cod4-sdk/raw/fx/smoke/thin_light_smoke_S.efx
2008-01-19 00:00:00 +00:00

216 lines
2.6 KiB
Text

iwfx 1
{
name "groundsmoke";
editorFlags useRandRotDelta useRandVel0 useRandVel1;
flags spawnRelative spawnOffsetCylinder runRelToSpawn;
spawnRange 0 2500;
spawnFrustumCullRadius 0;
spawnLooping 200 1;
spawnOneShot 1 0;
spawnDelayMsec 100 2400;
lifeSpanMsec 10000 0;
spawnOrgX 0 0;
spawnOrgY 0 0;
spawnOrgZ 0 0;
spawnOffsetRadius 5 0;
spawnOffsetHeight -5 10;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot -360 720;
gravity 0 0;
elasticity 1 0;
atlasBehavior startFixed;
atlasIndex 0;
atlasFps 1;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X 12
{
{
0 0
1 0
}
{
0 0.5
1 0.5
}
};
velGraph0Y 12
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph0Z 12
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph1X 240
{
{
0 0
1 0.2083
}
{
0 0
1 0.3333
}
};
velGraph1Y 240
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph1Z 240
{
{
0 0
1 0
}
{
0 0
1 0.5
}
};
rotGraph 400
{
{
0 -0.5
0.05263 -0.3375
0.1053 -0.2278
0.1579 -0.1538
0.2105 -0.1038
0.2632 -0.07006
0.3158 -0.04729
0.3684 -0.03192
0.4211 -0.02155
0.4737 -0.01454
0.5263 -0.009818
0.5789 -0.006627
0.6316 -0.004473
0.6842 -0.003019
0.7368 -0.002038
0.7895 -0.001376
0.8421 -0.0009286
0.8947 -0.0006268
0.9474 -0.0004231
1 -0.0002856
}
{
0 -0.25
0.05263 -0.1688
0.1053 -0.1139
0.1579 -0.07689
0.2105 -0.0519
0.2632 -0.03503
0.3158 -0.02365
0.3684 -0.01596
0.4211 -0.01077
0.4737 -0.007272
0.5263 -0.004909
0.5789 -0.003313
0.6316 -0.002237
0.6842 -0.00151
0.7368 -0.001019
0.7895 -0.0006879
0.8421 -0.0004643
0.8947 -0.0003134
0.9474 -0.0002115
1 -0.0001428
}
};
sizeGraph0 266.6
{
{
0 0.0375
1 0.75
}
{
0 1
1 0
}
};
sizeGraph1 2
{
{
0 1
1 0
}
{
0 1
1 0
}
};
scaleGraph 1
{
{
0 1
1 0
}
{
0 1
1 0
}
};
colorGraph 1
{
{
0 0.5176 0.6078 0.6314
1 0.5176 0.6078 0.6314
}
{
0 1 1 1
1 0 0 0
}
};
alphaGraph 1
{
{
0 0
0.03653 0.2409
0.08676 0.3577
0.2009 0.3431
1 0
}
{
0 1
1 0
}
};
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
emission "";
emitDist 1 0;
emitDistVariance 0 0;
billboardSprite
{
"gfx_whisp_spiral"
};
}