CL_ParseServerInfo (void)
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return;
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}
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if (r_loadq3models.value)
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{
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if (!strcmp(str, "models/player.mdl") &&
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FS_FindFile("models/player/head.md3") &&
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FS_FindFile("models/player/upper.md3") &&
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FS_FindFile("models/player/lower.md3"))
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{
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Q_strncpyz (tempname, "models/player/lower.md3", MAX_QPATH);
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str = tempname;
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cl_modelindex[mi_player] = nummodels;
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r_loadq3player = true;
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}
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else
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{
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COM_StripExtension (str, tempname);
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strcat (tempname, ".md3");
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if (FS_FindFile(tempname))
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str = tempname;
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}
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}
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Q_strncpyz (model_precache[nummodels], str, sizeof(model_precache[nummodels]));
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//Con_Printf("%i,",nummodels);
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@ -381,23 +366,6 @@ void CL_ParseServerInfo (void)
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else if (!strcmp(model_precache[nummodels], "progs/flame2.mdl"))
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cl_modelindex[mi_flame2] = nummodels;
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}
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//Con_Printf("...\n");
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if (r_loadq3player)
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{
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if (nummodels + 1 >= MAX_MODELS)
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{
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Con_Printf ("Server sent too many model precaches -> can't load Q3 player model\n");
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Q_strncpyz (model_precache[cl_modelindex[mi_player]], cl_modelnames[mi_player], sizeof(model_precache[cl_modelindex[mi_player]]));
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}
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else
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{
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Q_strncpyz (model_precache[nummodels], "models/player/upper.md3", sizeof(model_precache[nummodels]));
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cl_modelindex[mi_q3torso] = nummodels++;
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Q_strncpyz (model_precache[nummodels], "models/player/head.md3", sizeof(model_precache[nummodels]));
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cl_modelindex[mi_q3head] = nummodels++;
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}
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}
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// precache sounds
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//Con_Printf("Got Sounds to load: ");
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@ -1375,16 +1343,6 @@ void CL_ParseServerMessage (void)
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case svc_cdtrack:
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cl.cdtrack = MSG_ReadByte ();
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cl.looptrack = MSG_ReadByte ();
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if (strcasecmp(bgmtype.string,"cd") == 0)
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{
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if ( (cls.demoplayback || cls.demorecording) && (cls.forcetrack != -1) )
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CDAudio_Play ((byte)cls.forcetrack, true);
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else
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CDAudio_Play ((byte)cl.cdtrack, true);
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}
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else
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CDAudio_Stop();
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break;
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case svc_intermission:
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