2022-02-08 21:49:56 +00:00
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/*
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Copyright (C) 1996-1997 Id Software, Inc.
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Copyright (C) 2007 Peter Mackay and Chris Swindle.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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//#include <psputility_netmodules.h>
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#include <pspkernel.h>
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#include <psputility.h>
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#include <pspnet.h>
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#include <pspnet_apctl.h>
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#include "network_infrastructure.hpp"
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#include <arpa/inet.h> // inet_addr
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#include <netinet/in.h> // sockaddr_in
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#include <sys/socket.h> // PSP socket API.
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#include <sys/fcntl.h>
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#include <sys/ioctl.h>
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#include <unistd.h>
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#include <netdb.h>
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2022-04-05 15:54:40 +00:00
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#include <gethost.hpp>
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2022-02-08 21:49:56 +00:00
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#include <pspsdk.h>
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#define MAXHOSTNAMELEN 64
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#define EWOULDBLOCK 111
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#define ECONNREFUSED 11
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int totalAccessPoints = 0;
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cvar_t accesspoint = {"accesspoint", "1", qtrue};
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int accessPointNumber[100];
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#ifdef PROFILE
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#define sceUtilityLoadNetModule
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#define sceUtilityUnLoadNetModule
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#endif
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namespace quake
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{
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namespace network
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{
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namespace infrastructure
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{
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static int accept_socket = -1; // socket for fielding new connections
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static int control_socket = -1;
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static int broadcast_socket = 0;
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static struct qsockaddr broadcast_addr;
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static int my_addr = 0;
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int init (void)
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{
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if(totalAccessPoints == 0)
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{
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int iNetIndex;
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memset(accessPointNumber, 0, sizeof(accessPointNumber));
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for (iNetIndex = 1; iNetIndex < 100; iNetIndex++) // skip the 0th connection
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{
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if (sceUtilityCheckNetParam(iNetIndex) == 0)
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{
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totalAccessPoints++;
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accessPointNumber[totalAccessPoints] = iNetIndex;
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}
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}
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if(accesspoint.value > totalAccessPoints)
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Cvar_SetValue("accesspoint", 1);
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}
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if(!host_initialized)
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{
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Cvar_RegisterVariable(&accesspoint);
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}
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if(!tcpipAvailable)
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return -1;
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char szMyIPAddr[32];
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struct qsockaddr addr;
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char *colon;
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char buff[MAXHOSTNAMELEN];
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S_ClearBuffer (); // so dma doesn't loop current sound
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// Load the network modules when they are required
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sceUtilityLoadNetModule(PSP_NET_MODULE_COMMON);
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sceUtilityLoadNetModule(PSP_NET_MODULE_INET);
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// Initialise the network.
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const int err = pspSdkInetInit();
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if (err)
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{
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Con_Printf("Couldn't initialise the network %08X\n", err);
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sceUtilityUnloadNetModule(PSP_NET_MODULE_INET);
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sceUtilityUnloadNetModule(PSP_NET_MODULE_COMMON);
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return -1;
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}
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if(!connect_to_apctl(accessPointNumber[(int)accesspoint.value]))
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{
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Con_Printf("Unable to connect to access point\n");
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pspSdkInetTerm();
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sceUtilityUnloadNetModule(PSP_NET_MODULE_INET);
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sceUtilityUnloadNetModule(PSP_NET_MODULE_COMMON);
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return -1;
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}
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// connected, get my IPADDR and run test
