cod4-sdk/source_data/vehiclesettings.gdt
2008-01-19 00:00:00 +00:00

4490 lines
115 KiB
Text

{
"80s_hatch1" ( "vehicle.gdf" )
{
"configstringFileType" "VEHICLEFILE"
"type" "4 wheel"
"steerWheels" "1"
"texureScroll" "0"
"quadBarrel" "0"
"bulletDamage" "1"
"armorPiercingDamage" "1"
"grenadeDamage" "1"
"projectileDamage" "1"
"projectileSplashDamage" "1"
"heavyExplosiveDamage" "1"
"texureScrollScale" "5.5"
"maxSpeed" "15"
"accel" "12.55"
"rotRate" "60"
"rotAccel" "100"
"maxBodyPitch" "5"
"maxBodyRoll" "5"
"collisionDamage" "200"
"collisionSpeed" "15"
"suspensionTravel" "7"
"turretWeapon" ""
"turretHorizSpanLeft" "0"
"turretHorizSpanRight" "0"
"turretVertSpanUp" "0"
"turretVertSpanDown" "0"
"turretRotRate" "0"
"lowIdleSnd" "truck_idle_low"
"highIdleSnd" "truck_idle_high"
"lowEngineSnd" "truck_engine_low"
"highEngineSnd" "truck_engine_high"
"turretSpinSnd" ""
"turretStopSnd" ""
"engineSndSpeed" "10"
}
"80s_sedan1" ( "vehicle.gdf" )
{
"configstringFileType" "VEHICLEFILE"
"type" "4 wheel"
"steerWheels" "1"
"texureScroll" "0"
"quadBarrel" "0"
"bulletDamage" "1"
"armorPiercingDamage" "1"
"grenadeDamage" "1"
"projectileDamage" "1"
"projectileSplashDamage" "1"
"heavyExplosiveDamage" "1"
"texureScrollScale" "5.5"
"maxSpeed" "15"
"accel" "12.55"
"rotRate" "60"
"rotAccel" "100"
"maxBodyPitch" "11.4"
"maxBodyRoll" "5"
"collisionDamage" "200"
"collisionSpeed" "15"
"suspensionTravel" "7.65"
"turretWeapon" ""
"turretHorizSpanLeft" "0"
"turretHorizSpanRight" "0"
"turretVertSpanUp" "0"
"turretVertSpanDown" "0"
"turretRotRate" "0"
"lowIdleSnd" "truck_idle_low"
"highIdleSnd" "truck_idle_high"
"lowEngineSnd" "truck_engine_low"
"highEngineSnd" "truck_engine_high"
"turretSpinSnd" ""
"turretStopSnd" ""
"engineSndSpeed" "10"
}
"80s_wagon1" ( "vehicle.gdf" )
{
"configstringFileType" "VEHICLEFILE"
"type" "4 wheel"
"steerWheels" "1"
"texureScroll" "0"
"quadBarrel" "0"
"bulletDamage" "1"
"armorPiercingDamage" "1"
"grenadeDamage" "1"
"projectileDamage" "1"
"projectileSplashDamage" "1"
"heavyExplosiveDamage" "1"
"texureScrollScale" "5.5"
"maxSpeed" "15"
"accel" "12.55"
"rotRate" "60"
"rotAccel" "100"
"maxBodyPitch" "11.4"
"maxBodyRoll" "5"
"collisionDamage" "200"
"collisionSpeed" "15"
"suspensionTravel" "7.65"
"turretWeapon" ""
"turretHorizSpanLeft" "0"
"turretHorizSpanRight" "0"
"turretVertSpanUp" "0"
"turretVertSpanDown" "0"
"turretRotRate" "0"
"lowIdleSnd" "truck_idle_low"
"highIdleSnd" "truck_idle_high"
"lowEngineSnd" "truck_engine_low"
"highEngineSnd" "truck_engine_high"
"turretSpinSnd" ""
"turretStopSnd" ""
"engineSndSpeed" "10"
}
"AGM_114" ( "vehicleweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"weaponClass" "non-player"
"targetFolder" "1: Single-Player"
"weaponType" "projectile"
"penetrateType" "none"
"impactType" "grenade_explode"
"inventoryType" "primary"
"worldFlashEffect" ""
"worldShellEjectEffect" ""
"fireSound" ""
"fireRumble" ""
"damage" "1000"
"minDamage" "30"
"maxDamageRange" "15000"
"minDamageRange" "16000"
"playerDamage" "30"
"autoAimRange" "1600"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimPadding" "10"
"adsSpread" "0"
"enemyCrosshairRange" "15000"
"locNone" "1"
"locHelmet" "1"
"locHead" "1"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "1"
"fireTime" "0"
"explosionRadius" "300"
"explosionInnerDamage" "10"
"explosionOuterDamage" "10"
"damageConeAngle" "180"
"projectileSpeed" "1000"
"projectileSpeedUp" "0"
"projectileActivateDist" "0"
"projectileLifetime" "30"
"timeToAccelerate" "0"
"projectileCurvature" "0"
"projectileModel" "projectile_s8rocket"
"projExplosionType" "grenade"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projDudEffect" ""
"projDudSound" ""
"armorPiercing" "1"
"projImpactExplode" "1"
"projTrailEffect" ""
"projectileDLight" "200"
"projectileRed" "0.75"
"projectileGreen" "0.3"
"projectileBlue" "0"
"destabilizationRateTime" "0"
"destabilizationCurvatureMax" "10"
"destabilizeDistance" "30000"
"guidedMissileType" "None"
"maxSteeringAccel" "3000"
"useHintString" ""
"activeReticleType" "None"
"reticleCenter" ""
"reticleCenterSize" "32"
"adsDofStart" "0"
"adsDofEnd" "0"
"killIcon" ""
"killIconRatio" "4:1"
"flipKillIcon" "1"
}
"apache" ( "vehicle.gdf" )
{
"configstringFileType" "VEHICLEFILE"
"type" "helicopter"
"steerWheels" "0"
"texureScroll" "1"
"quadBarrel" "0"
"bulletDamage" "1"
"armorPiercingDamage" "1"
"grenadeDamage" "1"
"projectileDamage" "1"
"projectileSplashDamage" "1"
"heavyExplosiveDamage" "1"
"texureScrollScale" "5.5"
"maxSpeed" "15"
"accel" "12.55"
"rotRate" "60"
"rotAccel" "100"
"maxBodyPitch" "0"
"maxBodyRoll" "0"
"collisionDamage" "200"
"collisionSpeed" "15"
"suspensionTravel" "7"
"turretWeapon" "AGM_114"
"turretHorizSpanLeft" "180"
"turretHorizSpanRight" "180"
"turretVertSpanUp" "30"
"turretVertSpanDown" "15"
"turretRotRate" "30"
"lowIdleSnd" "blackhawk_idle_low"
"highIdleSnd" "blackhawk_idle_high"
"lowEngineSnd" "blackhawk_engine_low"
"highEngineSnd" "blackhawk_engine_high"
"turretSpinSnd" ""
"turretStopSnd" ""
"engineSndSpeed" "10"
}
"blackhawk" ( "vehicle.gdf" )
{
"configstringFileType" "VEHICLEFILE"
"type" "helicopter"
"steerWheels" "0"
"texureScroll" "1"
"quadBarrel" "0"
"bulletDamage" "0"
"armorPiercingDamage" "1"
"grenadeDamage" "1"
"projectileDamage" "1"
"projectileSplashDamage" "1"
"heavyExplosiveDamage" "1"
"texureScrollScale" "5.5"
"maxSpeed" "45"
"accel" "15"
"rotRate" "60"
"rotAccel" "100"
"maxBodyPitch" "0"
"maxBodyRoll" "0"
"collisionDamage" "200"
"collisionSpeed" "15"
"suspensionTravel" "7"
"turretWeapon" ""
"turretHorizSpanLeft" "110"
"turretHorizSpanRight" "110"
"turretVertSpanUp" "30"
"turretVertSpanDown" "80"
"turretRotRate" "50"
"lowIdleSnd" "blackhawk_idle_low"
"highIdleSnd" "blackhawk_idle_high"
"lowEngineSnd" "blackhawk_engine_low"
"highEngineSnd" "blackhawk_engine_high"
"turretSpinSnd" ""
"turretStopSnd" ""
"engineSndSpeed" "20"
}
"blackhawk_mp" ( "vehicle.gdf" )
{
"configstringFileType" "VEHICLEFILE"
"type" "helicopter"
"steerWheels" "0"
"texureScroll" "1"
"quadBarrel" "0"
"bulletDamage" "1"
"armorPiercingDamage" "1"
"grenadeDamage" "1"
"projectileDamage" "1"
"projectileSplashDamage" "1"
"heavyExplosiveDamage" "1"
"texureScrollScale" "5.5"
"maxSpeed" "45"
"accel" "15"
"rotRate" "60"
"rotAccel" "100"
"maxBodyPitch" "0"
"maxBodyRoll" "0"
"collisionDamage" "200"
"collisionSpeed" "15"
"suspensionTravel" "7"
"turretWeapon" ""
"turretHorizSpanLeft" "110"
"turretHorizSpanRight" "110"
"turretVertSpanUp" "30"
"turretVertSpanDown" "80"
"turretRotRate" "50"
"lowIdleSnd" "blackhawk_idle_low"
"highIdleSnd" "blackhawk_idle_high"
"lowEngineSnd" "blackhawk_engine_low"
"highEngineSnd" "blackhawk_engine_high"
"turretSpinSnd" ""
"turretStopSnd" ""
"engineSndSpeed" "20"
}
"bm21" ( "vehicle.gdf" )
{
"configstringFileType" "VEHICLEFILE"
"type" "4 wheel"
"steerWheels" "1"
"texureScroll" "1"
"quadBarrel" "0"
"bulletDamage" "0"
"armorPiercingDamage" "1"
"grenadeDamage" "0"
"projectileDamage" "1"
"projectileSplashDamage" "1"
"heavyExplosiveDamage" "1"
"texureScrollScale" "5.5"
"maxSpeed" "15"
"accel" "12.55"
"rotRate" "60"
"rotAccel" "100"
"maxBodyPitch" "1"
"maxBodyRoll" "1"
"collisionDamage" "200"
"collisionSpeed" "15"
"suspensionTravel" "1"
"turretWeapon" "bm21_missile"
"turretHorizSpanLeft" "180"
"turretHorizSpanRight" "180"
"turretVertSpanUp" "60"
"turretVertSpanDown" "5"
"turretRotRate" "5"
"lowIdleSnd" "truck_idle_low"
"highIdleSnd" "truck_idle_high"
"lowEngineSnd" "truck_engine_low"
"highEngineSnd" "truck_engine_high"
"turretSpinSnd" "t72_turret_spin"
"turretStopSnd" "t72_turret_stop"
"engineSndSpeed" "10"
}
"bm21_missile" ( "vehicleweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"weaponClass" "non-player"
"targetFolder" "1: Single-Player"
"weaponType" "projectile"
"penetrateType" "none"
"impactType" "none"
"inventoryType" "primary"
"worldFlashEffect" "fx\\muzzleflashes\\bm21_flash_wv.efx"
"worldShellEjectEffect" ""
"fireSound" "weap_bm21_fire"
"fireRumble" "artillery_rumble"
"damage" "3000"
"minDamage" "30"
"maxDamageRange" "15000"
"minDamageRange" "16000"
"playerDamage" "30"
"autoAimRange" "1600"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimPadding" "0"
"adsSpread" "0"
"enemyCrosshairRange" "15000"
"locNone" "1"
"locHelmet" "1"
"locHead" "1"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "1"
"fireTime" "0.2"
"explosionRadius" "900"
"explosionInnerDamage" "5000"
"explosionOuterDamage" "1000"
"damageConeAngle" "180"
"projectileSpeed" "6000"
"projectileSpeedUp" "0"
"projectileActivateDist" "0"
"projectileLifetime" "5"
"timeToAccelerate" "0"
"projectileCurvature" "0"
"projectileModel" "projectile_bm21_missile"
"projExplosionType" "rocket"
"projExplosionEffect" "fx\\impacts\\cobrapilot_rocket_impact.efx"
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" "weap_bm21_missile_explosion"
"projDudEffect" ""
"projDudSound" ""
"armorPiercing" "0"
"projImpactExplode" "1"
"projTrailEffect" "fx\\smoke\\smoke_geotrail_bm21.efx"
"projectileDLight" "200"
"projectileRed" "0.75"
"projectileGreen" "0.3"
"projectileBlue" "0"
"destabilizationRateTime" "0.2"
"destabilizationCurvatureMax" "10"
"destabilizeDistance" "100"
"guidedMissileType" "None"
"maxSteeringAccel" "5000"
"useHintString" ""
"activeReticleType" "None"
"reticleCenter" ""
"reticleCenterSize" "32"
"adsDofStart" "0"
"adsDofEnd" "0"
"killIcon" ""
"killIconRatio" "4:1"
"flipKillIcon" "1"
}
"bm21_troops " ( "vehicle.gdf" )
{
"configstringFileType" "VEHICLEFILE"
"type" "4 wheel"
"steerWheels" "1"
"texureScroll" "1"
"quadBarrel" "0"
"bulletDamage" "1"
"armorPiercingDamage" "1"
"grenadeDamage" "1"
"projectileDamage" "1"
"projectileSplashDamage" "1"
"heavyExplosiveDamage" "1"
"texureScrollScale" "5.5"
"maxSpeed" "15"
"accel" "12.55"
"rotRate" "60"
"rotAccel" "100"
"maxBodyPitch" "1"
"maxBodyRoll" "1"
"collisionDamage" "200"
"collisionSpeed" "15"
"suspensionTravel" "1"
"turretWeapon" ""
"turretHorizSpanLeft" "0"
"turretHorizSpanRight" "0"
"turretVertSpanUp" "0"
"turretVertSpanDown" "0"
"turretRotRate" "0"
"lowIdleSnd" "truck_idle_low"
"highIdleSnd" "truck_idle_high"
"lowEngineSnd" "truck_engine_low"
"highEngineSnd" "truck_engine_high"
"turretSpinSnd" "t72_turret_spin"
"turretStopSnd" "t72_turret_stop"
"engineSndSpeed" "10"
}
"bmp" ( "vehicle.gdf" )
{
"configstringFileType" "VEHICLEFILE"
"type" "tank"
"steerWheels" "0"
"texureScroll" "1"
"quadBarrel" "0"
"bulletDamage" "0"
"armorPiercingDamage" "1"
"grenadeDamage" "1"
"projectileDamage" "1"
"projectileSplashDamage" "1"
"heavyExplosiveDamage" "1"
"texureScrollScale" "5.5"
"maxSpeed" "15"
"accel" "12.55"
"rotRate" "60"
"rotAccel" "100"
"maxBodyPitch" "1"
"maxBodyRoll" "1"
"collisionDamage" "100"
"collisionSpeed" "15"
"suspensionTravel" "7"
"turretWeapon" "bmp_turret"
"turretHorizSpanLeft" "180"
"turretHorizSpanRight" "180"
"turretVertSpanUp" "60"
"turretVertSpanDown" "4"
"turretRotRate" "40"
"lowIdleSnd" "bmp_idle_low"
"highIdleSnd" "bmp_idle_high"
"lowEngineSnd" "bmp_engine_low"
"highEngineSnd" "bmp_engine_high"
"turretSpinSnd" "bmp_turret_spin"
"turretStopSnd" "bmp_turret_stop"
"engineSndSpeed" "10"
}
"bmp_turret" ( "vehicleweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"weaponClass" "non-player"
"targetFolder" "1: Single-Player"
"weaponType" "bullet"
"penetrateType" "none"
"impactType" "bullet_ap"
"inventoryType" "primary"
"worldFlashEffect" "fx\\muzzleflashes\\bmp_flash_wv.efx"
"worldShellEjectEffect" ""
"fireSound" "weap_m2_50cal_fire_npc"
"fireRumble" "defaultweapon_fire"
"damage" "500"
"minDamage" "30"
"maxDamageRange" "100"
"minDamageRange" "2000"
"playerDamage" "60"
"autoAimRange" "1600"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimPadding" "10"
"adsSpread" "1"
"enemyCrosshairRange" "15000"
"locNone" "1"
"locHelmet" "1"
"locHead" "1"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "1"
"fireTime" "0.1"
"explosionRadius" "300"
"explosionInnerDamage" "10"
"explosionOuterDamage" "10"
"damageConeAngle" "180"
"projectileSpeed" "10000"
"projectileSpeedUp" "0"
