cod4-sdk/raw/fx/muzzleflashes/execution_flash_view.efx
2008-01-19 00:00:00 +00:00

672 lines
8.1 KiB
Text

iwfx 2
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spawnAnglePitch 0 0;
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spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot 0 0;
gravity 0 0;
elasticity 1 0;
atlasBehavior startFixed;
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lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 5;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
light;
}
{
name "distortion";
editorFlags looping useRandRotDelta;
flags spawnRelative spawnOffsetNone runRelToEffect;
spawnRange 0 0;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 0;
spawnLooping 10 4;
spawnOneShot 1 0;
spawnDelayMsec 0 0;
lifeSpanMsec 100 0;
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spawnOrgY 0 0;
spawnOrgZ 0 0;
spawnOffsetRadius 1 0;
spawnOffsetHeight 1 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot -360 720;
gravity 0 0;
elasticity 1 0;
atlasBehavior startRandom;
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colorGraph 1
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alphaGraph 1
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lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 0;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
billboardSprite
{
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};
}
{
name "Flash_base";
editorFlags useRandRotDelta modColorByAlpha;
flags spawnRelative spawnOffsetNone runRelToEffect;
spawnRange 0 0;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 500;
spawnLooping 200 0;
spawnOneShot 2 0;
spawnDelayMsec 0 0;
lifeSpanMsec 300 0;
spawnOrgX 1 0;
spawnOrgY 0 0;
spawnOrgZ 0 0;
spawnOffsetRadius 1 0;
spawnOffsetHeight 1 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot 360 -720;
gravity 0 0;
elasticity 1 0;
atlasBehavior startFixed playOverLife loopOnlyNTimes;
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fxOnImpact "";
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sortOrder 10;
emission "";
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trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
billboardSprite
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"gfx_fire_ball_atlas"
};
}