cod4-sdk/raw/techniques/zprepass_t0_c0_nc.tech
2008-01-19 00:00:00 +00:00

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255 B
Text

{
stateMap "nocolor";
vertexShader 1.1 "vertcol_simple_nc.hlsl"
{
}
pixelShader 1.1 "vertcol_simple_nc.hlsl"
{
colorMapSampler = material.colorMap;
}
vertex.position = code.position;
vertex.texcoord[0] = code.texcoord[0];
}