cod4-sdk/map_source/prefabs/zipline/window_01_shutter.map
2008-01-19 00:00:00 +00:00

17 lines
748 B
Text

iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"classname" "worldspawn"
// brush 0
{
contents detail;
( -2 0 60 ) ( -2 2 60 ) ( 25 2 60 ) me_window_04 56 56 417 150 0 0 lightmap_gray 16384 16384 0 0 0 0
( 25 0 60 ) ( 25 0 4 ) ( -2 0 4 ) me_window_04 56 56 417 164 0 0 lightmap_gray 16384 16384 0 0 0 0
( -2 2 60 ) ( -2 2 4 ) ( 25 2 4 ) me_window_04 56 56 417 164 0 0 lightmap_gray 16384 16384 0 0 0 0
( 25 0 4 ) ( 25 2 4 ) ( -2 2 4 ) me_window_04 56 56 417 150 0 0 lightmap_gray 16384 16384 0 0 0 0
( 24 2 14 ) ( 24 2 18 ) ( 24 34 14 ) me_window_04 56 56 417 164 0 0 lightmap_gray 16384 16384 0 0 0 0
( 0 2 48 ) ( 0 2 44 ) ( 0 34 48 ) me_window_04 56 56 417 164 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}