21 lines
823 B
Text
21 lines
823 B
Text
main()
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{
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level._effect["firelp_med_pm"] = loadfx ("fire/firelp_med_pm_nodistort");
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level._effect["firelp_small_pm"] = loadfx ("fire/firelp_small_pm");
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level._effect["firelp_small_pm_a"] = loadfx ("fire/firelp_small_pm_a");
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level._effect["dust_wind_fast"] = loadfx ("dust/dust_wind_fast");
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level._effect["dust_wind_slow"] = loadfx ("dust/dust_wind_slow_yel_loop");
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level._effect["dust_wind_spiral"] = loadfx ("dust/dust_spiral_runner");
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level._effect["battlefield_smokebank_S"] = loadfx ("smoke/battlefield_smokebank_S");
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level._effect["hallway_smoke_light"] = loadfx ("smoke/hallway_smoke_light");
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level._effect["paper_falling"] = loadfx( "misc/paper_falling" );
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/#
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if ( getdvar( "clientSideEffects" ) != "1" )
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maps\createfx\mp_strike_fx::main();
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#/
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}
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