Commit graph

13 commits

Author SHA1 Message Date
Steam Deck User
24bb92f694 SOUNDS: Add revised announcer sounds 2023-03-19 17:39:48 -04:00
Steam Deck User
b9de79aab5 SOUNDS: Add Mule Kick Sting 2023-03-16 12:44:22 -04:00
Steam Deck User
64c0fd15c6 SOUNDS: Make sure echoes is mono, bump volume to ease compression 2023-03-14 12:30:36 -04:00
Steam Deck User
a59c5fa483 SOUND: Add ambience/echoes.wav 2023-03-14 12:05:10 -04:00
DerpedCrusader
dc5149b875
Springfield and kar sound rename (#40) 2023-03-12 22:35:59 -04:00
Steam Deck User
08712ab263 PSP/CTR: Also make weapon and zombie sounds 8bit 2023-02-20 17:40:04 -05:00
Steam Deck User
a0ab103e20 Reduce most sounds to 8bit, up their frequency 2023-02-20 14:15:36 -05:00
Steam Deck User
3ad60d5656 Non-compromising lower rate of lots of sounds; trash what.wav 2023-01-12 16:29:24 -05:00
DerpedCrusader
af6a1cec16
STG-44-Update (#21) 2023-01-11 13:37:29 -05:00
ScatterBox
a21c260aab
Add default loading screen asset for NX and Vita (#18)
* Added missing sounds

yup

* Add default loading screen asset for Vita and NX

Dependencies...
2023-01-02 11:16:32 -05:00
DerpedCrusader
33414845f0
First Addition of the MP5K (#17)
corrected the name of the firing sound, corrected model, and updated blend file

also correction of the chalk
2023-01-02 11:16:17 -05:00
DerpedCrusader
9ea766f1c2
MP40 Update (#13) 2022-12-29 23:40:05 -05:00
Ian
fc179ea2fd CTR: Refine 3DS-exclusive assets
Almost time to package!
2022-11-27 12:44:15 -05:00