"projectileActivateDist" "0"
"projectileLifetime" "30"
"timeToAccelerate" "0"
"projectileCurvature" "0"
"projectileModel" ""
"projExplosionType" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projDudEffect" ""
"projDudSound" ""
"armorPiercing" "1"
"projImpactExplode" "0"
"projTrailEffect" ""
"projectileDLight" "200"
"projectileRed" "0.75"
"projectileGreen" "0.3"
"projectileBlue" "0"
"destabilizationRateTime" "0"
"destabilizationCurvatureMax" "10"
"destabilizeDistance" "32000"
"guidedMissileType" "None"
"maxSteeringAccel" "3000"
"useHintString" ""
"activeReticleType" "None"
"reticleCenter" ""
"reticleCenterSize" "32"
"adsDofStart" "0"
"adsDofEnd" "0"
"killIcon" ""
"killIconRatio" "4:1"
"flipKillIcon" "1"
}
"bog_mortar" ( "vehicle.gdf" )
{
"configstringFileType" "VEHICLEFILE"
"type" "artillery"
"steerWheels" "0"
"texureScroll" "0"
"quadBarrel" "0"
"bulletDamage" "0"
"armorPiercingDamage" "0"
"grenadeDamage" "0"
"projectileDamage" "0"
"projectileSplashDamage" "0"
"heavyExplosiveDamage" "0"
"texureScrollScale" "5.5"
"maxSpeed" "15"
"accel" "12.55"
"rotRate" "60"
"rotAccel" "100"
"maxBodyPitch" "5"
"maxBodyRoll" "5"
"collisionDamage" "200"
"collisionSpeed" "15"
"suspensionTravel" "7"
"turretWeapon" "bog_mortar_turret"
"turretHorizSpanLeft" "180"
"turretHorizSpanRight" "180"
"turretVertSpanUp" "60"
"turretVertSpanDown" "15"
"turretRotRate" "360"
"lowIdleSnd" ""
"highIdleSnd" ""
"lowEngineSnd" ""
"highEngineSnd" ""
"turretSpinSnd" ""
"turretStopSnd" ""
"engineSndSpeed" "5"
}
"bog_mortar_turret" ( "vehicleweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"weaponClass" "non-player"
"targetFolder" "1: Single-Player"
"weaponType" "projectile"
"penetrateType" "none"
"impactType" "rocket_explode"
"inventoryType" "primary"
"worldFlashEffect" ""
"worldShellEjectEffect" ""
"fireSound" ""
"fireRumble" ""
"damage" "150"
"minDamage" "30"
"maxDamageRange" "15000"
"minDamageRange" "16000"
"playerDamage" "30"
"autoAimRange" "1600"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimPadding" "0"
"adsSpread" "0"
"enemyCrosshairRange" "0"
"locNone" "1"
"locHelmet" "1"
"locHead" "1"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "1"
"fireTime" "0.05"
"explosionRadius" "350"
"explosionInnerDamage" "150"
"explosionOuterDamage" "50"
"damageConeAngle" "180"
"projectileSpeed" "4000"
"projectileSpeedUp" "0"
"projectileActivateDist" "0"
"projectileLifetime" "8"
"timeToAccelerate" "0"
"projectileCurvature" "0"
"projectileModel" "projectile_tag"
"projExplosionType" "rocket"
"projExplosionEffect" "fx\\explosions\\grenadeExp_dirt.efx"
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" "mortar_explosion_dirt"
"projDudEffect" ""
"projDudSound" ""
"armorPiercing" "0"
"projImpactExplode" "1"
"projTrailEffect" ""
"projectileDLight" "0"
"projectileRed" "0.75"
"projectileGreen" "0.3"
"projectileBlue" "0"
"destabilizationRateTime" "0"
"destabilizationCurvatureMax" "0"
"destabilizeDistance" "0"
"guidedMissileType" "Sidewinder"
"maxSteeringAccel" "5000"
"useHintString" ""
"activeReticleType" "None"
"reticleCenter" ""
"reticleCenterSize" "1"
"adsDofStart" "0"
"adsDofEnd" "0"
"killIcon" ""
"killIconRatio" "4:1"
"flipKillIcon" "1"
}
"bradley" ( "vehicle.gdf" )
{
"configstringFileType" "VEHICLEFILE"
"type" "tank"
"steerWheels" "0"
"texureScroll" "1"
"quadBarrel" "0"
"bulletDamage" "1"
"armorPiercingDamage" "1"
"grenadeDamage" "1"
"projectileDamage" "1"
"projectileSplashDamage" "1"
"heavyExplosiveDamage" "1"
"texureScrollScale" "5.5"
"maxSpeed" "15"
"accel" "12.55"
"rotRate" "60"
"rotAccel" "100"
"maxBodyPitch" "5"
"maxBodyRoll" "5"
"collisionDamage" "200"
"collisionSpeed" "15"
"suspensionTravel" "7"
"turretWeapon" "bradley_turret"
"turretHorizSpanLeft" "180"
"turretHorizSpanRight" "180"
"turretVertSpanUp" "30"
"turretVertSpanDown" "15"
"turretRotRate" "30"
"lowIdleSnd" ""
"highIdleSnd" ""
"lowEngineSnd" ""
"highEngineSnd" ""
"turretSpinSnd" ""
"turretStopSnd" ""
"engineSndSpeed" "10"
}
"bradley_turret" ( "vehicleweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"weaponClass" "non-player"
"targetFolder" "1: Single-Player"
"weaponType" "projectile"
"penetrateType" "none"
"impactType" "rocket_explode"
"inventoryType" "primary"
"worldFlashEffect" "fx\\muzzleflashes\\tiger_flash.efx"
"worldShellEjectEffect" ""
"fireSound" ""
"fireRumble" ""
"damage" "1000"
"minDamage" "30"
"maxDamageRange" "15000"
"minDamageRange" "16000"
"playerDamage" "30"
"autoAimRange" "1600"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimPadding" "10"
"adsSpread" "0"
"enemyCrosshairRange" "15000"
"locNone" "1"
"locHelmet" "1"
"locHead" "1"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "1"
"fireTime" "0.1"
"explosionRadius" "300"
"explosionInnerDamage" "10"
"explosionOuterDamage" "10"
"damageConeAngle" "180"
"projectileSpeed" "10000"
"projectileSpeedUp" "0"
"projectileActivateDist" "0"
"projectileLifetime" "30"
"timeToAccelerate" "0"
"projectileCurvature" "0"
"projectileModel" ""
"projExplosionType" "rocket"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projDudEffect" ""
"projDudSound" ""
"armorPiercing" "1"
"projImpactExplode" "1"
"projTrailEffect" ""
"projectileDLight" "200"
"projectileRed" "0.75"
"projectileGreen" "0.3"
"projectileBlue" "0"
"destabilizationRateTime" "0"
"destabilizationCurvatureMax" "10"
"destabilizeDistance" "32000"
"guidedMissileType" "None"
"maxSteeringAccel" "3000"
"useHintString" ""
"activeReticleType" "None"
"reticleCenter" ""
"reticleCenterSize" "32"
"adsDofStart" "0"
"adsDofEnd" "0"
"killIcon" ""
"killIconRatio" "4:1"
"flipKillIcon" "1"
}
"bus" ( "vehicle.gdf" )
{
"configstringFileType" "VEHICLEFILE"
"type" "4 wheel"
"steerWheels" "1"
"texureScroll" "1"
"quadBarrel" "0"
"bulletDamage" "1"
"armorPiercingDamage" "1"
"grenadeDamage" "1"
"projectileDamage" "1"
"projectileSplashDamage" "1"
"heavyExplosiveDamage" "1"
"texureScrollScale" "5.5"
"maxSpeed" "15"
"accel" "12.55"
"rotRate" "60"
"rotAccel" "100"
"maxBodyPitch" "5"
"maxBodyRoll" "5"
"collisionDamage" "200"
"collisionSpeed" "15"
"suspensionTravel" "7"
"turretWeapon" ""
"turretHorizSpanLeft" "0"
"turretHorizSpanRight" "0"
"turretVertSpanUp" "0"
"turretVertSpanDown" "0"
"turretRotRate" "0"
"lowIdleSnd" "truck_idle_low"
"highIdleSnd" "truck_idle_high"
"lowEngineSnd" "truck_engine_low"
"highEngineSnd" "truck_engine_high"
"turretSpinSnd" ""
"turretStopSnd" ""
"engineSndSpeed" "10"
}
"camera" ( "vehicle.gdf" )
{
"configstringFileType" "VEHICLEFILE"
"type" "plane"
"steerWheels" "0"
"texureScroll" "1"
"quadBarrel" "0"
"bulletDamage" "1"
"armorPiercingDamage" "1"
"grenadeDamage" "1"
"projectileDamage" "1"
"projectileSplashDamage" "1"
"heavyExplosiveDamage" "1"
"texureScrollScale" "5.5"
"maxSpeed" "15"
"accel" "12.55"
"rotRate" "60"
"rotAccel" "100"
"maxBodyPitch" "5"
"maxBodyRoll" "5"
"collisionDamage" "200"
"collisionSpeed" "15"
"suspensionTravel" "7"
"turretWeapon" "AGM_114"
"turretHorizSpanLeft" "180"
"turretHorizSpanRight" "180"
"turretVertSpanUp" "30"
"turretVertSpanDown" "15"
"turretRotRate" "30"
"lowIdleSnd" "blackhawk_idle_low"
"highIdleSnd" "blackhawk_idle_high"
"lowEngineSnd" "blackhawk_engine_low"
"highEngineSnd" "blackhawk_engine_high"
"turretSpinSnd" ""
"turretStopSnd" ""
"engineSndSpeed" "10"
}
"cobra" ( "vehicle.gdf" )
{
"configstringFileType" "VEHICLEFILE"
"type" "helicopter"
"steerWheels" "0"
"texureScroll" "1"
"quadBarrel" "0"
"bulletDamage" "1"
"armorPiercingDamage" "1"
"grenadeDamage" "1"
"projectileDamage" "1"
"projectileSplashDamage" "1"
"heavyExplosiveDamage" "1"
"texureScrollScale" "5.5"
"maxSpeed" "60"
"accel" "20"
"rotRate" "120"
"rotAccel" "90"
"maxBodyPitch" "0"
"maxBodyRoll" "0"
"collisionDamage" "200"
"collisionSpeed" "15"
"suspensionTravel" "7"
"turretWeapon" "cobra_20mm"
"turretHorizSpanLeft" "60"
"turretHorizSpanRight" "60"
"turretVertSpanUp" "35"
"turretVertSpanDown" "30"
"turretRotRate" "55"
"lowIdleSnd" "cobra_idle_low"
"highIdleSnd" "cobra_idle_high"
"lowEngineSnd" "cobra_engine_low"
"highEngineSnd" "cobra_engine_high"
"turretSpinSnd" ""
"turretStopSnd" ""
"engineSndSpeed" "20"
}
"cobra_20mm" ( "vehicleweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"weaponClass" "non-player"
"targetFolder" "1: Single-Player"
"weaponType" "projectile"
"penetrateType" "none"
"impactType" "bullet_ap"
"inventoryType" "primary"
"worldFlashEffect" "fx\\muzzleflashes\\cobra_20mm_flash_wv.efx"
"worldShellEjectEffect" ""
"fireSound" "weap_m197_cannon_fire"
"fireRumble" "defaultweapon_fire"
"damage" "50"
"minDamage" "30"
"maxDamageRange" "15000"
"minDamageRange" "16000"
"playerDamage" "30"
"autoAimRange" "1600"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimPadding" "10"
"adsSpread" "0"
"enemyCrosshairRange" "15000"
"locNone" "1"
"locHelmet" "1"
"locHead" "1"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "1"
"fireTime" "0.05"
"explosionRadius" "64"
"explosionInnerDamage" "10"
"explosionOuterDamage" "10"
"damageConeAngle" "180"
"projectileSpeed" "10000"
"projectileSpeedUp" "0"
"projectileActivateDist" "0"
"projectileLifetime" "30"
"timeToAccelerate" "0"
"projectileCurvature" "0"
"projectileModel" "projectile_tag"
"projExplosionType" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projDudEffect" ""
"projDudSound" ""
"armorPiercing" "0"
"projImpactExplode" "0"
"projTrailEffect" ""
"projectileDLight" "200"
"projectileRed" "0.75"
"projectileGreen" "0.3"
"projectileBlue" "0"
"destabilizationRateTime" "0"
"destabilizationCurvatureMax" "10"
"destabilizeDistance" "3000"
"guidedMissileType" "None"
"maxSteeringAccel" "3000"
"useHintString" ""
"activeReticleType" "None"
"reticleCenter" "reticle_center_cross"
"reticleCenterSize" "32"
"adsDofStart" "0"
"adsDofEnd" "0"
"killIcon" ""
"killIconRatio" "4:1"
"flipKillIcon" "1"
}
"cobra_20mm_copilot" ( "vehicleweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"weaponClass" "non-player"
"targetFolder" "1: Single-Player"
"weaponType" "projectile"
"penetrateType" "none"
"impactType" "bullet_ap"
"inventoryType" "primary"
"worldFlashEffect" "fx\\muzzleflashes\\cobra_20mm_flash_wv.efx"
"worldShellEjectEffect" ""
"fireSound" "weap_m197_cannon_fire"
"fireRumble" ""
"damage" "50"
"minDamage" "30"
"maxDamageRange" "15000"
"minDamageRange" "16000"
"playerDamage" "30"
"autoAimRange" "1600"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimPadding" "10"
"adsSpread" "0"
"enemyCrosshairRange" "15000"
"locNone" "1"
"locHelmet" "1"
"locHead" "1"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "1"
"fireTime" "0.05"
"explosionRadius" "64"
"explosionInnerDamage" "10"
"explosionOuterDamage" "10"
"damageConeAngle" "180"
"projectileSpeed" "10000"
"projectileSpeedUp" "0"
"projectileActivateDist" "0"
"projectileLifetime" "30"
"timeToAccelerate" "0"
"projectileCurvature" "0"
"projectileModel" "projectile_tag"
"projExplosionType" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projDudEffect" ""
"projDudSound" ""
"armorPiercing" "0"
"projImpactExplode" "0"
"projTrailEffect" ""
"projectileDLight" "200"
"projectileRed" "0.75"
"projectileGreen" "0.3"
"projectileBlue" "0"
"destabilizationRateTime" "0"
"destabilizationCurvatureMax" "10"
"destabilizeDistance" "3000"
"guidedMissileType" "None"
"maxSteeringAccel" "3000"
"useHintString" ""
"activeReticleType" "None"
"reticleCenter" "reticle_center_cross"
"reticleCenterSize" "32"
"adsDofStart" "0"
"adsDofEnd" "0"
"killIcon" ""
"killIconRatio" "4:1"
"flipKillIcon" "1"
}
"cobra_20mm_mp" ( "vehicleweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"weaponClass" "non-player"
"targetFolder" "2: Multi-Player"
"weaponType" "bullet"
"penetrateType" "medium"
"impactType" "bullet_ap"
"inventoryType" "primary"
"worldFlashEffect" "fx\\muzzleflashes\\cobra_20mm_flash_mp.efx"
"worldShellEjectEffect" "fx\\shellejects\\20mm_mp.efx"
"fireSound" "weap_m197_cannon_fire"
"fireRumble" "defaultweapon_fire"
"damage" "10"
"minDamage" "30"
"maxDamageRange" "15000"
"minDamageRange" "16000"
"playerDamage" "10"
