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Add ZHLT command reference to external references
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@ -16,4 +16,5 @@ The *Nazi Zombies: Portable* makes no attempt to document a lot of these concept
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* [Optimization - Interlopers](https://web.archive.org/web/20240604033351/https://www.interlopers.net/optimization/index.php?chapter=intro): Very well-written series of pages explaining fundamental map optimization concepts.
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* [TrenchBroom 2 Tutorials - dumptruck_ds (YouTube)](https://www.youtube.com/playlist?list=PLgDKRPte5Y0AZ_K_PZbWbgBAEt5xf74aE): A popular and comprehensive YouTube playlist introducing TrenchBroom and *Quake* mapping basics.
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* [TrenchBroom and Quake - Slipseer (YouTuve)](https://www.youtube.com/playlist?list=PLdy0pXXA5D0_bt0oe9OcRuWPqrdyNX-KY): A YouTube playlist with more complex/advanced brush techniques to be followed in TrenchBroom.
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* [Tutorial: Making textures with WadMaker (TWHL)](https://twhl.info/wiki/page/Tutorial%3A_Making_textures_with_WadMaker): Another *"The Whole Half-Life"* resource, for creating custom texture WADs. Many users would otherwise point to [*Wally*](https://valvedev.info/tools/wally/) however this application is closed-source and Windows exclusive.
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* [Tutorial: Making textures with WadMaker (TWHL)](https://twhl.info/wiki/page/Tutorial%3A_Making_textures_with_WadMaker): Another *"The Whole Half-Life"* resource, for creating custom texture WADs. Many users would otherwise point to [*Wally*](https://valvedev.info/tools/wally/) however this application is closed-source and Windows exclusive.
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* [ZHLT Command Reference](https://web.archive.org/web/20241007123643/http://zhlt.info/command-reference.html): Handbook on all of ZHLT/VHLT's supported command line arguments.
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