cod4-sdk/raw/maps/mp/mp_strike.gsc
2008-01-19 00:00:00 +00:00

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804 B
Text

main()
{
maps\mp\mp_strike_fx::main();
maps\createart\mp_strike_art::main();
maps\mp\_load::main();
maps\mp\_compass::setupMiniMap("compass_map_mp_strike");
//setExpFog(500, 2700, .46, 0.49, 0.47, 0);
//setExpFog(0, 7000, 168/255, 158/255, 135/255, 3.0);
ambientPlay("ambient_strike_day");
//VisionSetNaked( "mp_strike" );
game["allies"] = "marines";
game["axis"] = "opfor";
game["attackers"] = "allies";
game["defenders"] = "axis";
game["allies_soldiertype"] = "desert";
game["axis_soldiertype"] = "desert";
setdvar( "r_specularcolorscale", "1" );
setdvar("r_glowbloomintensity0",".1");
setdvar("r_glowbloomintensity1",".1");
setdvar("r_glowskybleedintensity0",".1");
setdvar("compassmaxrange","1900");
setdvar( "r_specularcolorscale", "1.86" );
}