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FGD: Add missing trigger_atroundend definition
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2 changed files with 10 additions and 0 deletions
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@ -1380,6 +1380,11 @@
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message(string) : "Ambient Sound"
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message(string) : "Ambient Sound"
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]
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]
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@PointClass base(Targetname) = trigger_atroundend : "Trigger at End of Round"
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[
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health(integer) : "Round to Activate on" : 0
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]
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@PointClass base(Targetname, Soundplaying) = ambient_bgm : "Back Ground Music"
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@PointClass base(Targetname, Soundplaying) = ambient_bgm : "Back Ground Music"
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[
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[
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spawnflags(flags) =
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spawnflags(flags) =
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@ -1380,6 +1380,11 @@
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message(string) : "Ambient Sound"
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message(string) : "Ambient Sound"
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]
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]
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@PointClass base(Targetname) = trigger_atroundend : "Trigger at End of Round"
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[
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health(integer) : "Round to Activate on" : 0
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]
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@PointClass base(Targetname, Soundplaying) = ambient_bgm : "Back Ground Music"
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@PointClass base(Targetname, Soundplaying) = ambient_bgm : "Back Ground Music"
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[
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[
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spawnflags(flags) =
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spawnflags(flags) =
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