dquakeplus/source/psp/libpspmath/vfpu_scale_vector.c

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2022-02-08 21:49:56 +00:00
#include "pspmath.h"
void vfpu_scale_vector(ScePspFVector4 *vout, ScePspFVector4 *vin, float scale) {
__asm__ volatile (
"lv.q C000, %1\n"
"mtv %2, S010\n"
"vscl.t C000, C000, S010\n"
"sv.q C000, %0\n"
: "=m"(*vout) : "m"(*vin), "r"(scale));
}