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if (sceNetApctlGetInfo(8, (SceNetApctlInfo*)szMyIPAddr) != 0)
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strcpy(szMyIPAddr, "unknown IP address");
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// determine my name & address
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gethostname(buff, MAXHOSTNAMELEN);
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my_addr = inet_addr(szMyIPAddr);
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// if the quake hostname isn't set, set it to the machine name
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if (Q_strcmp(hostname.string, "UNNAMED") == 0)
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{
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buff[15] = 0;
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Cvar_Set ("hostname", buff);
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}
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if ((control_socket = open_socket(0)) == -1)
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{
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pspSdkInetTerm();
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sceUtilityUnloadNetModule(PSP_NET_MODULE_INET);
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sceUtilityUnloadNetModule(PSP_NET_MODULE_COMMON);
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Sys_Error("init: Unable to open control socket\n");
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}
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((struct sockaddr_in *)&broadcast_addr)->sin_family = AF_INET;
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((struct sockaddr_in *)&broadcast_addr)->sin_addr.s_addr = INADDR_BROADCAST;
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((struct sockaddr_in *)&broadcast_addr)->sin_port = htons(net_hostport);
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get_socket_addr (control_socket, &addr);
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Q_strcpy(my_tcpip_address, addr_to_string(&addr));
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colon = Q_strrchr (my_tcpip_address, ':');
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if (colon)
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*colon = 0;
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Con_Printf("UDP Initialized\n");
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tcpipAvailable = qtrue;
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return control_socket;
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}
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//=============================================================================
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void shut_down (void)
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{
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listen(qfalse);
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close_socket(control_socket);
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pspSdkInetTerm();
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// Now to unload the network modules, no need to keep them loaded all the time
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sceUtilityUnloadNetModule(PSP_NET_MODULE_INET);
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sceUtilityUnloadNetModule(PSP_NET_MODULE_COMMON);
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}
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//=============================================================================
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void listen (qboolean state)
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{
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// enable listening
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if (state)
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{
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if (accept_socket != -1)
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return;
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if ((accept_socket = open_socket(net_hostport)) == -1)
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Sys_Error ("listen: Unable to open accept socket\n");
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return;
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}
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// disable listening
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if (accept_socket == -1)
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return;
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close_socket(accept_socket);
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accept_socket = -1;
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}
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//=============================================================================
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int open_socket (int port)
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{
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int newsocket;
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struct sockaddr_in address;
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if ((newsocket = socket (PF_INET, SOCK_DGRAM, IPPROTO_UDP)) == -1)
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return -1;
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int val = 1;
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if(setsockopt(newsocket, SOL_SOCKET, SO_NONBLOCK, &val, sizeof(val)) < 0)
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goto ErrorReturn;
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address.sin_family = AF_INET;
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address.sin_addr.s_addr = INADDR_ANY;
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address.sin_port = htons(port);
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if( bind (newsocket, (sockaddr *)&address, sizeof(address)) == -1)
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goto ErrorReturn;
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printf("got here4\n");
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return newsocket;
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ErrorReturn:
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close(newsocket);
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return -1;
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}
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//=============================================================================
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int close_socket (int socket)
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{
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if (socket == broadcast_socket)
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broadcast_socket = 0;
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return close(socket);
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}
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int connect (int socket, struct qsockaddr *addr)
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{