"autoAimRange" "1600"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimPadding" "10"
"adsSpread" "30"
"enemyCrosshairRange" "15000"
"locNone" "1"
"locHelmet" "1"
"locHead" "1"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "1"
"fireTime" "0.05"
"explosionRadius" "64"
"explosionInnerDamage" "10"
"explosionOuterDamage" "10"
"damageConeAngle" "180"
"projectileSpeed" "10000"
"projectileSpeedUp" "0"
"projectileActivateDist" "0"
"projectileLifetime" "30"
"timeToAccelerate" "0"
"projectileCurvature" "0"
"projectileModel" "projectile_tag"
"projExplosionType" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projDudEffect" ""
"projDudSound" ""
"armorPiercing" "0"
"projImpactExplode" "0"
"projTrailEffect" ""
"projectileDLight" "200"
"projectileRed" "0.75"
"projectileGreen" "0.3"
"projectileBlue" "0"
"destabilizationRateTime" "0"
"destabilizationCurvatureMax" "10"
"destabilizeDistance" "3000"
"guidedMissileType" "None"
"maxSteeringAccel" "3000"
"useHintString" ""
"activeReticleType" "None"
"reticleCenter" "reticle_center_cross"
"reticleCenterSize" "32"
"adsDofStart" "0"
"adsDofEnd" "0"
"killIcon" "death_helicopter"
"killIconRatio" "4:1"
"flipKillIcon" "1"
}
"cobra_FFAR" ( "vehicleweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"weaponClass" "non-player"
"targetFolder" "1: Single-Player"
"weaponType" "projectile"
"penetrateType" "none"
"impactType" "rocket_explode"
"inventoryType" "primary"
"worldFlashEffect" "fx\\muzzleflashes\\cobra_rocket_flash_wv.efx"
"worldShellEjectEffect" ""
"fireSound" "weap_lau61c_fire"
"fireRumble" "defaultweapon_fire"
"damage" "300"
"minDamage" "30"
"maxDamageRange" "15000"
"minDamageRange" "16000"
"playerDamage" "30"
"autoAimRange" "1600"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimPadding" "0"
"adsSpread" "3"
"enemyCrosshairRange" "15000"
"locNone" "1"
"locHelmet" "1"
"locHead" "1"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "1"
"fireTime" "0.08"
"explosionRadius" "1024"
"explosionInnerDamage" "300"
"explosionOuterDamage" "2000"
"damageConeAngle" "180"
"projectileSpeed" "9960"
"projectileSpeedUp" "0"
"projectileActivateDist" "0"
"projectileLifetime" "5"
"timeToAccelerate" "0"
"projectileCurvature" "10"
"projectileModel" "projectile_s8rocket"
"projExplosionType" "rocket"
"projExplosionEffect" "fx\\impacts\\cobrapilot_rocket_impact.efx"
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projDudEffect" ""
"projDudSound" ""
"armorPiercing" "0"
"projImpactExplode" "1"
"projTrailEffect" "fx\\smoke\\smoke_geotrail_sidewinder.efx"
"projectileDLight" "200"
"projectileRed" "0.75"
"projectileGreen" "0.3"
"projectileBlue" "0"
"destabilizationRateTime" "0"
"destabilizationCurvatureMax" "0"
"destabilizeDistance" "32000"
"guidedMissileType" "Sidewinder"
"maxSteeringAccel" "1e+006"
"useHintString" ""
"activeReticleType" "Pip-On-A-Stick"
"reticleCenter" ""
"reticleCenterSize" "32"
"adsDofStart" "0"
"adsDofEnd" "0"
"killIcon" ""
"killIconRatio" "4:1"
"flipKillIcon" "1"
}
"cobra_FFAR_airlift" ( "vehicleweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"weaponClass" "non-player"
"targetFolder" "1: Single-Player"
"weaponType" "projectile"
"penetrateType" "none"
"impactType" "rocket_explode"
"inventoryType" "primary"
"worldFlashEffect" "fx\\muzzleflashes\\cobra_rocket_flash_wv.efx"
"worldShellEjectEffect" ""
"fireSound" "weap_lau61c_fire"
"fireRumble" "defaultweapon_fire"
"damage" "300"
"minDamage" "30"
"maxDamageRange" "15000"
"minDamageRange" "16000"
"playerDamage" "0"
"autoAimRange" "1600"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimPadding" "0"
"adsSpread" "0"
"enemyCrosshairRange" "15000"
"locNone" "1"
"locHelmet" "1"
"locHead" "1"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "1"
"fireTime" "0.08"
"explosionRadius" "1024"
"explosionInnerDamage" "500"
"explosionOuterDamage" "100"
"damageConeAngle" "180"
"projectileSpeed" "10000"
"projectileSpeedUp" "0"
"projectileActivateDist" "0"
"projectileLifetime" "0.75"
"timeToAccelerate" "0"
"projectileCurvature" "10"
"projectileModel" "projectile_s8rocket"
"projExplosionType" "rocket"
"projExplosionEffect" "fx\\explosions\\airlift_explosion_large.efx"
"projExplosionEffectForceNormalUp" "1"
"projExplosionSound" ""
"projDudEffect" ""
"projDudSound" ""
"armorPiercing" "0"
"projImpactExplode" "1"
"projTrailEffect" "fx\\smoke\\smoke_geotrail_rocket.efx"
"projectileDLight" "200"
"projectileRed" "0.75"
"projectileGreen" "0.3"
"projectileBlue" "0"
"destabilizationRateTime" "0"
"destabilizationCurvatureMax" "0"
"destabilizeDistance" "32000"
"guidedMissileType" "Sidewinder"
"maxSteeringAccel" "1e+006"
"useHintString" ""
"activeReticleType" "Pip-On-A-Stick"
"reticleCenter" ""
"reticleCenterSize" "32"
"adsDofStart" "0"
"adsDofEnd" "0"
"killIcon" ""
"killIconRatio" "4:1"
"flipKillIcon" "1"
}
"cobra_FFAR_airlift_nofx" ( "vehicleweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"weaponClass" "non-player"
"targetFolder" "1: Single-Player"
"weaponType" "projectile"
"penetrateType" "none"
"impactType" "none"
"inventoryType" "primary"
"worldFlashEffect" "fx\\muzzleflashes\\cobra_rocket_flash_wv.efx"
"worldShellEjectEffect" ""
"fireSound" "weap_lau61c_fire"
"fireRumble" "defaultweapon_fire"
"damage" "300"
"minDamage" "30"
"maxDamageRange" "15000"
"minDamageRange" "16000"
"playerDamage" "0"
"autoAimRange" "1600"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimPadding" "0"
"adsSpread" "0"
"enemyCrosshairRange" "15000"
"locNone" "1"
"locHelmet" "1"
"locHead" "1"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "1"
"fireTime" "0.08"
"explosionRadius" "1024"
"explosionInnerDamage" "500"
"explosionOuterDamage" "100"
"damageConeAngle" "180"
"projectileSpeed" "10000"
"projectileSpeedUp" "0"
"projectileActivateDist" "0"
"projectileLifetime" "0.75"
"timeToAccelerate" "0"
"projectileCurvature" "10"
"projectileModel" "projectile_s8rocket"
"projExplosionType" "rocket"
"projExplosionEffect" "fx\\explosions\\ffar_explosion.efx"
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projDudEffect" ""
"projDudSound" ""
"armorPiercing" "0"
"projImpactExplode" "1"
"projTrailEffect" "fx\\smoke\\smoke_geotrail_rocket.efx"
"projectileDLight" "200"
"projectileRed" "0.75"
"projectileGreen" "0.3"
"projectileBlue" "0"
"destabilizationRateTime" "0"
"destabilizationCurvatureMax" "0"
"destabilizeDistance" "32000"
"guidedMissileType" "Sidewinder"
"maxSteeringAccel" "1e+006"
"useHintString" ""
"activeReticleType" "Pip-On-A-Stick"
"reticleCenter" ""
"reticleCenterSize" "32"
"adsDofStart" "0"
"adsDofEnd" "0"
"killIcon" ""
"killIconRatio" "4:1"
"flipKillIcon" "1"
}
"cobra_FFAR_bog_a_lite" ( "vehicleweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"weaponClass" "non-player"
"targetFolder" "1: Single-Player"
"weaponType" "projectile"
"penetrateType" "none"
"impactType" "none"
"inventoryType" "primary"
"worldFlashEffect" "fx\\muzzleflashes\\cobra_rocket_flash_wv.efx"
"worldShellEjectEffect" ""
"fireSound" "weap_lau61c_fire"
"fireRumble" "defaultweapon_fire"
"damage" "300"
"minDamage" "30"
"maxDamageRange" "15000"
"minDamageRange" "16000"
"playerDamage" "30"
"autoAimRange" "1600"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimPadding" "0"
"adsSpread" "3"
"enemyCrosshairRange" "15000"
"locNone" "1"
"locHelmet" "1"
"locHead" "1"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "1"
"fireTime" "0.08"
"explosionRadius" "128"
"explosionInnerDamage" "100"
"explosionOuterDamage" "120"
"damageConeAngle" "180"
"projectileSpeed" "10000"
"projectileSpeedUp" "0"
"projectileActivateDist" "0"
"projectileLifetime" "5"
"timeToAccelerate" "0"
"projectileCurvature" "10"
"projectileModel" "projectile_s8rocket"
"projExplosionType" "rocket"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projDudEffect" ""
"projDudSound" ""
"armorPiercing" "0"
"projImpactExplode" "1"
"projTrailEffect" "fx\\smoke\\smoke_geotrail_rocket.efx"
"projectileDLight" "200"
"projectileRed" "0.75"
"projectileGreen" "0.3"
"projectileBlue" "0"
"destabilizationRateTime" "0"
"destabilizationCurvatureMax" "0"
"destabilizeDistance" "32000"
"guidedMissileType" "Sidewinder"
"maxSteeringAccel" "1e+006"
"useHintString" ""
"activeReticleType" "Pip-On-A-Stick"
"reticleCenter" ""
"reticleCenterSize" "32"
"adsDofStart" "0"
"adsDofEnd" "0"
"killIcon" ""
"killIconRatio" "4:1"
"flipKillIcon" "1"
}
"cobra_FFAR_mp" ( "vehicleweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"weaponClass" "non-player"
"targetFolder" "2: Multi-Player"
"weaponType" "projectile"
"penetrateType" "none"
"impactType" "rocket_explode"
"inventoryType" "primary"
"worldFlashEffect" "fx\\muzzleflashes\\cobra_rocket_flash_wv.efx"
"worldShellEjectEffect" ""
"fireSound" "weap_cobra_missile_fire"
"fireRumble" "defaultweapon_fire"
"damage" "300"
"minDamage" "30"
"maxDamageRange" "15000"
"minDamageRange" "16000"
"playerDamage" "30"
"autoAimRange" "1600"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimPadding" "0"
"adsSpread" "3"
"enemyCrosshairRange" "15000"
"locNone" "1"
"locHelmet" "1"
"locHead" "1"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "1"
"fireTime" "0.08"
"explosionRadius" "256"
"explosionInnerDamage" "300"
"explosionOuterDamage" "2000"
"damageConeAngle" "180"
"projectileSpeed" "6000"
"projectileSpeedUp" "100"
"projectileActivateDist" "0"
"projectileLifetime" "5"
"timeToAccelerate" "1"
"projectileCurvature" "10"
"projectileModel" "projectile_hellfire_missile"
"projExplosionType" "rocket"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projDudEffect" ""
"projDudSound" ""
"armorPiercing" "0"
"projImpactExplode" "1"
"projTrailEffect" "fx\\smoke\\smoke_geotrail_hellfire.efx"
"projectileDLight" "20"
"projectileRed" "0.75"
"projectileGreen" "0.3"
"projectileBlue" "0"
"destabilizationRateTime" "0"
"destabilizationCurvatureMax" "0"
"destabilizeDistance" "32000"
"guidedMissileType" "Sidewinder"
"maxSteeringAccel" "2000"
"useHintString" ""
"activeReticleType" "Pip-On-A-Stick"
"reticleCenter" ""
"reticleCenterSize" "32"
"adsDofStart" "0"
"adsDofEnd" "0"
"killIcon" "death_helicopter"
"killIconRatio" "4:1"
"flipKillIcon" "1"
}
"cobra_Hellfire" ( "vehicleweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"weaponClass" "non-player"
"targetFolder" "1: Single-Player"
"weaponType" "projectile"
"penetrateType" "none"
"impactType" "rocket_explode"
"inventoryType" "primary"
"worldFlashEffect" "fx\\muzzleflashes\\heavy.efx"
"worldShellEjectEffect" ""
"fireSound" "weap_hellfire_fire"
"fireRumble" "defaultweapon_fire"
"damage" "3000"
"minDamage" "30"
"maxDamageRange" "15000"
"minDamageRange" "16000"
"playerDamage" "30"
"autoAimRange" "1600"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimPadding" "0"
"adsSpread" "0"
"enemyCrosshairRange" "15000"
"locNone" "1"
"locHelmet" "1"
"locHead" "1"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "1"
"fireTime" "0.2"
"explosionRadius" "900"
"explosionInnerDamage" "5000"
"explosionOuterDamage" "1000"
"damageConeAngle" "180"
"projectileSpeed" "4000"
"projectileSpeedUp" "0"
"projectileActivateDist" "0"
"projectileLifetime" "15"
"timeToAccelerate" "0"
"projectileCurvature" "0"
"projectileModel" "projectile_hellfire_missile"
"projExplosionType" "rocket"
"projExplosionEffect" "fx\\impacts\\cobrapilot_rocket_impact.efx"
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projDudEffect" ""
"projDudSound" ""
"armorPiercing" "0"
"projImpactExplode" "1"
"projTrailEffect" "fx\\smoke\\smoke_geotrail_hellfire.efx"
"projectileDLight" "200"
"projectileRed" "0.75"
"projectileGreen" "0.3"
"projectileBlue" "0"
"destabilizationRateTime" "0"
"destabilizationCurvatureMax" "10"
"destabilizeDistance" "32000"
"guidedMissileType" "Hellfire"
"maxSteeringAccel" "15000"
"useHintString" ""
"activeReticleType" "None"
"reticleCenter" ""
"reticleCenterSize" "32"
"adsDofStart" "0"
"adsDofEnd" "0"
"killIcon" ""
"killIconRatio" "4:1"
"flipKillIcon" "1"
}
"cobra_mp" ( "vehicle.gdf" )
{
"configstringFileType" "VEHICLEFILE"
"type" "helicopter"
"steerWheels" "0"
"texureScroll" "1"
