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* New PPSH Model Higher Poly Count, higher fidelity, better animations ect. * Adding Source Textures/Model had the incorrect source model, as well as it was missing the PAP texture
14 KiB
128x128px
14 KiB
128x128px
![](/nzp-team/assets/raw/commit/fc218d0ecda831b9bbd9028a1dd2b22d83232c73/source/models/weapons/ppsh/v_ppsh/texture_1.png)