Commit Graph

19 Commits

Author SHA1 Message Date
cypress 180cc041c8 SOUNDS: Fix grenade/explosion.wav 2023-10-30 13:46:49 -04:00
cypress 58fa16a720 SOUNDS: Add reduced PaP sound 2023-09-14 14:14:59 -04:00
Ian 89cee00d6c SOUNDS: Fix Dog Round Start 2023-09-06 20:39:29 -04:00
Ivy a8a067766f Sounds: Add missing Perk-A-Cola Stings 2023-07-04 12:36:26 -04:00
cypress e1602625c0
FTE: Delete accidental duplicate `zombie` directory in `sounds/weapons`
Oops.
2023-06-08 11:20:48 -04:00
Steam Deck User 24bb92f694 SOUNDS: Add revised announcer sounds 2023-03-19 17:39:48 -04:00
Steam Deck User b9de79aab5 SOUNDS: Add Mule Kick Sting 2023-03-16 12:44:22 -04:00
Steam Deck User 64c0fd15c6 SOUNDS: Make sure echoes is mono, bump volume to ease compression 2023-03-14 12:30:36 -04:00
Steam Deck User a59c5fa483 SOUND: Add ambience/echoes.wav 2023-03-14 12:05:10 -04:00
DerpedCrusader dc5149b875
Springfield and kar sound rename (#40) 2023-03-12 22:35:59 -04:00
Steam Deck User 08712ab263 PSP/CTR: Also make weapon and zombie sounds 8bit 2023-02-20 17:40:04 -05:00
Steam Deck User a0ab103e20 Reduce most sounds to 8bit, up their frequency 2023-02-20 14:15:36 -05:00
DerpedCrusader af6a1cec16
STG-44-Update (#21) 2023-01-11 13:37:29 -05:00
ScatterBox a21c260aab
Add default loading screen asset for NX and Vita (#18)
* Added missing sounds

yup

* Add default loading screen asset for Vita and NX

Dependencies...
2023-01-02 11:16:32 -05:00
DerpedCrusader 33414845f0
First Addition of the MP5K (#17)
corrected the name of the firing sound, corrected model, and updated blend file

also correction of the chalk
2023-01-02 11:16:17 -05:00
DerpedCrusader 9ea766f1c2
MP40 Update (#13) 2022-12-29 23:40:05 -05:00
Ian c349066dc4 Fix absence of a lot of sounds 2022-11-28 09:34:28 -05:00
Ian 29b8c66784 Sounds revamp for PSP file size 2022-06-08 19:50:25 -04:00
unknown 78f0abe577 Initial commit 2022-02-08 13:58:09 -05:00