"quadBarrel" "0"
"bulletDamage" "1"
"armorPiercingDamage" "1"
"grenadeDamage" "1"
"projectileDamage" "1"
"projectileSplashDamage" "1"
"heavyExplosiveDamage" "1"
"texureScrollScale" "5.5"
"maxSpeed" "60"
"accel" "20"
"rotRate" "120"
"rotAccel" "90"
"maxBodyPitch" "0"
"maxBodyRoll" "0"
"collisionDamage" "200"
"collisionSpeed" "15"
"suspensionTravel" "7"
"turretWeapon" "cobra_20mm_mp"
"turretHorizSpanLeft" "120"
"turretHorizSpanRight" "120"
"turretVertSpanUp" "25"
"turretVertSpanDown" "120"
"turretRotRate" "80"
"lowIdleSnd" "cobra_idle_low"
"highIdleSnd" "cobra_idle_high"
"lowEngineSnd" "cobra_engine_low"
"highEngineSnd" "cobra_engine_high"
"turretSpinSnd" ""
"turretStopSnd" ""
"engineSndSpeed" "20"
}
"cobra_player" ( "vehicle.gdf" )
{
"configstringFileType" "VEHICLEFILE"
"type" "helicopter"
"steerWheels" "0"
"texureScroll" "1"
"quadBarrel" "0"
"bulletDamage" "1"
"armorPiercingDamage" "1"
"grenadeDamage" "1"
"projectileDamage" "1"
"projectileSplashDamage" "1"
"heavyExplosiveDamage" "1"
"texureScrollScale" "5.5"
"maxSpeed" "150"
"accel" "45"
"rotRate" "120"
"rotAccel" "90"
"maxBodyPitch" "0"
"maxBodyRoll" "0"
"collisionDamage" "200"
"collisionSpeed" "15"
"suspensionTravel" "7"
"turretWeapon" "cobra_20mm"
"turretHorizSpanLeft" "60"
"turretHorizSpanRight" "60"
"turretVertSpanUp" "35"
"turretVertSpanDown" "30"
"turretRotRate" "55"
"lowIdleSnd" "cobra_idle_low"
"highIdleSnd" "cobra_idle_high"
"lowEngineSnd" "cobra_engine_low"
"highEngineSnd" "cobra_engine_high"
"turretSpinSnd" ""
"turretStopSnd" ""
"engineSndSpeed" "10"
}
"cobra_seeker" ( "vehicleweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"weaponClass" "non-player"
"targetFolder" "1: Single-Player"
"weaponType" "projectile"
"penetrateType" "none"
"impactType" "rocket_explode"
"inventoryType" "primary"
"worldFlashEffect" "fx\\muzzleflashes\\cobra_rocket_flash_wv.efx"
"worldShellEjectEffect" ""
"fireSound" "weap_lau61c_fire"
"fireRumble" "defaultweapon_fire"
"damage" "300"
"minDamage" "30"
"maxDamageRange" "15000"
"minDamageRange" "16000"
"playerDamage" "30"
"autoAimRange" "1600"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimPadding" "0"
"adsSpread" "3"
"enemyCrosshairRange" "15000"
"locNone" "1"
"locHelmet" "1"
"locHead" "1"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "1"
"fireTime" "0.08"
"explosionRadius" "1024"
"explosionInnerDamage" "300"
"explosionOuterDamage" "2000"
"damageConeAngle" "180"
"projectileSpeed" "9900"
"projectileSpeedUp" "0"
"projectileActivateDist" "0"
"projectileLifetime" "50"
"timeToAccelerate" "0"
"projectileCurvature" "50"
"projectileModel" "projectile_s8rocket"
"projExplosionType" "rocket"
"projExplosionEffect" "fx\\impacts\\cobrapilot_rocket_impact.efx"
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projDudEffect" ""
"projDudSound" ""
"armorPiercing" "0"
"projImpactExplode" "1"
"projTrailEffect" "fx\\smoke\\smoke_geotrail_sidewinder.efx"
"projectileDLight" "200"
"projectileRed" "0.75"
"projectileGreen" "0.3"
"projectileBlue" "0"
"destabilizationRateTime" "0"
"destabilizationCurvatureMax" "0"
"destabilizeDistance" "32000"
"guidedMissileType" "Sidewinder"
"maxSteeringAccel" "1e+006"
"useHintString" ""
"activeReticleType" "Pip-On-A-Stick"
"reticleCenter" ""
"reticleCenterSize" "32"
"adsDofStart" "0"
"adsDofEnd" "0"
"killIcon" ""
"killIconRatio" "4:1"
"flipKillIcon" "1"
}
"cobra_Sidewinder" ( "vehicleweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"weaponClass" "non-player"
"targetFolder" "1: Single-Player"
"weaponType" "projectile"
"penetrateType" "none"
"impactType" "rocket_explode"
"inventoryType" "primary"
"worldFlashEffect" "fx\\muzzleflashes\\heavy.efx"
"worldShellEjectEffect" ""
"fireSound" "weap_aim9_fire"
"fireRumble" "defaultweapon_fire"
"damage" "3000"
"minDamage" "30"
"maxDamageRange" "15000"
"minDamageRange" "16000"
"playerDamage" "30"
"autoAimRange" "1600"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimPadding" "0"
"adsSpread" "0"
"enemyCrosshairRange" "15000"
"locNone" "1"
"locHelmet" "1"
"locHead" "1"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "1"
"fireTime" "0.2"
"explosionRadius" "900"
"explosionInnerDamage" "5000"
"explosionOuterDamage" "1000"
"damageConeAngle" "180"
"projectileSpeed" "10000"
"projectileSpeedUp" "0"
"projectileActivateDist" "0"
"projectileLifetime" "15"
"timeToAccelerate" "0"
"projectileCurvature" "0"
"projectileModel" "projectile_sidewinder_missile"
"projExplosionType" "rocket"
"projExplosionEffect" "fx\\impacts\\cobrapilot_rocket_impact.efx"
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projDudEffect" ""
"projDudSound" ""
"armorPiercing" "0"
"projImpactExplode" "1"
"projTrailEffect" "fx\\smoke\\smoke_geotrail_sidewinder.efx"
"projectileDLight" "200"
"projectileRed" "0.75"
"projectileGreen" "0.3"
"projectileBlue" "0"
"destabilizationRateTime" "0"
"destabilizationCurvatureMax" "10"
"destabilizeDistance" "32000"
"guidedMissileType" "Sidewinder"
"maxSteeringAccel" "18000"
"useHintString" ""
"activeReticleType" "Bouncing diamond"
"reticleCenter" ""
"reticleCenterSize" "32"
"adsDofStart" "0"
"adsDofEnd" "0"
"killIcon" ""
"killIconRatio" "4:1"
"flipKillIcon" "1"
}
"default_vehicle_weapon" ( "vehicleweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"weaponClass" "non-player"
"targetFolder" "1: Single-Player"
"weaponType" "projectile"
"penetrateType" "none"
"impactType" "none"
"inventoryType" "primary"
"worldFlashEffect" ""
"worldShellEjectEffect" ""
"fireSound" ""
"fireRumble" ""
"damage" "30"
"minDamage" "30"
"maxDamageRange" "15000"
"minDamageRange" "16000"
"playerDamage" "30"
"autoAimRange" "1600"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimPadding" "10"
"adsSpread" "0"
"enemyCrosshairRange" "15000"
"locNone" "1"
"locHelmet" "1"
"locHead" "1"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "1"
"fireTime" "0.1"
"explosionRadius" "300"
"explosionInnerDamage" "10"
"explosionOuterDamage" "10"
"damageConeAngle" "180"
"projectileSpeed" "600"
"projectileSpeedUp" "0"
"projectileActivateDist" "0"
"projectileLifetime" "30"
"timeToAccelerate" "0"
"projectileCurvature" "0"
"projectileModel" ""
"projExplosionType" "rocket"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projDudEffect" ""
"projDudSound" ""
"armorPiercing" "0"
"projImpactExplode" "1"
"projTrailEffect" ""
"projectileDLight" "200"
"projectileRed" "0.75"
"projectileGreen" "0.3"
"projectileBlue" "0"
"destabilizationRateTime" "0"
"destabilizationCurvatureMax" "10"
"destabilizeDistance" "400"
"guidedMissileType" "None"
"maxSteeringAccel" "3000"
"useHintString" ""
"activeReticleType" "None"
"reticleCenter" ""
"reticleCenterSize" "32"
"adsDofStart" "0"
"adsDofEnd" "0"
"killIcon" ""
"killIconRatio" "4:1"
"flipKillIcon" "1"
}
"defaultvehicle" ( "vehicle.gdf" )
{
"configstringFileType" "VEHICLEFILE"
"type" "tank"
"steerWheels" "0"
"texureScroll" "1"
"quadBarrel" "0"
"bulletDamage" "1"
"armorPiercingDamage" "1"
"grenadeDamage" "1"
"projectileDamage" "1"
"projectileSplashDamage" "1"
"heavyExplosiveDamage" "1"
"texureScrollScale" "5.5"
"maxSpeed" "15"
"accel" "12.55"
"rotRate" "60"
"rotAccel" "100"
"maxBodyPitch" "5"
"maxBodyRoll" "5"
"collisionDamage" "200"
"collisionSpeed" "15"
"suspensionTravel" "7"
"turretWeapon" "default_vehicle_weapon"
"turretHorizSpanLeft" "180"
"turretHorizSpanRight" "180"
"turretVertSpanUp" "30"
"turretVertSpanDown" "15"
"turretRotRate" "30"
"lowIdleSnd" ""
"highIdleSnd" ""
"lowEngineSnd" ""
"highEngineSnd" ""
"turretSpinSnd" ""
"turretStopSnd" ""
"engineSndSpeed" "10"
}
"defaultvehicle_mp" ( "vehicle.gdf" )
{
"configstringFileType" "VEHICLEFILE"
"type" "4 wheel"
"steerWheels" "0"
"texureScroll" "1"
"quadBarrel" "0"
"bulletDamage" "1"
"armorPiercingDamage" "1"
"grenadeDamage" "1"
"projectileDamage" "1"
"projectileSplashDamage" "1"
"heavyExplosiveDamage" "1"
"texureScrollScale" "5.5"
"maxSpeed" "15"
"accel" "12.55"
"rotRate" "60"
"rotAccel" "100"
"maxBodyPitch" "5"
"maxBodyRoll" "5"
"collisionDamage" "200"
"collisionSpeed" "15"
"suspensionTravel" "7"
"turretWeapon" ""
"turretHorizSpanLeft" "180"
"turretHorizSpanRight" "180"
"turretVertSpanUp" "30"
"turretVertSpanDown" "15"
"turretRotRate" "30"
"lowIdleSnd" ""
"highIdleSnd" ""
"lowEngineSnd" ""
"highEngineSnd" ""
"turretSpinSnd" ""
"turretStopSnd" ""
"engineSndSpeed" "10"
}
"flare" ( "vehicle.gdf" )
{
"configstringFileType" "VEHICLEFILE"
"type" "plane"
"steerWheels" "0"
"texureScroll" "1"
"quadBarrel" "0"
"bulletDamage" "1"
"armorPiercingDamage" "1"
"grenadeDamage" "1"
"projectileDamage" "1"
"projectileSplashDamage" "1"
"heavyExplosiveDamage" "1"
"texureScrollScale" "5.5"
"maxSpeed" "15"
"accel" "12.55"
"rotRate" "60"
"rotAccel" "100"
"maxBodyPitch" "5"
"maxBodyRoll" "5"
"collisionDamage" "200"
"collisionSpeed" "15"
"suspensionTravel" "7"
"turretWeapon" "AGM_114"
"turretHorizSpanLeft" "180"
"turretHorizSpanRight" "180"
"turretVertSpanUp" "30"
"turretVertSpanDown" "15"
"turretRotRate" "30"
"lowIdleSnd" "flare_idle_low"
"highIdleSnd" "flare_idle_high"
"lowEngineSnd" "flare_engine_low"
"highEngineSnd" "flare_engine_high"
"turretSpinSnd" ""
"turretStopSnd" ""
"engineSndSpeed" "3"
}
"hind" ( "vehicle.gdf" )
{
"configstringFileType" "VEHICLEFILE"
"type" "helicopter"
"steerWheels" "0"
"texureScroll" "1"
"quadBarrel" "0"
"bulletDamage" "0"
"armorPiercingDamage" "1"
"grenadeDamage" "1"
"projectileDamage" "1"
"projectileSplashDamage" "1"
"heavyExplosiveDamage" "1"
"texureScrollScale" "5.5"
"maxSpeed" "60"
"accel" "20"
"rotRate" "60"
"rotAccel" "100"
"maxBodyPitch" "0"
"maxBodyRoll" "0"
"collisionDamage" "200"
"collisionSpeed" "15"
"suspensionTravel" "7"
"turretWeapon" "hind_turret"
"turretHorizSpanLeft" "180"
"turretHorizSpanRight" "180"
"turretVertSpanUp" "30"
"turretVertSpanDown" "45"
"turretRotRate" "30"
"lowIdleSnd" "hind_idle_low"
"highIdleSnd" "hind_idle_high"
"lowEngineSnd" "hind_engine_low"
"highEngineSnd" "hind_engine_high"
"turretSpinSnd" ""
"turretStopSnd" ""
"engineSndSpeed" "20"
}
"hind_FFAR" ( "vehicleweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"weaponClass" "non-player"
"targetFolder" "1: Single-Player"
"weaponType" "projectile"
"penetrateType" "none"
"impactType" "rocket_explode"
"inventoryType" "primary"
"worldFlashEffect" "fx\\muzzleflashes\\cobra_rocket_flash_wv.efx"
"worldShellEjectEffect" ""
"fireSound" "weap_hind_rocket_fire"
"fireRumble" "defaultweapon_fire"
"damage" "300"
"minDamage" "30"
"maxDamageRange" "15000"
"minDamageRange" "16000"
"playerDamage" "30"
"autoAimRange" "1600"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimPadding" "0"
"adsSpread" "3"
"enemyCrosshairRange" "15000"
"locNone" "1"
"locHelmet" "1"
"locHead" "1"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "1"
"fireTime" "0.08"
"explosionRadius" "128"
"explosionInnerDamage" "100"
"explosionOuterDamage" "120"
"damageConeAngle" "180"
"projectileSpeed" "10000"
"projectileSpeedUp" "0"
"projectileActivateDist" "0"
"projectileLifetime" "5"
"timeToAccelerate" "0"
"projectileCurvature" "10"
"projectileModel" "projectile_s8rocket"
"projExplosionType" "rocket"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projDudEffect" ""
"projDudSound" ""
"armorPiercing" "0"
"projImpactExplode" "1"
"projTrailEffect" "fx\\smoke\\smoke_geotrail_rocket.efx"
"projectileDLight" "200"
"projectileRed" "0.75"
"projectileGreen" "0.3"
"projectileBlue" "0"
"destabilizationRateTime" "0"
"destabilizationCurvatureMax" "0"
"destabilizeDistance" "32000"
"guidedMissileType" "Sidewinder"
"maxSteeringAccel" "1e+006"
"useHintString" ""
"activeReticleType" "Pip-On-A-Stick"
"reticleCenter" ""
"reticleCenterSize" "32"
"adsDofStart" "0"
"adsDofEnd" "0"
"killIcon" "death_helicopter"
"killIconRatio" "4:1"
"flipKillIcon" "1"
}
"hind_FFAR_jeepride" ( "vehicleweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"weaponClass" "non-player"
"targetFolder" "1: Single-Player"
"weaponType" "projectile"
"penetrateType" "none"
"impactType" "rocket_explode"
"inventoryType" "primary"
