2022-02-08 21:49:56 +00:00
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/*
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Copyright (C) 1999,2000 contributors of the QuakeForge project
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "quakedef.h"
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#include "cl_slist.h"
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server_entry_t slist[MAX_SERVER_LIST];
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//--------------------------------------UTILS-----------------------------------
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char *Cmd_MakeArgs (int start)
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{
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int i, c;
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static char text[1024];
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text[0] = 0;
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c = Cmd_Argc();
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for (i = start; i < c; i++) {
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if (i > start)
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strncat (text, " ", sizeof(text) - strlen(text) - 1);
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strncat (text, Cmd_Argv(i), sizeof(text) - strlen(text) - 1);
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}
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return text;
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}
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char *CreateSpaces(int amount)
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{
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static char spaces[1024];
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int size;
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size = bound(1, amount, sizeof(spaces) - 1);
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memset(spaces, ' ', size);
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spaces[size] = 0;
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return spaces;
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}
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//------------------------------------------------------------------------------
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void SList_Init (void)
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{
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memset (&slist, 0, sizeof(slist));
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}
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void SList_Shutdown (void)
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{
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FILE *f;
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// if the first is empty already that means there isn't a single entry
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if (!slist[0].server)
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return;
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//if (!(f = fopen("servers.lst", "wt")))
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if (!(f = fopen(va("%s/servers.lst", com_gamedir), "wt")))
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{
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Con_DPrintf ("Couldn't open servers.lst\n");
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return;
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}
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SList_Save (f);
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fclose (f);
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}
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void SList_Set (int i, char *addr, char *desc)
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{
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if (i >= MAX_SERVER_LIST || i < 0)
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Sys_Error ("SList_Set: Bad index %d", i);
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if (slist[i].server)
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Z_Free (slist[i].server);
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if (slist[i].description)
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Z_Free (slist[i].description);
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slist[i].server = CopyString (addr);
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slist[i].description = CopyString (desc);
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}
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void SList_Reset_NoFree (int i)
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{
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if (i >= MAX_SERVER_LIST || i < 0)
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Sys_Error ("SList_Reset_NoFree: Bad index %d", i);
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slist[i].description = slist[i].server = NULL;
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}
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void SList_Reset (int i)
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{
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if (i >= MAX_SERVER_LIST || i < 0)
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Sys_Error ("SList_Reset: Bad index %d", i);
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if (slist[i].server)
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{
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Z_Free (slist[i].server);
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slist[i].server = NULL;
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}
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if (slist[i].description)
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{
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Z_Free (slist[i].description);
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slist[i].description = NULL;
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}
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}
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void SList_Switch (int a, int b)
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{
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server_entry_t temp;
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if (a >= MAX_SERVER_LIST || a < 0)
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Sys_Error ("SList_Switch: Bad index %d", a);
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if (b >= MAX_SERVER_LIST || b < 0)
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Sys_Error ("SList_Switch: Bad index %d", b);
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2022-05-19 16:58:48 +00:00
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memcpy_vfpu(&temp, &slist[a], sizeof(temp));
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memcpy_vfpu(&slist[a], &slist[b], sizeof(temp));
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memcpy_vfpu(&slist[b], &temp, sizeof(temp));
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2022-02-08 21:49:56 +00:00
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}
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int SList_Length (void)
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{
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int count;
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for (count = 0 ; count < MAX_SERVER_LIST && slist[count].server ; count++)
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;
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return count;
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}
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void SList_Load (void)
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{
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int c, len, argc, count;
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char line[128], *desc, *addr;
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FILE *f;
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if (!(f = fopen (va("%s/servers.lst", com_gamedir), "rt")))
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//if (!(f = fopen("servers.lst", "rt")))
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return;
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count = len = 0;
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while ((c = getc(f)))
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{
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if (c == '\n' || c == '\r' || c == EOF)
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{
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if (c == '\r' && (c = getc(f)) != '\n' && c != EOF)
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ungetc (c, f);
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line[len] = 0;
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len = 0;
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Cmd_TokenizeString (line);
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if ((argc = Cmd_Argc()) >= 1)
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{
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addr = Cmd_Argv(0);
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desc = (argc >= 2) ? Cmd_Args() : "Unknown";
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SList_Set (count, addr, desc);
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if (++count == MAX_SERVER_LIST)
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break;
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}
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if (c == EOF)
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break; //just in case an EOF follows a '\r'
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}
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else
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{
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if (len + 1 < sizeof(line))
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line[len++] = c;
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}
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}
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fclose (f);
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}
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void SList_Save (FILE *f)
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{
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int i;
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for (i=0 ; i<MAX_SERVER_LIST ; i++)
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{
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if (!slist[i].server)
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break;
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fprintf (f, "%s\t%s\n", slist[i].server, slist[i].description);
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}
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}
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