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hangar
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Community map Hangar (#57)
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2023-11-12 21:51:41 -05:00 |
explosion.spr
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Initial commit
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2022-02-08 13:58:09 -05:00 |
flame_main2.spr
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Initial commit
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2022-02-08 13:58:09 -05:00 |
flamer.spr
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COMMON: Ditch external graphics for flame.spr, rename to flamer.spr
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2023-03-28 22:45:35 -04:00 |
lamp_glow.spr
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Initial commit
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2022-02-08 13:58:09 -05:00 |
lamp_glow.spr_0.tga
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Add FTE alpha transparency shader, use new sprite namescheme
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2022-05-09 15:58:18 -04:00 |
lamp_glow.spr_1.tga
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Add FTE alpha transparency shader, use new sprite namescheme
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2022-05-09 15:58:18 -04:00 |
lamp_glow.spr_3.tga
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Add FTE alpha transparency shader, use new sprite namescheme
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2022-05-09 15:58:18 -04:00 |
lamp_glow.spr_3_0.tga
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Add FTE alpha transparency shader, use new sprite namescheme
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2022-05-09 15:58:18 -04:00 |
lamp_glow2.spr
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Initial commit
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2022-02-08 13:58:09 -05:00 |
lamp_glow2.spr_0.tga
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Add FTE alpha transparency shader, use new sprite namescheme
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2022-05-09 15:58:18 -04:00 |
lamp_glow3.spr
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Initial commit
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2022-02-08 13:58:09 -05:00 |
lamp_glow3.spr_0.tga
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Add FTE alpha transparency shader, use new sprite namescheme
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2022-05-09 15:58:18 -04:00 |
lightning.spr
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Initial commit
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2022-02-08 13:58:09 -05:00 |
lightning.spr_0.tga
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COMMON: Update lightning textures again
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2023-09-02 05:09:36 -07:00 |
lightning.spr_1.tga
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COMMON: Update lightning textures again
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2023-09-02 05:09:36 -07:00 |
lightning.spr_2.tga
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COMMON: Update lightning textures again
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2023-09-02 05:09:36 -07:00 |
null.spr
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Use an even number + glQuake compatible null.spr
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2022-07-08 18:12:09 -04:00 |
revive.spr
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Initial commit
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2022-02-08 13:58:09 -05:00 |
revive.tga
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Initial commit
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2022-02-08 13:58:09 -05:00 |
revive_large.tga
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Initial commit
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2022-02-08 13:58:09 -05:00 |
revive_white.spr
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Initial commit
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2022-02-08 13:58:09 -05:00 |
revive_white.tga
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Initial commit
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2022-02-08 13:58:09 -05:00 |
sprkle.spr
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Initial commit
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2022-02-08 13:58:09 -05:00 |
sprkle.spr_0.tga
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Add FTE alpha transparency shader, use new sprite namescheme
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2022-05-09 15:58:18 -04:00 |
sprkle.spr_1.tga
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Add FTE alpha transparency shader, use new sprite namescheme
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2022-05-09 15:58:18 -04:00 |
sprkle.spr_2.tga
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Add FTE alpha transparency shader, use new sprite namescheme
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2022-05-09 15:58:18 -04:00 |
sprkle.spr_3.tga
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Add FTE alpha transparency shader, use new sprite namescheme
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2022-05-09 15:58:18 -04:00 |
sprkle.spr_4.tga
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Add FTE alpha transparency shader, use new sprite namescheme
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2022-05-09 15:58:18 -04:00 |