"worldFlashEffect" "fx\\muzzleflashes\\cobra_rocket_flash_wv.efx"
"worldShellEjectEffect" ""
"fireSound" "weap_hind_rocket_fire"
"fireRumble" "defaultweapon_fire"
"damage" "300"
"minDamage" "200"
"maxDamageRange" "15000"
"minDamageRange" "16000"
"playerDamage" "100"
"autoAimRange" "1600"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimPadding" "0"
"adsSpread" "3"
"enemyCrosshairRange" "15000"
"locNone" "1"
"locHelmet" "1"
"locHead" "1"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "1"
"fireTime" "0.08"
"explosionRadius" "128"
"explosionInnerDamage" "100"
"explosionOuterDamage" "120"
"damageConeAngle" "180"
"projectileSpeed" "10000"
"projectileSpeedUp" "0"
"projectileActivateDist" "64"
"projectileLifetime" "5"
"timeToAccelerate" "0"
"projectileCurvature" "10"
"projectileModel" "projectile_s8rocket"
"projExplosionType" "rocket"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projDudEffect" ""
"projDudSound" ""
"armorPiercing" "0"
"projImpactExplode" "1"
"projTrailEffect" "fx\\smoke\\jeepride_FFAR_trail.efx"
"projectileDLight" "0"
"projectileRed" "0.75"
"projectileGreen" "0.3"
"projectileBlue" "0"
"destabilizationRateTime" "0"
"destabilizationCurvatureMax" "0"
"destabilizeDistance" "32000"
"guidedMissileType" "Sidewinder"
"maxSteeringAccel" "100000"
"useHintString" ""
"activeReticleType" "Pip-On-A-Stick"
"reticleCenter" ""
"reticleCenterSize" "32"
"adsDofStart" "0"
"adsDofEnd" "0"
"killIcon" ""
"killIconRatio" "4:1"
"flipKillIcon" "1"
}
"hind_FFAR_mp" ( "vehicleweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"weaponClass" "non-player"
"targetFolder" "2: Multi-Player"
"weaponType" "projectile"
"penetrateType" "none"
"impactType" "rocket_explode"
"inventoryType" "primary"
"worldFlashEffect" "fx\\muzzleflashes\\cobra_rocket_flash_wv.efx"
"worldShellEjectEffect" ""
"fireSound" "weap_hind_missile_fire"
"fireRumble" "defaultweapon_fire"
"damage" "300"
"minDamage" "30"
"maxDamageRange" "15000"
"minDamageRange" "16000"
"playerDamage" "30"
"autoAimRange" "1600"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimPadding" "0"
"adsSpread" "3"
"enemyCrosshairRange" "15000"
"locNone" "1"
"locHelmet" "1"
"locHead" "1"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "1"
"fireTime" "0.08"
"explosionRadius" "256"
"explosionInnerDamage" "300"
"explosionOuterDamage" "2000"
"damageConeAngle" "180"
"projectileSpeed" "6000"
"projectileSpeedUp" "100"
"projectileActivateDist" "0"
"projectileLifetime" "5"
"timeToAccelerate" "1"
"projectileCurvature" "10"
"projectileModel" "projectile_hellfire_missile"
"projExplosionType" "rocket"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projDudEffect" ""
"projDudSound" ""
"armorPiercing" "0"
"projImpactExplode" "1"
"projTrailEffect" "fx\\smoke\\smoke_geotrail_hellfire.efx"
"projectileDLight" "20"
"projectileRed" "0.75"
"projectileGreen" "0.3"
"projectileBlue" "0"
"destabilizationRateTime" "0"
"destabilizationCurvatureMax" "0"
"destabilizeDistance" "32000"
"guidedMissileType" "Sidewinder"
"maxSteeringAccel" "2000"
"useHintString" ""
"activeReticleType" "Pip-On-A-Stick"
"reticleCenter" ""
"reticleCenterSize" "32"
"adsDofStart" "0"
"adsDofEnd" "0"
"killIcon" "death_helicopter"
"killIconRatio" "4:1"
"flipKillIcon" "1"
}
"hind_FFAR_nodamage" ( "vehicleweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"weaponClass" "non-player"
"targetFolder" "1: Single-Player"
"weaponType" "projectile"
"penetrateType" "none"
"impactType" "none"
"inventoryType" "primary"
"worldFlashEffect" "fx\\muzzleflashes\\cobra_rocket_flash_wv.efx"
"worldShellEjectEffect" ""
"fireSound" "weap_hind_rocket_fire"
"fireRumble" "defaultweapon_fire"
"damage" "1"
"minDamage" "1"
"maxDamageRange" "15000"
"minDamageRange" "16000"
"playerDamage" "1"
"autoAimRange" "1600"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimPadding" "0"
"adsSpread" "3"
"enemyCrosshairRange" "15000"
"locNone" "1"
"locHelmet" "1"
"locHead" "1"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "1"
"fireTime" "0.08"
"explosionRadius" "128"
"explosionInnerDamage" "100"
"explosionOuterDamage" "120"
"damageConeAngle" "180"
"projectileSpeed" "10000"
"projectileSpeedUp" "0"
"projectileActivateDist" "0"
"projectileLifetime" "5"
"timeToAccelerate" "0"
"projectileCurvature" "10"
"projectileModel" "projectile_s8rocket"
"projExplosionType" "rocket"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projDudEffect" ""
"projDudSound" ""
"armorPiercing" "0"
"projImpactExplode" "1"
"projTrailEffect" "fx\\smoke\\smoke_geotrail_rocket.efx"
"projectileDLight" "200"
"projectileRed" "0.75"
"projectileGreen" "0.3"
"projectileBlue" "0"
"destabilizationRateTime" "0"
"destabilizationCurvatureMax" "0"
"destabilizeDistance" "32000"
"guidedMissileType" "Sidewinder"
"maxSteeringAccel" "1e+006"
"useHintString" ""
"activeReticleType" "Pip-On-A-Stick"
"reticleCenter" ""
"reticleCenterSize" "32"
"adsDofStart" "0"
"adsDofEnd" "0"
"killIcon" ""
"killIconRatio" "4:1"
"flipKillIcon" "1"
}
"hind_tmp_rocket" ( "vehicleweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"weaponClass" "non-player"
"targetFolder" "1: Single-Player"
"weaponType" "projectile"
"penetrateType" "none"
"impactType" "rocket_explode"
"inventoryType" "primary"
"worldFlashEffect" ""
"worldShellEjectEffect" ""
"fireSound" "weap_hind_rocket_fire"
"fireRumble" ""
"damage" "3000"
"minDamage" "30"
"maxDamageRange" "15000"
"minDamageRange" "16000"
"playerDamage" "30"
"autoAimRange" "1600"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimPadding" "10"
"adsSpread" "0"
"enemyCrosshairRange" "15000"
"locNone" "1"
"locHelmet" "1"
"locHead" "1"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "1"
"fireTime" "0"
"explosionRadius" "260"
"explosionInnerDamage" "10"
"explosionOuterDamage" "1"
"damageConeAngle" "180"
"projectileSpeed" "3000"
"projectileSpeedUp" "1000"
"projectileActivateDist" "0"
"projectileLifetime" "30"
"timeToAccelerate" "0"
"projectileCurvature" "0"
"projectileModel" "projectile_s8rocket"
"projExplosionType" "rocket"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projDudEffect" ""
"projDudSound" ""
"armorPiercing" "1"
"projImpactExplode" "1"
"projTrailEffect" ""
"projectileDLight" "200"
"projectileRed" "0.75"
"projectileGreen" "0.3"
"projectileBlue" "0"
"destabilizationRateTime" "0"
"destabilizationCurvatureMax" "10"
"destabilizeDistance" "1200"
"guidedMissileType" "None"
"maxSteeringAccel" "3000"
"useHintString" ""
"activeReticleType" "None"
"reticleCenter" ""
"reticleCenterSize" "32"
"adsDofStart" "0"
"adsDofEnd" "0"
"killIcon" ""
"killIconRatio" "4:1"
"flipKillIcon" "1"
}
"hind_turret" ( "vehicleweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"weaponClass" "non-player"
"targetFolder" "1: Single-Player"
"weaponType" "bullet"
"penetrateType" "none"
"impactType" "bullet_ap"
"inventoryType" "primary"
"worldFlashEffect" "fx\\muzzleflashes\\bmp_flash_wv.efx"
"worldShellEjectEffect" ""
"fireSound" "weap_m2_50cal_fire_npc"
"fireRumble" "defaultweapon_fire"
"damage" "197"
"minDamage" "30"
"maxDamageRange" "15000"
"minDamageRange" "16000"
"playerDamage" "30"
"autoAimRange" "1600"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimPadding" "10"
"adsSpread" "1"
"enemyCrosshairRange" "15000"
"locNone" "1"
"locHelmet" "1"
"locHead" "1"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "1"
"fireTime" "0.1"
"explosionRadius" "300"
"explosionInnerDamage" "10"
"explosionOuterDamage" "10"
"damageConeAngle" "180"
"projectileSpeed" "10000"
"projectileSpeedUp" "0"
"projectileActivateDist" "0"
"projectileLifetime" "30"
"timeToAccelerate" "0"
"projectileCurvature" "0"
"projectileModel" ""
"projExplosionType" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projDudEffect" ""
"projDudSound" ""
"armorPiercing" "1"
"projImpactExplode" "1"
"projTrailEffect" ""
"projectileDLight" "200"
"projectileRed" "0.75"
"projectileGreen" "0.3"
"projectileBlue" "0"
"destabilizationRateTime" "0"
"destabilizationCurvatureMax" "10"
"destabilizeDistance" "32000"
"guidedMissileType" "None"
"maxSteeringAccel" "3000"
"useHintString" ""
"activeReticleType" "None"
"reticleCenter" ""
"reticleCenterSize" "32"
"adsDofStart" "0"
"adsDofEnd" "0"
"killIcon" "death_helicopter"
"killIconRatio" "4:1"
"flipKillIcon" "1"
}
"hind_turret_penetration" ( "vehicleweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"weaponClass" "non-player"
"targetFolder" "1: Single-Player"
"weaponType" "bullet"
"penetrateType" "large"
"impactType" "bullet_ap"
"inventoryType" "primary"
"worldFlashEffect" "fx\\muzzleflashes\\bmp_flash_wv.efx"
"worldShellEjectEffect" ""
"fireSound" "weap_m2_50cal_fire_npc"
"fireRumble" "defaultweapon_fire"
"damage" "197"
"minDamage" "30"
"maxDamageRange" "15000"
"minDamageRange" "16000"
"playerDamage" "30"
"autoAimRange" "1600"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimPadding" "10"
"adsSpread" "1"
"enemyCrosshairRange" "15000"
"locNone" "1"
"locHelmet" "1"
"locHead" "1"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "1"
"fireTime" "0.1"
"explosionRadius" "300"
"explosionInnerDamage" "10"
"explosionOuterDamage" "10"
"damageConeAngle" "180"
"projectileSpeed" "10000"
"projectileSpeedUp" "0"
"projectileActivateDist" "0"
"projectileLifetime" "30"
"timeToAccelerate" "0"
"projectileCurvature" "0"
"projectileModel" ""
"projExplosionType" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projDudEffect" ""
"projDudSound" ""
"armorPiercing" "1"
"projImpactExplode" "1"
"projTrailEffect" ""
"projectileDLight" "200"
"projectileRed" "0.75"
"projectileGreen" "0.3"
"projectileBlue" "0"
"destabilizationRateTime" "0"
"destabilizationCurvatureMax" "10"
"destabilizeDistance" "32000"
"guidedMissileType" "None"
"maxSteeringAccel" "3000"
"useHintString" ""
"activeReticleType" "None"
"reticleCenter" ""
"reticleCenterSize" "32"
"adsDofStart" "0"
"adsDofEnd" "0"
"killIcon" "death_helicopter"
"killIconRatio" "4:1"
"flipKillIcon" "1"
}
"humvee" ( "vehicle.gdf" )
{
"configstringFileType" "VEHICLEFILE"
"type" "4 wheel"
"steerWheels" "1"
"texureScroll" "1"
"quadBarrel" "0"
"bulletDamage" "0"
"armorPiercingDamage" "1"
"grenadeDamage" "1"
"projectileDamage" "1"
"projectileSplashDamage" "1"
"heavyExplosiveDamage" "1"
"texureScrollScale" "5.5"
"maxSpeed" "15"
"accel" "12.55"
"rotRate" "60"
"rotAccel" "100"
"maxBodyPitch" "5"
"maxBodyRoll" "5"
"collisionDamage" "200"
"collisionSpeed" "15"
"suspensionTravel" "7"
"turretWeapon" ""
"turretHorizSpanLeft" "0"
"turretHorizSpanRight" "0"
"turretVertSpanUp" "0"
"turretVertSpanDown" "0"
"turretRotRate" "0"
"lowIdleSnd" "hummer_idle_low"
"highIdleSnd" "hummer_idle_high"
"lowEngineSnd" "hummer_engine_low"
"highEngineSnd" "hummer_engine_high"
"turretSpinSnd" ""
"turretStopSnd" ""
"engineSndSpeed" "10"
}
"humvee50cal" ( "vehicle.gdf" )
{
"configstringFileType" "VEHICLEFILE"
"type" "4 wheel"
"steerWheels" "1"
"texureScroll" "1"
"quadBarrel" "0"
"bulletDamage" "0"
"armorPiercingDamage" "1"
"grenadeDamage" "1"
"projectileDamage" "1"
"projectileSplashDamage" "1"
"heavyExplosiveDamage" "1"
"texureScrollScale" "5.5"
"maxSpeed" "15"
"accel" "12.55"
"rotRate" "60"
"rotAccel" "100"
"maxBodyPitch" "0"
"maxBodyRoll" "0"
"collisionDamage" "200"
"collisionSpeed" "15"
"suspensionTravel" "7"
"turretWeapon" "humvee_50cal"
"turretHorizSpanLeft" "180"
"turretHorizSpanRight" "180"
"turretVertSpanUp" "75"
"turretVertSpanDown" "75"
"turretRotRate" "30"
"lowIdleSnd" "hummer_idle_low"
"highIdleSnd" "hummer_idle_high"
"lowEngineSnd" "hummer_engine_low"
"highEngineSnd" "hummer_engine_high"
"turretSpinSnd" ""
"turretStopSnd" ""
"engineSndSpeed" "10"
}
"humvee50cal_mp" ( "vehicle.gdf" )
{
"configstringFileType" "VEHICLEFILE"
"type" "4 wheel"
"steerWheels" "1"
"texureScroll" "1"
"quadBarrel" "0"
"bulletDamage" "0"
"armorPiercingDamage" "0"
"grenadeDamage" "1"
"projectileDamage" "0"
"projectileSplashDamage" "1"
"heavyExplosiveDamage" "1"
"texureScrollScale" "5.5"
"maxSpeed" "90"
"accel" "50"
"rotRate" "60"
"rotAccel" "120"
"maxBodyPitch" "5"
