cod4-sdk/raw/maps/mp/mp_citystreets.gsc
2008-01-19 00:00:00 +00:00

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632 B
Text

main()
{
maps\mp\mp_citystreets_fx::main();
maps\createart\mp_citystreets_art::main();
maps\mp\_load::main();
maps\mp\_compass::setupMiniMap("compass_map_mp_citystreets");
// setcullfog (128, 8000, 1, .8, .4, 0);
ambientPlay("ambient_citystreets_day");
VisionSetNaked( "mp_citystreets" );
game["allies"] = "marines";
game["axis"] = "opfor";
game["attackers"] = "axis";
game["defenders"] = "allies";
game["allies_soldiertype"] = "desert";
game["axis_soldiertype"] = "desert";
setdvar( "r_specularcolorscale", "1" );
setdvar("compassmaxrange","2000");
maps\mp\_explosive_barrels::main();
}