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return 0;
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}
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//=============================================================================
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int check_new_connections (void)
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{
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byte buf[1000];
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if (accept_socket == -1)
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return -1;
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// Peek at the message and if there is a message waiting then return the
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// socket
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int ret = recvfrom(accept_socket, buf, 1000, MSG_PEEK, NULL, NULL);
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if(ret > 0)
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return accept_socket;
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return -1;
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}
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//=============================================================================
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int read (int socket, byte *buf, int len, struct qsockaddr *addr)
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{
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int addrlen = sizeof (struct qsockaddr);
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int ret;
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ret = recvfrom (socket, buf, len, 0, (struct sockaddr *)addr, (socklen_t*)&addrlen);
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if (ret == -1)
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{
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int errno = sceNetInetGetErrno();
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if(errno == EWOULDBLOCK || errno == ECONNREFUSED)
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{
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return 0;
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}
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}
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return ret;
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}
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//=============================================================================
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static int make_socket_broadcast_capable (int socket)
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{
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int i = 1;
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// make this socket broadcast capable
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if (setsockopt(socket, SOL_SOCKET, SO_BROADCAST, &i, sizeof(i)) < 0)
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return -1;
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broadcast_socket = socket;
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return 0;
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}
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//=============================================================================
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int broadcast (int socket, byte *buf, int len)
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{
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int ret;
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if (socket != broadcast_socket)
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{
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if (broadcast_socket != 0)
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Sys_Error("Attempted to use multiple broadcasts sockets\n");
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ret = make_socket_broadcast_capable (socket);
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if (ret == -1)
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{
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Con_Printf("Unable to make socket broadcast capable\n");
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return ret;
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}
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}
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return write(socket, buf, len, &broadcast_addr);
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}
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//=============================================================================
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int write (int socket, byte *buf, int len, struct qsockaddr *addr)
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{
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int ret;
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ret = sendto (socket, buf, len, 0, (struct sockaddr *)addr, sizeof(struct qsockaddr));
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if (ret == -1)
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{
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int errno = sceNetInetGetErrno();
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if(errno == EWOULDBLOCK || errno == ECONNREFUSED)
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{
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return 0;
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}
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Con_Printf("Failed to send message, errno=%08X\n", errno);
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}
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return ret;
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}
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//=============================================================================
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char* addr_to_string (struct qsockaddr *addr)
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{
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static char buffer[22];
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int haddr;
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haddr = ntohl(((struct sockaddr_in *)addr)->sin_addr.s_addr);
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sprintf(buffer, "%d.%d.%d.%d:%d", (haddr >> 24) & 0xff, (haddr >> 16) & 0xff, (haddr >> 8) & 0xff, haddr & 0xff, ntohs(((struct sockaddr_in *)addr)->sin_port));
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return buffer;
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}
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//=============================================================================
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int string_to_addr (char *string, struct qsockaddr *addr)
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{
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int ha1, ha2, ha3, ha4, hp;
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int ipaddr;