"maxBodyRoll" "5"
"collisionDamage" "200"
"collisionSpeed" "15"
"suspensionTravel" "7"
"turretWeapon" "humvee_50cal_mp"
"turretHorizSpanLeft" "180"
"turretHorizSpanRight" "180"
"turretVertSpanUp" "40.05"
"turretVertSpanDown" "20.05"
"turretRotRate" "140"
"lowIdleSnd" "hummer_idle_low"
"highIdleSnd" "hummer_idle_high"
"lowEngineSnd" "hummer_engine_low"
"highEngineSnd" "hummer_engine_high"
"turretSpinSnd" ""
"turretStopSnd" ""
"engineSndSpeed" "10"
}
"humvee_50cal" ( "vehicleweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"weaponClass" "non-player"
"targetFolder" "1: Single-Player"
"weaponType" "bullet"
"penetrateType" "none"
"impactType" "grenade_explode"
"inventoryType" "primary"
"worldFlashEffect" "fx\\muzzleflashes\\heavy.efx"
"worldShellEjectEffect" ""
"fireSound" "weap_m2_50cal_fire_npc"
"fireRumble" "defaultweapon_fire"
"damage" "200"
"minDamage" "30"
"maxDamageRange" "15000"
"minDamageRange" "16000"
"playerDamage" "30"
"autoAimRange" "1600"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimPadding" "10"
"adsSpread" "0"
"enemyCrosshairRange" "15000"
"locNone" "1"
"locHelmet" "1"
"locHead" "1"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "1"
"fireTime" "0.1"
"explosionRadius" "300"
"explosionInnerDamage" "10"
"explosionOuterDamage" "10"
"damageConeAngle" "180"
"projectileSpeed" "10000"
"projectileSpeedUp" "0"
"projectileActivateDist" "0"
"projectileLifetime" "30"
"timeToAccelerate" "0"
"projectileCurvature" "0"
"projectileModel" ""
"projExplosionType" "grenade"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projDudEffect" ""
"projDudSound" ""
"armorPiercing" "0"
"projImpactExplode" "0"
"projTrailEffect" ""
"projectileDLight" "200"
"projectileRed" "0.75"
"projectileGreen" "0.3"
"projectileBlue" "0"
"destabilizationRateTime" "0"
"destabilizationCurvatureMax" "10"
"destabilizeDistance" "32000"
"guidedMissileType" "None"
"maxSteeringAccel" "3000"
"useHintString" ""
"activeReticleType" "None"
"reticleCenter" ""
"reticleCenterSize" "32"
"adsDofStart" "0"
"adsDofEnd" "0"
"killIcon" ""
"killIconRatio" "4:1"
"flipKillIcon" "1"
}
"humvee_50cal_mp" ( "vehicleweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"weaponClass" "non-player"
"targetFolder" "2: Multi-Player"
"weaponType" "bullet"
"penetrateType" "large"
"impactType" "bullet_large"
"inventoryType" "primary"
"worldFlashEffect" "fx\\muzzleflashes\\heavy.efx"
"worldShellEjectEffect" ""
"fireSound" "weap_m2_50cal_fire_npc"
"fireRumble" "defaultweapon_fire"
"damage" "50"
"minDamage" "30"
"maxDamageRange" "15000"
"minDamageRange" "16000"
"playerDamage" "30"
"autoAimRange" "1600"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimPadding" "10"
"adsSpread" "2"
"enemyCrosshairRange" "15000"
"locNone" "1"
"locHelmet" "1"
"locHead" "1"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "1"
"fireTime" "0.1"
"explosionRadius" "300"
"explosionInnerDamage" "10"
"explosionOuterDamage" "10"
"damageConeAngle" "180"
"projectileSpeed" "10000"
"projectileSpeedUp" "0"
"projectileActivateDist" "0"
"projectileLifetime" "30"
"timeToAccelerate" "0"
"projectileCurvature" "0"
"projectileModel" ""
"projExplosionType" "grenade"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projDudEffect" ""
"projDudSound" ""
"armorPiercing" "0"
"projImpactExplode" "0"
"projTrailEffect" ""
"projectileDLight" "200"
"projectileRed" "0.75"
"projectileGreen" "0.3"
"projectileBlue" "0"
"destabilizationRateTime" "0"
"destabilizationCurvatureMax" "10"
"destabilizeDistance" "32000"
"guidedMissileType" "None"
"maxSteeringAccel" "3000"
"useHintString" ""
"activeReticleType" "None"
"reticleCenter" ""
"reticleCenterSize" "32"
"adsDofStart" "0"
"adsDofEnd" "0"
"killIcon" ""
"killIconRatio" "4:1"
"flipKillIcon" "1"
}
"hunted_crash_missile" ( "vehicleweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"weaponClass" "non-player"
"targetFolder" "1: Single-Player"
"weaponType" "projectile"
"penetrateType" "none"
"impactType" "rocket_explode"
"inventoryType" "primary"
"worldFlashEffect" "fx\\muzzleflashes\\heavy.efx"
"worldShellEjectEffect" ""
"fireSound" ""
"fireRumble" ""
"damage" "100"
"minDamage" "30"
"maxDamageRange" "15000"
"minDamageRange" "16000"
"playerDamage" "30"
"autoAimRange" "1600"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimPadding" "0"
"adsSpread" "0"
"enemyCrosshairRange" "15000"
"locNone" "1"
"locHelmet" "1"
"locHead" "1"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "1"
"fireTime" "0.2"
"explosionRadius" "500"
"explosionInnerDamage" "100"
"explosionOuterDamage" "50"
"damageConeAngle" "180"
"projectileSpeed" "2500"
"projectileSpeedUp" "0"
"projectileActivateDist" "0"
"projectileLifetime" "50"
"timeToAccelerate" "0"
"projectileCurvature" "0"
"projectileModel" "projectile_sidewinder_missile"
"projExplosionType" "rocket"
"projExplosionEffect" "fx\\impacts\\cobrapilot_rocket_impact.efx"
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projDudEffect" ""
"projDudSound" ""
"armorPiercing" "0"
"projImpactExplode" "1"
"projTrailEffect" "fx\\smoke\\smoke_geotrail_javelin.efx"
"projectileDLight" "200"
"projectileRed" "0.75"
"projectileGreen" "0.3"
"projectileBlue" "0"
"destabilizationRateTime" "0"
"destabilizationCurvatureMax" "10"
"destabilizeDistance" "32000"
"guidedMissileType" "Sidewinder"
"maxSteeringAccel" "4000"
"useHintString" ""
"activeReticleType" "Bouncing diamond"
"reticleCenter" ""
"reticleCenterSize" "32"
"adsDofStart" "0"
"adsDofEnd" "0"
"killIcon" ""
"killIconRatio" "4:1"
"flipKillIcon" "1"
}
"hvy_truck" ( "vehicle.gdf" )
{
"configstringFileType" "VEHICLEFILE"
"type" "4 wheel"
"steerWheels" "1"
"texureScroll" "1"
"quadBarrel" "0"
"bulletDamage" "1"
"armorPiercingDamage" "1"
"grenadeDamage" "1"
"projectileDamage" "1"
"projectileSplashDamage" "1"
"heavyExplosiveDamage" "1"
"texureScrollScale" "5.5"
"maxSpeed" "15"
"accel" "12.55"
"rotRate" "60"
"rotAccel" "100"
"maxBodyPitch" "5"
"maxBodyRoll" "5"
"collisionDamage" "200"
"collisionSpeed" "15"
"suspensionTravel" "7"
"turretWeapon" ""
"turretHorizSpanLeft" "0"
"turretHorizSpanRight" "0"
"turretVertSpanUp" "0"
"turretVertSpanDown" "0"
"turretRotRate" "0"
"lowIdleSnd" "truck_idle_low"
"highIdleSnd" "truck_idle_high"
"lowEngineSnd" "truck_engine_low"
"highEngineSnd" "truck_engine_high"
"turretSpinSnd" ""
"turretStopSnd" ""
"engineSndSpeed" "10"
}
"luxurysedan" ( "vehicle.gdf" )
{
"configstringFileType" "VEHICLEFILE"
"type" "4 wheel"
"steerWheels" "1"
"texureScroll" "1"
"quadBarrel" "0"
"bulletDamage" "0"
"armorPiercingDamage" "1"
"grenadeDamage" "1"
"projectileDamage" "1"
"projectileSplashDamage" "1"
"heavyExplosiveDamage" "1"
"texureScrollScale" "5.5"
"maxSpeed" "15"
"accel" "12.55"
"rotRate" "60"
"rotAccel" "100"
"maxBodyPitch" "5"
"maxBodyRoll" "5"
"collisionDamage" "200"
"collisionSpeed" "15"
"suspensionTravel" "7"
"turretWeapon" ""
"turretHorizSpanLeft" "0"
"turretHorizSpanRight" "0"
"turretVertSpanUp" "0"
"turretVertSpanDown" "0"
"turretRotRate" "0"
"lowIdleSnd" "luxurysedan_idle_low"
"highIdleSnd" "luxurysedan_idle_high"
"lowEngineSnd" "luxurysedan_engine_low"
"highEngineSnd" "luxurysedan_engine_high"
"turretSpinSnd" ""
"turretStopSnd" ""
"engineSndSpeed" "10"
}
"m1a1" ( "vehicle.gdf" )
{
"configstringFileType" "VEHICLEFILE"
"type" "tank"
"steerWheels" "0"
"texureScroll" "1"
"quadBarrel" "0"
"bulletDamage" "1"
"armorPiercingDamage" "1"
"grenadeDamage" "1"
"projectileDamage" "1"
"projectileSplashDamage" "1"
"heavyExplosiveDamage" "1"
"texureScrollScale" "5.5"
"maxSpeed" "15"
"accel" "12.55"
"rotRate" "60"
"rotAccel" "100"
"maxBodyPitch" "1"
"maxBodyRoll" "1"
"collisionDamage" "10"
"collisionSpeed" "15"
"suspensionTravel" "7"
"turretWeapon" "m1a1_turret"
"turretHorizSpanLeft" "180"
"turretHorizSpanRight" "180"
"turretVertSpanUp" "30"
"turretVertSpanDown" "15"
"turretRotRate" "30"
"lowIdleSnd" "m1a1_abrams_idle_low"
"highIdleSnd" "m1a1_abrams_idle_high"
"lowEngineSnd" "m1a1_abrams_engine_low"
"highEngineSnd" "m1a1_abrams_engine_high"
"turretSpinSnd" "m1a1_abrams_turret_spin"
"turretStopSnd" "m1a1_abrams_turret_stop"
"engineSndSpeed" "5"
}
"m1a1_turret" ( "vehicleweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"weaponClass" "non-player"
"targetFolder" "1: Single-Player"
"weaponType" "projectile"
"penetrateType" "none"
"impactType" "rocket_explode"
"inventoryType" "primary"
"worldFlashEffect" "fx\\muzzleflashes\\abrams_flash_wv.efx"
"worldShellEjectEffect" ""
"fireSound" "m1a1_abrams_fire"
"fireRumble" ""
"damage" "1000"
"minDamage" "30"
"maxDamageRange" "15000"
"minDamageRange" "16000"
"playerDamage" "30"
"autoAimRange" "1600"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimPadding" "10"
"adsSpread" "0"
"enemyCrosshairRange" "15000"
"locNone" "1"
"locHelmet" "1"
"locHead" "1"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "1"
"fireTime" "0.1"
"explosionRadius" "300"
"explosionInnerDamage" "10"
"explosionOuterDamage" "10"
"damageConeAngle" "180"
"projectileSpeed" "10000"
"projectileSpeedUp" "0"
"projectileActivateDist" "0"
"projectileLifetime" "30"
"timeToAccelerate" "0"
"projectileCurvature" "0"
"projectileModel" ""
"projExplosionType" "rocket"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projDudEffect" ""
"projDudSound" ""
"armorPiercing" "1"
"projImpactExplode" "1"
"projTrailEffect" ""
"projectileDLight" "200"
"projectileRed" "0.75"
"projectileGreen" "0.3"
"projectileBlue" "0"
"destabilizationRateTime" "0"
"destabilizationCurvatureMax" "10"
"destabilizeDistance" "10000"
"guidedMissileType" "None"
"maxSteeringAccel" "3000"
"useHintString" ""
"activeReticleType" "None"
"reticleCenter" ""
"reticleCenterSize" "32"
"adsDofStart" "0"
"adsDofEnd" "0"
"killIcon" ""
"killIconRatio" "4:1"
"flipKillIcon" "1"
}
"m1a1_turret_blank" ( "vehicleweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"weaponClass" "non-player"
"targetFolder" "1: Single-Player"
"weaponType" "projectile"
"penetrateType" "none"
"impactType" "none"
"inventoryType" "primary"
"worldFlashEffect" "fx\\muzzleflashes\\abrams_flash_wv.efx"
"worldShellEjectEffect" ""
"fireSound" "m1a1_abrams_fire"
"fireRumble" ""
"damage" "0"
"minDamage" "30"
"maxDamageRange" "15000"
"minDamageRange" "16000"
"playerDamage" "30"
"autoAimRange" "1600"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimPadding" "10"
"adsSpread" "0"
"enemyCrosshairRange" "15000"
"locNone" "1"
"locHelmet" "1"
"locHead" "1"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "1"
"fireTime" "0.1"
"explosionRadius" "300"
"explosionInnerDamage" "10"
"explosionOuterDamage" "10"
"damageConeAngle" "180"
"projectileSpeed" "10000"
"projectileSpeedUp" "0"
"projectileActivateDist" "0"
"projectileLifetime" "30"
"timeToAccelerate" "0"
"projectileCurvature" "0"
"projectileModel" ""
"projExplosionType" "rocket"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projDudEffect" ""
"projDudSound" ""
"armorPiercing" "0"
"projImpactExplode" "0"
"projTrailEffect" ""
"projectileDLight" "200"
"projectileRed" "0.75"
"projectileGreen" "0.3"
"projectileBlue" "0"
"destabilizationRateTime" "0"
"destabilizationCurvatureMax" "10"
"destabilizeDistance" "10000"
"guidedMissileType" "None"
"maxSteeringAccel" "3000"
"useHintString" ""
"activeReticleType" "None"
"reticleCenter" ""
"reticleCenterSize" "32"
"adsDofStart" "0"
"adsDofEnd" "0"
"killIcon" ""
"killIconRatio" "4:1"
"flipKillIcon" "1"
}
"mi17" ( "vehicle.gdf" )
{
"configstringFileType" "VEHICLEFILE"
"type" "helicopter"
"steerWheels" "0"
"texureScroll" "1"
"quadBarrel" "0"
"bulletDamage" "0"
"armorPiercingDamage" "1"
"grenadeDamage" "1"
"projectileDamage" "1"
"projectileSplashDamage" "0"
"heavyExplosiveDamage" "1"
"texureScrollScale" "5.5"
"maxSpeed" "45"
"accel" "15"
"rotRate" "60"
"rotAccel" "100"
"maxBodyPitch" "0"
"maxBodyRoll" "0"
"collisionDamage" "200"
"collisionSpeed" "15"
"suspensionTravel" "7"
"turretWeapon" ""
"turretHorizSpanLeft" "180"
"turretHorizSpanRight" "180"
"turretVertSpanUp" "30"
"turretVertSpanDown" "80"
"turretRotRate" "360"
"lowIdleSnd" "mi17_idle_low"
