cod4-sdk/raw/english/localizedstrings/sandstorm.str
2008-01-19 00:00:00 +00:00

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// Note to translators:
// If a sentence is the same in your language then please change it to "#same"
//
// eg:
// LANG_ENGLISH "HALT"
// LANG_GERMAN "#same"
//
// (This is so we can tell which strings have been signed-off as ok to be the same words for QA
// and because we do not store duplicate strings, which will then get exported again next time
// as being untranslated.)
//
VERSION "1"
CONFIG "C:\trees\cod2\bin\StringEd.cfg"
FILENOTES ""
REFERENCE TITLE
LANG_ENGLISH "That's No Sandstorm"
REFERENCE PLACE
LANG_ENGLISH "Omani-Saudi Arabian border"
REFERENCE DATE
LANG_ENGLISH "Day 1 1012 hrs "
REFERENCE INFO
LANG_ENGLISH "U.S. Marines on Border Security Operations"
REFERENCE HINTSTR_C4PLANT
LANG_ENGLISH "Press USE to plant C4"
REFERENCE HINTSTR_USE_VEHICLE_GUN
LANG_ENGLISH "Press USE to mount the 50cal machine gun"
REFERENCE HINTSTR_TAKELAW
LANG_ENGLISH "Press USE to take LAW rocket"
REFERENCE TEMP_PLAYER_HAS_LAW
LANG_ENGLISH "You have obtained a LAW rocket"
REFERENCE OBJ_PATROL
LANG_ENGLISH "Patrol the Omani-Saudi Arabian border"
REFERENCE OBJ_PATROL_DEFEND
LANG_ENGLISH "Defend the patrol with the 50 cal"
REFERENCE OBJ_PERIMETER_DEFEND_A
LANG_ENGLISH "Defend the west perimeter"
REFERENCE OBJ_PERIMETER_DEFEND_B
LANG_ENGLISH "Defend the east perimeter"
REFERENCE OBJ_LAW_OBTAIN
LANG_ENGLISH "Find a LAW"
REFERENCE OBJ_DESTROY_BMP_A
LANG_ENGLISH "Destroy the BMP Transport"
REFERENCE OBJ_DESTROY_BMP_B
LANG_ENGLISH "Destroy the BMP Transport"
REFERENCE OBJ_C4_WEAPONSCACHE
LANG_ENGLISH "Plant C4 on the base weapons cache [&&1 remaining]"
REFERENCE OBJ_DEFEND_BASE
LANG_ENGLISH "Protect base interior from being overrun"
REFERENCE OBJ_FIND_VEHICLE
LANG_ENGLISH "Locate transportation out of the base"
REFERENCE OBJ_ENTERGARAGE
LANG_ENGLISH "Access the vehicle depot"
ENDMARKER