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sscanf(string, "%d.%d.%d.%d:%d", &ha1, &ha2, &ha3, &ha4, &hp);
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ipaddr = (ha1 << 24) | (ha2 << 16) | (ha3 << 8) | ha4;
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addr->sa_family = AF_INET;
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((struct sockaddr_in *)addr)->sin_addr.s_addr = htonl(ipaddr);
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((struct sockaddr_in *)addr)->sin_port = htons(hp);
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return 0;
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}
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//=============================================================================
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int get_socket_addr (int socket, struct qsockaddr *addr)
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{
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socklen_t addrlen = sizeof(struct qsockaddr);
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unsigned int a;
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Q_memset(addr, 0, sizeof(struct qsockaddr));
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getsockname(socket, (struct sockaddr *)addr, &addrlen);
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a = ((struct sockaddr_in *)addr)->sin_addr.s_addr;
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if (a == 0 || a == inet_addr("127.0.0.1"))
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((struct sockaddr_in *)addr)->sin_addr.s_addr = my_addr;
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return 0;
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}
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//=============================================================================
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int get_name_from_addr (struct qsockaddr *addr, char *name)
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{
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struct hostent *hostentry;
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hostentry = gethostbyaddr ((char *)&((struct sockaddr_in *)addr)->sin_addr, sizeof(struct in_addr), AF_INET);
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if (hostentry)
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{
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Q_strncpy (name, (char *)hostentry->h_name, NET_NAMELEN - 1);
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return 0;
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}
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Q_strcpy (name, addr_to_string (addr));
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return 0;
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}
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//=============================================================================
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int get_addr_from_name(char *name, struct qsockaddr *addr)
|
|
|
|
{
|
|
|
|
struct hostent *hostentry;
|
|
|
|
|
|
|
|
if (name[0] >= '0' && name[0] <= '9')
|
|
|
|
return PartialIPAddress (name, addr);
|
|
|
|
|
|
|
|
hostentry = gethostbyname (name);
|
|
|
|
if (!hostentry)
|
|
|
|
return -1;
|
|
|
|
|
|
|
|
addr->sa_family = AF_INET;
|
|
|
|
((struct sockaddr_in *)addr)->sin_port = htons(net_hostport);
|
|
|
|
((struct sockaddr_in *)addr)->sin_addr.s_addr = *(int *)hostentry->h_addr_list[0];
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
//=============================================================================
|
|
|
|
|
|
|
|
int addr_compare (struct qsockaddr *addr1, struct qsockaddr *addr2)
|
|
|
|
{
|
|
|
|
if (addr1->sa_family != addr2->sa_family)
|
|
|
|
return -1;
|
|
|
|
|
|
|
|
if (((struct sockaddr_in *)addr1)->sin_addr.s_addr != ((struct sockaddr_in *)addr2)->sin_addr.s_addr)
|
|
|
|
return -1;
|
|
|
|
|
|
|
|
if (((struct sockaddr_in *)addr1)->sin_port != ((struct sockaddr_in *)addr2)->sin_port)
|
|
|
|
return 1;
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
//=============================================================================
|
|
|
|
|
|
|
|
int get_socket_port (struct qsockaddr *addr)
|
|
|
|
{
|
|
|
|
return ntohs(((struct sockaddr_in *)addr)->sin_port);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
int set_socket_port (struct qsockaddr *addr, int port)
|
|
|
|
{
|
|
|
|
((struct sockaddr_in *)addr)->sin_port = htons(port);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
============
|
|
|
|
PartialIPAddress
|
|
|
|
|
|
|
|
this lets you type only as much of the net address as required, using
|
|
|
|
the local network components to fill in the rest
|
|
|
|
============
|
|
|
|
*/
|
|
|
|
int PartialIPAddress (char *in, struct qsockaddr *hostaddr)
|
|
|
|
{
|
|
|
|
char buff[256];
|
|
|
|
char *b;
|
|
|
|
int addr;
|
|
|
|
int num;
|
|
|
|
int mask;
|
|
|
|
int run;
|
|
|
|
int port;
|
|
|
|
|
|
|
|
buff[0] = '.';
|
|
|
|
b = buff;
|
|
|
|
strcpy(buff+1, in);
|
|
|
|
if (buff[1] == '.')
|
|
|
|
b++;
|
|
|
|
|
|
|
|
addr = 0;
|
|
|
|
mask=-1;
|
|
|
|
while (*b == '.')
|
|
|
|
{
|
|
|
|
b++;
|
|
|
|
num = 0;
|
|
|
|
run = 0;
|
|
|
|
while (!( *b < '0' || *b > '9'))
|
|
|
|
{
|
|
|
|
num = num*10 + *b++ - '0';
|
|
|
|
if (++run > 3)
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
if ((*b < '0' || *b > '9') && *b != '.' && *b != ':' && *b != 0)
|
|
|
|
return -1;
|
|
|
|
if (num < 0 || num > 255)
|
|
|
|
return -1;
|
|
|
|
mask<<=8;
|
|
|
|
addr = (addr<<8) + num;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (*b++ == ':')
|
|
|
|
port = Q_atoi(b);
|
|
|
|
else
|
|
|
|
port = net_hostport;
|
|
|
|
|
|
|
|
hostaddr->sa_family = AF_INET;
|
|
|
|
((struct sockaddr_in *)hostaddr)->sin_port = htons((short)port);
|
|
|
|
((struct sockaddr_in *)hostaddr)->sin_addr.s_addr = (my_addr & htonl(mask)) | htonl(addr);
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
//=============================================================================
|
|
|
|
/* Connect to an access point */
|
|
|
|
int connect_to_apctl(int config)
|
|
|
|
{
|
|
|
|
int err;
|
|
|
|
int stateLast = -1;
|
|
|
|
int timeout = 0;
|
|
|
|
|
|
|
|
/* Connect using the first profile */
|
|
|
|
err = sceNetApctlConnect(config);
|
|
|
|
if (err != 0)
|
|
|
|
{
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
while (1)
|
|
|
|
{
|
|
|
|
int state;
|
|
|
|
err = sceNetApctlGetState(&state);
|
|
|
|
if (err != 0)
|
|
|
|
{
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
if (state > stateLast)
|
|
|
|
{
|
|
|
|
stateLast = state;
|
|
|
|
timeout = 0;
|
|
|
|
}
|
|
|
|
if (state == 4)
|
|
|
|
break; // connected with static IP
|
|
|
|
|
|
|
|
// wait a little before polling again
|
|
|
|
sceKernelDelayThread(50*1000); // 50ms
|
|
|
|
|
|
|
|
timeout++;
|
|
|
|
if(timeout > 200)
|
|
|
|
{
|
|
|
|
Con_Printf("Timeout connecting to access point. State=%d\n", state);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if(err != 0)
|
|
|
|
{
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
//=============================================================================
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|