"highIdleSnd" "mi17_idle_high"
"lowEngineSnd" "mi17_engine_low"
"highEngineSnd" "mi17_engine_high"
"turretSpinSnd" ""
"turretStopSnd" ""
"engineSndSpeed" "20"
}
"mi17_noai" ( "vehicle.gdf" )
{
"configstringFileType" "VEHICLEFILE"
"type" "helicopter"
"steerWheels" "0"
"texureScroll" "1"
"quadBarrel" "0"
"bulletDamage" "0"
"armorPiercingDamage" "1"
"grenadeDamage" "0"
"projectileDamage" "1"
"projectileSplashDamage" "0"
"heavyExplosiveDamage" "1"
"texureScrollScale" "5.5"
"maxSpeed" "45"
"accel" "15"
"rotRate" "60"
"rotAccel" "100"
"maxBodyPitch" "0"
"maxBodyRoll" "0"
"collisionDamage" "200"
"collisionSpeed" "15"
"suspensionTravel" "7"
"turretWeapon" ""
"turretHorizSpanLeft" "110"
"turretHorizSpanRight" "110"
"turretVertSpanUp" "30"
"turretVertSpanDown" "80"
"turretRotRate" "50"
"lowIdleSnd" "mi17_idle_low"
"highIdleSnd" "mi17_idle_high"
"lowEngineSnd" "mi17_engine_low"
"highEngineSnd" "mi17_engine_high"
"turretSpinSnd" ""
"turretStopSnd" ""
"engineSndSpeed" "20"
}
"mi28" ( "vehicle.gdf" )
{
"configstringFileType" "VEHICLEFILE"
"type" "helicopter"
"steerWheels" "0"
"texureScroll" "1"
"quadBarrel" "0"
"bulletDamage" "1"
"armorPiercingDamage" "1"
"grenadeDamage" "1"
"projectileDamage" "1"
"projectileSplashDamage" "1"
"heavyExplosiveDamage" "1"
"texureScrollScale" "5.5"
"maxSpeed" "45"
"accel" "15"
"rotRate" "60"
"rotAccel" "100"
"maxBodyPitch" "0"
"maxBodyRoll" "0"
"collisionDamage" "200"
"collisionSpeed" "15"
"suspensionTravel" "7"
"turretWeapon" "hind_turret"
"turretHorizSpanLeft" "110"
"turretHorizSpanRight" "110"
"turretVertSpanUp" "30"
"turretVertSpanDown" "80"
"turretRotRate" "50"
"lowIdleSnd" "havoc_idle_low"
"highIdleSnd" "havoc_idle_high"
"lowEngineSnd" "havoc_engine_low"
"highEngineSnd" "havoc_engine_high"
"turretSpinSnd" ""
"turretStopSnd" ""
"engineSndSpeed" "20"
}
"mig29" ( "vehicle.gdf" )
{
"configstringFileType" "VEHICLEFILE"
"type" "plane"
"steerWheels" "0"
"texureScroll" "1"
"quadBarrel" "0"
"bulletDamage" "0"
"armorPiercingDamage" "0"
"grenadeDamage" "0"
"projectileDamage" "0"
"projectileSplashDamage" "0"
"heavyExplosiveDamage" "0"
"texureScrollScale" "5.5"
"maxSpeed" "60"
"accel" "30"
"rotRate" "60"
"rotAccel" "100"
"maxBodyPitch" "25"
"maxBodyRoll" "25"
"collisionDamage" "200"
"collisionSpeed" "15"
"suspensionTravel" "7"
"turretWeapon" ""
"turretHorizSpanLeft" "50"
"turretHorizSpanRight" "50"
"turretVertSpanUp" "30"
"turretVertSpanDown" "15"
"turretRotRate" "30"
"lowIdleSnd" ""
"highIdleSnd" ""
"lowEngineSnd" ""
"highEngineSnd" ""
"turretSpinSnd" ""
"turretStopSnd" ""
"engineSndSpeed" "10"
}
"pickup" ( "vehicle.gdf" )
{
"configstringFileType" "VEHICLEFILE"
"type" "4 wheel"
"steerWheels" "1"
"texureScroll" "1"
"quadBarrel" "0"
"bulletDamage" "1"
"armorPiercingDamage" "1"
"grenadeDamage" "1"
"projectileDamage" "1"
"projectileSplashDamage" "1"
"heavyExplosiveDamage" "1"
"texureScrollScale" "5.5"
"maxSpeed" "15"
"accel" "12.55"
"rotRate" "60"
"rotAccel" "100"
"maxBodyPitch" "5"
"maxBodyRoll" "5"
"collisionDamage" "200"
"collisionSpeed" "15"
"suspensionTravel" "7"
"turretWeapon" ""
"turretHorizSpanLeft" "0"
"turretHorizSpanRight" "0"
"turretVertSpanUp" "0"
"turretVertSpanDown" "0"
"turretRotRate" "0"
"lowIdleSnd" "veh_pickuptruck_idle_low"
"highIdleSnd" "veh_pickuptruck_idle_high"
"lowEngineSnd" "veh_pickuptruck_engine_low"
"highEngineSnd" "veh_pickuptruck_engine_high"
"turretSpinSnd" ""
"turretStopSnd" ""
"engineSndSpeed" "10"
}
"sa6" ( "vehicle.gdf" )
{
"configstringFileType" "VEHICLEFILE"
"type" "tank"
"steerWheels" "0"
"texureScroll" "1"
"quadBarrel" "0"
"bulletDamage" "0"
"armorPiercingDamage" "1"
"grenadeDamage" "0"
"projectileDamage" "1"
"projectileSplashDamage" "0"
"heavyExplosiveDamage" "1"
"texureScrollScale" "5.5"
"maxSpeed" "15"
"accel" "12.55"
"rotRate" "60"
"rotAccel" "100"
"maxBodyPitch" "5"
"maxBodyRoll" "5"
"collisionDamage" "200"
"collisionSpeed" "15"
"suspensionTravel" "7"
"turretWeapon" "sa6_missile"
"turretHorizSpanLeft" "180"
"turretHorizSpanRight" "180"
"turretVertSpanUp" "60"
"turretVertSpanDown" "5"
"turretRotRate" "60"
"lowIdleSnd" "t72_idle_low"
"highIdleSnd" "t72_idle_high"
"lowEngineSnd" "t72_engine_low"
"highEngineSnd" "t72_engine_high"
"turretSpinSnd" "t72_turret_spin"
"turretStopSnd" "t72_turret_stop"
"engineSndSpeed" "10"
}
"sa6_missile" ( "vehicleweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"weaponClass" "non-player"
"targetFolder" "1: Single-Player"
"weaponType" "projectile"
"penetrateType" "none"
"impactType" "rocket_explode"
"inventoryType" "primary"
"worldFlashEffect" "fx\\muzzleflashes\\heavy.efx"
"worldShellEjectEffect" ""
"fireSound" "weap_aim9_fire"
"fireRumble" ""
"damage" "3000"
"minDamage" "30"
"maxDamageRange" "15000"
"minDamageRange" "16000"
"playerDamage" "30"
"autoAimRange" "1600"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimPadding" "0"
"adsSpread" "0"
"enemyCrosshairRange" "15000"
"locNone" "1"
"locHelmet" "1"
"locHead" "1"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "1"
"fireTime" "0.2"
"explosionRadius" "900"
"explosionInnerDamage" "5000"
"explosionOuterDamage" "1000"
"damageConeAngle" "180"
"projectileSpeed" "6000"
"projectileSpeedUp" "0"
"projectileActivateDist" "0"
"projectileLifetime" "5"
"timeToAccelerate" "0"
"projectileCurvature" "0"
"projectileModel" "projectile_sa6_missile_desert"
"projExplosionType" "rocket"
"projExplosionEffect" "fx\\impacts\\cobrapilot_rocket_impact.efx"
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projDudEffect" ""
"projDudSound" ""
"armorPiercing" "0"
"projImpactExplode" "1"
"projTrailEffect" "fx\\smoke\\smoke_geotrail_sidewinder.efx"
"projectileDLight" "200"
"projectileRed" "0.75"
"projectileGreen" "0.3"
"projectileBlue" "0"
"destabilizationRateTime" "0"
"destabilizationCurvatureMax" "10"
"destabilizeDistance" "32000"
"guidedMissileType" "Sidewinder"
"maxSteeringAccel" "15000"
"useHintString" ""
"activeReticleType" "None"
"reticleCenter" ""
"reticleCenterSize" "32"
"adsDofStart" "0"
"adsDofEnd" "0"
"killIcon" ""
"killIconRatio" "4:1"
"flipKillIcon" "1"
}
"seaknight" ( "vehicle.gdf" )
{
"configstringFileType" "VEHICLEFILE"
"type" "helicopter"
"steerWheels" "0"
"texureScroll" "1"
"quadBarrel" "0"
"bulletDamage" "1"
"armorPiercingDamage" "1"
"grenadeDamage" "1"
"projectileDamage" "1"
"projectileSplashDamage" "1"
"heavyExplosiveDamage" "1"
"texureScrollScale" "5.5"
"maxSpeed" "45"
"accel" "15"
"rotRate" "60"
"rotAccel" "100"
"maxBodyPitch" "0"
"maxBodyRoll" "0"
"collisionDamage" "200"
"collisionSpeed" "15"
"suspensionTravel" "7"
"turretWeapon" ""
"turretHorizSpanLeft" "180"
"turretHorizSpanRight" "180"
"turretVertSpanUp" "30"
"turretVertSpanDown" "15"
"turretRotRate" "30"
"lowIdleSnd" "seaknight_idle_low"
"highIdleSnd" "seaknight_idle_high"
"lowEngineSnd" "seaknight_engine_low"
"highEngineSnd" "seaknight_engine_high"
"turretSpinSnd" ""
"turretStopSnd" ""
"engineSndSpeed" "20"
}
"seaknight_airlift" ( "vehicle.gdf" )
{
"configstringFileType" "VEHICLEFILE"
"type" "helicopter"
"steerWheels" "0"
"texureScroll" "1"
"quadBarrel" "0"
"bulletDamage" "1"
"armorPiercingDamage" "1"
"grenadeDamage" "1"
"projectileDamage" "1"
"projectileSplashDamage" "1"
"heavyExplosiveDamage" "1"
"texureScrollScale" "5.5"
"maxSpeed" "45"
"accel" "15"
"rotRate" "60"
"rotAccel" "100"
"maxBodyPitch" "0"
"maxBodyRoll" "0"
"collisionDamage" "0"
"collisionSpeed" "15"
"suspensionTravel" "7"
"turretWeapon" "seaknight_mark19"
"turretHorizSpanLeft" "40"
"turretHorizSpanRight" "40"
"turretVertSpanUp" "2"
"turretVertSpanDown" "40"
"turretRotRate" "200"
"lowIdleSnd" "seaknight_interior_idle_low"
"highIdleSnd" "seaknight_interior_idle_high"
"lowEngineSnd" "seaknight_interior_engine_low"
"highEngineSnd" "seaknight_interior_engine_high"
"turretSpinSnd" ""
"turretStopSnd" ""
"engineSndSpeed" "20"
}
"seaknight_mark19" ( "vehicleweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"weaponClass" "non-player"
"targetFolder" "1: Single-Player"
"weaponType" "projectile"
"penetrateType" "none"
"impactType" "grenade_explode"
"inventoryType" "primary"
"worldFlashEffect" "fx\\muzzleflashes\\ak47_flash_view.efx"
"worldShellEjectEffect" ""
"fireSound" "weap_mark19_fire_plr"
"fireRumble" "damage_heavy"
"damage" "250"
"minDamage" "150"
"maxDamageRange" "15000"
"minDamageRange" "16000"
"playerDamage" "0"
"autoAimRange" "1600"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimPadding" "10"
"adsSpread" "0"
"enemyCrosshairRange" "15000"
"locNone" "1"
"locHelmet" "1"
"locHead" "1"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "1"
"fireTime" "0.15"
"explosionRadius" "256"
"explosionInnerDamage" "250"
"explosionOuterDamage" "150"
"damageConeAngle" "180"
"projectileSpeed" "5000"
"projectileSpeedUp" "0"
"projectileActivateDist" "256"
"projectileLifetime" "1.5"
"timeToAccelerate" "0"
"projectileCurvature" "0"
"projectileModel" "projectile_m203grenade"
"projExplosionType" "grenade"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projDudEffect" ""
"projDudSound" ""
"armorPiercing" "1"
"projImpactExplode" "1"
"projTrailEffect" "fx\\smoke\\smoke_geotrail_m203.efx"
"projectileDLight" "200"
"projectileRed" "0.75"
"projectileGreen" "0.3"
"projectileBlue" "0"
"destabilizationRateTime" "0"
"destabilizationCurvatureMax" "10"
"destabilizeDistance" "3130"
"guidedMissileType" "None"
"maxSteeringAccel" "3000"
"useHintString" ""
"activeReticleType" "None"
"reticleCenter" "reticle_m203"
"reticleCenterSize" "128"
"adsDofStart" "0"
"adsDofEnd" "0"
"killIcon" ""
"killIconRatio" "4:1"
"flipKillIcon" "1"
}
"slamraam" ( "vehicle.gdf" )
{
"configstringFileType" "VEHICLEFILE"
"type" "artillery"
"steerWheels" "0"
"texureScroll" "0"
"quadBarrel" "0"
"bulletDamage" "0"
"armorPiercingDamage" "0"
"grenadeDamage" "0"
"projectileDamage" "1"
"projectileSplashDamage" "1"
"heavyExplosiveDamage" "1"
"texureScrollScale" "5.5"
"maxSpeed" "15"
"accel" "12.55"
"rotRate" "60"
"rotAccel" "50"
"maxBodyPitch" "0"
"maxBodyRoll" "0"
"collisionDamage" "200"
"collisionSpeed" "15"
"suspensionTravel" "0"
"turretWeapon" "slamraam_missile"
"turretHorizSpanLeft" "180"
"turretHorizSpanRight" "180"
"turretVertSpanUp" "60"
"turretVertSpanDown" "5"
"turretRotRate" "60"
"lowIdleSnd" ""
"highIdleSnd" ""
"lowEngineSnd" ""
"highEngineSnd" ""
"turretSpinSnd" "t72_turret_spin"
"turretStopSnd" "t72_turret_stop"
"engineSndSpeed" "10"
}
"slamraam_missile" ( "vehicleweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"weaponClass" "non-player"
"targetFolder" "1: Single-Player"
"weaponType" "projectile"
"penetrateType" "none"
"impactType" "rocket_explode"
"inventoryType" "primary"
"worldFlashEffect" "fx\\muzzleflashes\\heavy.efx"
"worldShellEjectEffect" ""
"fireSound" "weap_aim9_fire"
"fireRumble" ""
"damage" "3000"
"minDamage" "30"
"maxDamageRange" "15000"
"minDamageRange" "16000"
"playerDamage" "30"
"autoAimRange" "1600"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimPadding" "0"
"adsSpread" "0"
"enemyCrosshairRange" "15000"
"locNone" "1"
"locHelmet" "1"
"locHead" "1"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "1"
"fireTime" "0.2"
"explosionRadius" "900"
"explosionInnerDamage" "5000"
"explosionOuterDamage" "1000"
"damageConeAngle" "180"
"projectileSpeed" "6000"
"projectileSpeedUp" "0"
"projectileActivateDist" "0"
"projectileLifetime" "5"
"timeToAccelerate" "0"
"projectileCurvature" "0"
"projectileModel" "projectile_sidewinder_missile"
"projExplosionType" "rocket"
"projExplosionEffect" "fx\\impacts\\cobrapilot_rocket_impact.efx"
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projDudEffect" ""
"projDudSound" ""
"armorPiercing" "0"
"projImpactExplode" "1"
"projTrailEffect" "fx\\smoke\\smoke_geotrail_sidewinder.efx"
"projectileDLight" "200"
"projectileRed" "0.75"
"projectileGreen" "0.3"
"projectileBlue" "0"
"destabilizationRateTime" "0"
"destabilizationCurvatureMax" "10"
"destabilizeDistance" "32000"
"guidedMissileType" "Sidewinder"
"maxSteeringAccel" "15000"
"useHintString" ""
"activeReticleType" "None"
