73 lines
No EOL
2.2 KiB
Text
73 lines
No EOL
2.2 KiB
Text
// Note to translators:
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// If a sentence is the same in your language then please change it to "#same"
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//
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// eg:
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// LANG_ENGLISH "HALT"
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// LANG_GERMAN "#same"
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//
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// (This is so we can tell which strings have been signed-off as ok to be the same words for QA
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// and because we do not store duplicate strings, which will then get exported again next time
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// as being untranslated.)
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//
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VERSION "1"
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CONFIG "C:\trees\cod2\bin\StringEd.cfg"
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FILENOTES ""
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REFERENCE TITLE
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LANG_ENGLISH "That's No Sandstorm"
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REFERENCE PLACE
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LANG_ENGLISH "Omani-Saudi Arabian border"
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REFERENCE DATE
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LANG_ENGLISH "Day 1 – 1012 hrs "
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REFERENCE INFO
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LANG_ENGLISH "U.S. Marines on Border Security Operations"
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REFERENCE HINTSTR_C4PLANT
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LANG_ENGLISH "Press USE to plant C4"
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REFERENCE HINTSTR_USE_VEHICLE_GUN
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LANG_ENGLISH "Press USE to mount the 50cal machine gun"
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REFERENCE HINTSTR_TAKELAW
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LANG_ENGLISH "Press USE to take LAW rocket"
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REFERENCE TEMP_PLAYER_HAS_LAW
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LANG_ENGLISH "You have obtained a LAW rocket"
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REFERENCE OBJ_PATROL
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LANG_ENGLISH "Patrol the Omani-Saudi Arabian border"
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REFERENCE OBJ_PATROL_DEFEND
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LANG_ENGLISH "Defend the patrol with the 50 cal"
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REFERENCE OBJ_PERIMETER_DEFEND_A
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LANG_ENGLISH "Defend the west perimeter"
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REFERENCE OBJ_PERIMETER_DEFEND_B
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LANG_ENGLISH "Defend the east perimeter"
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REFERENCE OBJ_LAW_OBTAIN
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LANG_ENGLISH "Find a LAW"
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REFERENCE OBJ_DESTROY_BMP_A
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LANG_ENGLISH "Destroy the BMP Transport"
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REFERENCE OBJ_DESTROY_BMP_B
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LANG_ENGLISH "Destroy the BMP Transport"
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REFERENCE OBJ_C4_WEAPONSCACHE
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LANG_ENGLISH "Plant C4 on the base weapons cache [&&1 remaining]"
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REFERENCE OBJ_DEFEND_BASE
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LANG_ENGLISH "Protect base interior from being overrun"
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REFERENCE OBJ_FIND_VEHICLE
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LANG_ENGLISH "Locate transportation out of the base"
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REFERENCE OBJ_ENTERGARAGE
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LANG_ENGLISH "Access the vehicle depot"
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ENDMARKER |