mirror of
https://github.com/nzp-team/assets.git
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112 lines
No EOL
1.3 KiB
Text
112 lines
No EOL
1.3 KiB
Text
mg_ammo
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{
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program shaders/mg_ammo.glsl
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{
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map $nearest:models/mg_ammo.png
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}
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}
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muzzleflash
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{
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cull disable
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//program shaders/cel_additive.glsl
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{
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map models/weapons/mg/matalt3.tga
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blendFunc GL_SRC_ALPHA GL_ONE
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rgbGen identity
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alphaGen entity
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}
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}
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bloodsplat
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{
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cull disable
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program shaders/splat.glsl
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{
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map textures/blood2.tga
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rgbGen identity
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alphaGen entity
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}
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}
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bloodsplat2
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{
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cull disable
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program shaders/splat2.glsl
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{
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map textures/blood2.tga
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blendFunc blend
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rgbGen vertex
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alphaGen vertex
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}
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}
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pistol
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{
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bemode rtlight
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{
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program shaders/cel_rtlight.glsl
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{
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map $diffuse
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blendFunc add
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}
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{
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map $lightcubemap
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}
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{
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map $shadowmap
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}
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}
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//program shaders/celshade.glsl
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nomipmaps
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{
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map $nearest:models/weapons/pistol/pistol.tga
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rgbGen lightingDiffuse
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alphaGen entity
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}
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}
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mgtex
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{
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bemode rtlight
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{
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program shaders/cel_rtlight.glsl
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{
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map $diffuse
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blendFunc add
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}
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{
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map $lightcubemap
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}
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{
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map $shadowmap
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}
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}
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//program shaders/celshade.glsl
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nomipmaps
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{
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map $nearest:models/weapons/mg/mgtex.tga
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rgbGen lightingDiffuse
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alphaGen entity
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}
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}
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outline
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{
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cull back
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program shaders/outline.glsl
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{
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}
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}
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perse
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{
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program shaders/celshade.glsl
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nomipmaps
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{
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map $nearest:models/perse.tga
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rgbGen lightingDiffuse
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alphaGen entity
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}
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} |