"reticleCenter" ""
"reticleCenterSize" "32"
"adsDofStart" "0"
"adsDofEnd" "0"
"killIcon" ""
"killIconRatio" "4:1"
"flipKillIcon" "1"
}
"small_hatchback" ( "vehicle.gdf" )
{
"configstringFileType" "VEHICLEFILE"
"type" "4 wheel"
"steerWheels" "1"
"texureScroll" "0"
"quadBarrel" "0"
"bulletDamage" "1"
"armorPiercingDamage" "1"
"grenadeDamage" "1"
"projectileDamage" "1"
"projectileSplashDamage" "1"
"heavyExplosiveDamage" "1"
"texureScrollScale" "5.5"
"maxSpeed" "15"
"accel" "12.55"
"rotRate" "60"
"rotAccel" "100"
"maxBodyPitch" "5.1"
"maxBodyRoll" "5"
"collisionDamage" "200"
"collisionSpeed" "15"
"suspensionTravel" "7"
"turretWeapon" ""
"turretHorizSpanLeft" "0"
"turretHorizSpanRight" "0"
"turretVertSpanUp" "0"
"turretVertSpanDown" "0"
"turretRotRate" "0"
"lowIdleSnd" "smallhatch_idle_low"
"highIdleSnd" "smallhatch_idle_high"
"lowEngineSnd" "smallhatch_engine_low"
"highEngineSnd" "smallhatch_engine_high"
"turretSpinSnd" ""
"turretStopSnd" ""
"engineSndSpeed" "10"
}
"small_wagon" ( "vehicle.gdf" )
{
"configstringFileType" "VEHICLEFILE"
"type" "4 wheel"
"steerWheels" "1"
"texureScroll" "0"
"quadBarrel" "0"
"bulletDamage" "1"
"armorPiercingDamage" "1"
"grenadeDamage" "1"
"projectileDamage" "1"
"projectileSplashDamage" "1"
"heavyExplosiveDamage" "1"
"texureScrollScale" "5.5"
"maxSpeed" "15"
"accel" "12.55"
"rotRate" "60"
"rotAccel" "100"
"maxBodyPitch" "5.1"
"maxBodyRoll" "5"
"collisionDamage" "200"
"collisionSpeed" "15"
"suspensionTravel" "7"
"turretWeapon" ""
"turretHorizSpanLeft" "0"
"turretHorizSpanRight" "0"
"turretVertSpanUp" "0"
"turretVertSpanDown" "0"
"turretRotRate" "0"
"lowIdleSnd" "smallhatch_idle_low"
"highIdleSnd" "smallhatch_idle_high"
"lowEngineSnd" "smallhatch_engine_low"
"highEngineSnd" "smallhatch_engine_high"
"turretSpinSnd" ""
"turretStopSnd" ""
"engineSndSpeed" "10"
}
"t72" ( "vehicle.gdf" )
{
"configstringFileType" "VEHICLEFILE"
"type" "tank"
"steerWheels" "0"
"texureScroll" "1"
"quadBarrel" "0"
"bulletDamage" "0"
"armorPiercingDamage" "1"
"grenadeDamage" "0"
"projectileDamage" "1"
"projectileSplashDamage" "0"
"heavyExplosiveDamage" "1"
"texureScrollScale" "3.5"
"maxSpeed" "15"
"accel" "12.55"
"rotRate" "60"
"rotAccel" "100"
"maxBodyPitch" "5"
"maxBodyRoll" "5"
"collisionDamage" "200"
"collisionSpeed" "15"
"suspensionTravel" "7"
"turretWeapon" "t72_turret"
"turretHorizSpanLeft" "180"
"turretHorizSpanRight" "180"
"turretVertSpanUp" "30"
"turretVertSpanDown" "5"
"turretRotRate" "30"
"lowIdleSnd" "t72_idle_low"
"highIdleSnd" "t72_idle_high"
"lowEngineSnd" "t72_engine_low"
"highEngineSnd" "t72_engine_high"
"turretSpinSnd" "t72_turret_spin"
"turretStopSnd" "t72_turret_stop"
"engineSndSpeed" "5"
}
"t72_turret" ( "vehicleweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"weaponClass" "non-player"
"targetFolder" "1: Single-Player"
"weaponType" "projectile"
"penetrateType" "none"
"impactType" "rocket_explode"
"inventoryType" "primary"
"worldFlashEffect" "fx\\muzzleflashes\\tiger_flash.efx"
"worldShellEjectEffect" ""
"fireSound" "t72_fire"
"fireRumble" ""
"damage" "1000"
"minDamage" "30"
"maxDamageRange" "15000"
"minDamageRange" "16000"
"playerDamage" "30"
"autoAimRange" "1600"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimPadding" "10"
"adsSpread" "0"
"enemyCrosshairRange" "15000"
"locNone" "1"
"locHelmet" "1"
"locHead" "1"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "1"
"fireTime" "0.1"
"explosionRadius" "300"
"explosionInnerDamage" "200"
"explosionOuterDamage" "10"
"damageConeAngle" "180"
"projectileSpeed" "10000"
"projectileSpeedUp" "0"
"projectileActivateDist" "0"
"projectileLifetime" "30"
"timeToAccelerate" "0"
"projectileCurvature" "0"
"projectileModel" ""
"projExplosionType" "rocket"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projDudEffect" ""
"projDudSound" ""
"armorPiercing" "1"
"projImpactExplode" "1"
"projTrailEffect" ""
"projectileDLight" "200"
"projectileRed" "0.75"
"projectileGreen" "0.3"
"projectileBlue" "0"
"destabilizationRateTime" "0"
"destabilizationCurvatureMax" "10"
"destabilizeDistance" "3130"
"guidedMissileType" "None"
"maxSteeringAccel" "3000"
"useHintString" ""
"activeReticleType" "None"
"reticleCenter" ""
"reticleCenterSize" "32"
"adsDofStart" "0"
"adsDofEnd" "0"
"killIcon" ""
"killIconRatio" "4:1"
"flipKillIcon" "1"
}
"tanker" ( "vehicle.gdf" )
{
"configstringFileType" "VEHICLEFILE"
"type" "4 wheel"
"steerWheels" "1"
"texureScroll" "1"
"quadBarrel" "0"
"bulletDamage" "0"
"armorPiercingDamage" "1"
"grenadeDamage" "1"
"projectileDamage" "1"
"projectileSplashDamage" "1"
"heavyExplosiveDamage" "1"
"texureScrollScale" "5.5"
"maxSpeed" "15"
"accel" "12.55"
"rotRate" "60"
"rotAccel" "100"
"maxBodyPitch" "5"
"maxBodyRoll" "5"
"collisionDamage" "200"
"collisionSpeed" "15"
"suspensionTravel" "7"
"turretWeapon" ""
"turretHorizSpanLeft" "0"
"turretHorizSpanRight" "0"
"turretVertSpanUp" "0"
"turretVertSpanDown" "0"
"turretRotRate" "0"
"lowIdleSnd" "truck_idle_low"
"highIdleSnd" "truck_idle_high"
"lowEngineSnd" "truck_engine_low"
"highEngineSnd" "truck_engine_high"
"turretSpinSnd" ""
"turretStopSnd" ""
"engineSndSpeed" "10"
}
"technical" ( "vehicle.gdf" )
{
"configstringFileType" "VEHICLEFILE"
"type" "4 wheel"
"steerWheels" "1"
"texureScroll" "1"
"quadBarrel" "0"
"bulletDamage" "1"
"armorPiercingDamage" "1"
"grenadeDamage" "1"
"projectileDamage" "1"
"projectileSplashDamage" "1"
"heavyExplosiveDamage" "1"
"texureScrollScale" "5.5"
"maxSpeed" "15"
"accel" "12.55"
"rotRate" "60"
"rotAccel" "100"
"maxBodyPitch" "5"
"maxBodyRoll" "5"
"collisionDamage" "200"
"collisionSpeed" "15"
"suspensionTravel" "7"
"turretWeapon" ""
"turretHorizSpanLeft" "0"
"turretHorizSpanRight" "0"
"turretVertSpanUp" "0"
"turretVertSpanDown" "0"
"turretRotRate" "0"
"lowIdleSnd" "veh_pickuptruck_idle_low"
"highIdleSnd" "veh_pickuptruck_idle_high"
"lowEngineSnd" "veh_pickuptruck_engine_low"
"highEngineSnd" "veh_pickuptruck_engine_high"
"turretSpinSnd" ""
"turretStopSnd" ""
"engineSndSpeed" "8"
}
"truck" ( "vehicle.gdf" )
{
"configstringFileType" "VEHICLEFILE"
"type" "4 wheel"
"steerWheels" "1"
"texureScroll" "1"
"quadBarrel" "0"
"bulletDamage" "0"
"armorPiercingDamage" "1"
"grenadeDamage" "1"
"projectileDamage" "1"
"projectileSplashDamage" "1"
"heavyExplosiveDamage" "1"
"texureScrollScale" "5.5"
"maxSpeed" "15"
"accel" "12.55"
"rotRate" "60"
"rotAccel" "100"
"maxBodyPitch" "5"
"maxBodyRoll" "5"
"collisionDamage" "200"
"collisionSpeed" "15"
"suspensionTravel" "7"
"turretWeapon" ""
"turretHorizSpanLeft" "0"
"turretHorizSpanRight" "0"
"turretVertSpanUp" "0"
"turretVertSpanDown" "0"
"turretRotRate" "0"
"lowIdleSnd" "truck_idle_low"
"highIdleSnd" "truck_idle_high"
"lowEngineSnd" "truck_engine_low"
"highEngineSnd" "truck_engine_high"
"turretSpinSnd" ""
"turretStopSnd" ""
"engineSndSpeed" "10"
}
"uaz" ( "vehicle.gdf" )
{
"configstringFileType" "VEHICLEFILE"
"type" "4 wheel"
"steerWheels" "1"
"texureScroll" "1"
"quadBarrel" "0"
"bulletDamage" "1"
"armorPiercingDamage" "1"
"grenadeDamage" "1"
"projectileDamage" "1"
"projectileSplashDamage" "1"
"heavyExplosiveDamage" "1"
"texureScrollScale" "5.5"
"maxSpeed" "60"
"accel" "12.55"
"rotRate" "60"
"rotAccel" "100"
"maxBodyPitch" "7"
"maxBodyRoll" "7"
"collisionDamage" "200"
"collisionSpeed" "15"
"suspensionTravel" "12"
"turretWeapon" ""
"turretHorizSpanLeft" "0"
"turretHorizSpanRight" "0"
"turretVertSpanUp" "0"
"turretVertSpanDown" "0"
"turretRotRate" "0"
"lowIdleSnd" "veh_uaz_idle_low"
"highIdleSnd" "veh_uaz_idle_high"
"lowEngineSnd" "veh_uaz_engine_low"
"highEngineSnd" "veh_uaz_engine_high"
"turretSpinSnd" ""
"turretStopSnd" ""
"engineSndSpeed" "10"
}
"uaz_ac130" ( "vehicle.gdf" )
{
"configstringFileType" "VEHICLEFILE"
"type" "4 wheel"
"steerWheels" "1"
"texureScroll" "1"
"quadBarrel" "0"
"bulletDamage" "0"
"armorPiercingDamage" "1"
"grenadeDamage" "1"
"projectileDamage" "1"
"projectileSplashDamage" "1"
"heavyExplosiveDamage" "1"
"texureScrollScale" "5.5"
"maxSpeed" "60"
"accel" "12.55"
"rotRate" "60"
"rotAccel" "100"
"maxBodyPitch" "7"
"maxBodyRoll" "7"
"collisionDamage" "200"
"collisionSpeed" "15"
"suspensionTravel" "12"
"turretWeapon" ""
"turretHorizSpanLeft" "0"
"turretHorizSpanRight" "0"
"turretVertSpanUp" "0"
"turretVertSpanDown" "0"
"turretRotRate" "0"
"lowIdleSnd" "veh_uaz_idle_low"
"highIdleSnd" "veh_uaz_idle_high"
"lowEngineSnd" "veh_uaz_engine_low"
"highEngineSnd" "veh_uaz_engine_high"
"turretSpinSnd" ""
"turretStopSnd" ""
"engineSndSpeed" "10"
}
"van" ( "vehicle.gdf" )
{
"configstringFileType" "VEHICLEFILE"
"type" "4 wheel"
"steerWheels" "1"
"texureScroll" "1"
"quadBarrel" "0"
"bulletDamage" "1"
"armorPiercingDamage" "1"
"grenadeDamage" "1"
"projectileDamage" "1"
"projectileSplashDamage" "1"
"heavyExplosiveDamage" "1"
"texureScrollScale" "5.5"
"maxSpeed" "60"
"accel" "12.55"
"rotRate" "60"
"rotAccel" "100"
"maxBodyPitch" "7"
"maxBodyRoll" "7"
"collisionDamage" "200"
"collisionSpeed" "15"
"suspensionTravel" "12"
"turretWeapon" ""
"turretHorizSpanLeft" "0"
"turretHorizSpanRight" "0"
"turretVertSpanUp" "0"
"turretVertSpanDown" "0"
"turretRotRate" "0"
"lowIdleSnd" "veh_uaz_idle_low"
"highIdleSnd" "veh_uaz_idle_high"
"lowEngineSnd" "veh_uaz_engine_low"
"highEngineSnd" "veh_uaz_engine_high"
"turretSpinSnd" ""
"turretStopSnd" ""
"engineSndSpeed" "10"
}
"zpu_antiair" ( "vehicle.gdf" )
{
"configstringFileType" "VEHICLEFILE"
"type" "artillery"
"steerWheels" "0"
"texureScroll" "0"
"quadBarrel" "0"
"bulletDamage" "0"
"armorPiercingDamage" "0"
"grenadeDamage" "1"
"projectileDamage" "1"
"projectileSplashDamage" "1"
"heavyExplosiveDamage" "1"
"texureScrollScale" "5.5"
"maxSpeed" "15"
"accel" "12.55"
"rotRate" "60"
"rotAccel" "50"
"maxBodyPitch" "0"
"maxBodyRoll" "0"
"collisionDamage" "200"
"collisionSpeed" "15"
"suspensionTravel" "0"
"turretWeapon" "zpu_turret"
"turretHorizSpanLeft" "180"
"turretHorizSpanRight" "180"
"turretVertSpanUp" "60"
"turretVertSpanDown" "5"
"turretRotRate" "60"
"lowIdleSnd" ""
"highIdleSnd" ""
"lowEngineSnd" ""
"highEngineSnd" ""
"turretSpinSnd" "t72_turret_spin"
"turretStopSnd" "t72_turret_stop"
"engineSndSpeed" "10"
}
"zpu_turret" ( "vehicleweapon.gdf" )
{
"configstringFileType" "WEAPONFILE"
"weaponClass" "non-player"
"targetFolder" "1: Single-Player"
"weaponType" "bullet"
"penetrateType" "none"
"impactType" "bullet_ap"
"inventoryType" "primary"
"worldFlashEffect" "fx\\muzzleflashes\\bmp_flash_wv.efx"
"worldShellEjectEffect" ""
"fireSound" "weap_m2_50cal_fire_npc"
"fireRumble" "defaultweapon_fire"
"damage" "55"
"minDamage" "30"
"maxDamageRange" "15000"
"minDamageRange" "16000"
"playerDamage" "60"
"autoAimRange" "1600"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimPadding" "10"
"adsSpread" "1"
"enemyCrosshairRange" "15000"
"locNone" "1"
"locHelmet" "1"
"locHead" "1"
"locNeck" "1"
"locTorsoUpper" "1"
"locTorsoLower" "1"
"locRightArmUpper" "1"
"locRightArmLower" "1"
"locRightHand" "1"
"locLeftArmUpper" "1"
"locLeftArmLower" "1"
"locLeftHand" "1"
"locRightLegUpper" "1"
"locRightLegLower" "1"
"locRightFoot" "1"
"locLeftLegUpper" "1"
"locLeftLegLower" "1"
"locLeftFoot" "1"
"locGun" "1"
"fireTime" "0.2"
"explosionRadius" "900"
"explosionInnerDamage" "5000"
"explosionOuterDamage" "1000"
"damageConeAngle" "180"
"projectileSpeed" "6000"
"projectileSpeedUp" "0"
"projectileActivateDist" "0"
"projectileLifetime" "5"
"timeToAccelerate" "0"
"projectileCurvature" "0"
"projectileModel" ""
"projExplosionType" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projDudEffect" ""
"projDudSound" ""
"armorPiercing" "1"
"projImpactExplode" "0"
"projTrailEffect" ""
"projectileDLight" "200"
"projectileRed" "0.75"
"projectileGreen" "0.3"
"projectileBlue" "0"
"destabilizationRateTime" "0"
"destabilizationCurvatureMax" "10"
"destabilizeDistance" "32000"
"guidedMissileType" "None"
"maxSteeringAccel" "15000"
"useHintString" ""
"activeReticleType" "None"
"reticleCenter" ""
"reticleCenterSize" "32"
"adsDofStart" "0"
"adsDofEnd" "0"
"killIcon" ""
"killIconRatio" "4:1"
"flipKillIcon" "1"
}
}