cod4-sdk/map_source/prefabs/zipline/floor_tile_01.map
2008-01-19 00:00:00 +00:00

17 lines
845 B
Text

iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"classname" "worldspawn"
// brush 0
{
contents nonColliding;
( -699 272.5 0 ) ( -787 272.5 0 ) ( -787 104.5 0 ) caulk 64 64 -587 -32.5 0 0 lightmap_gray 16384 16384 0 0 0 0
( -840 104.5 2 ) ( -840 272.5 2 ) ( -752 272.5 2 ) me_sidewalk_02 128 128 -651 -10.5 0 0 lightmap_gray 16384 16384 0 0 0 0
( -11 -11 510 ) ( -11 5 510 ) ( -11 5 542 ) ch_concrete_05 128 128 32.5 -2 0 0 lightmap_gray 16384 16384 0 0 0 0
( 11 92.5 -4 ) ( 11 60.5 -4 ) ( 11 60.5 28 ) ch_concrete_05 128 128 32.5 -2 0 0 lightmap_gray 16384 16384 0 0 0 0
( 0.5 11 130 ) ( 16.5 11 130 ) ( 16.5 11 162 ) ch_concrete_05 128 128 43 -2 0 0 lightmap_gray 16384 16384 0 0 0 0
( 40.5 -11 2 ) ( 36.5 -11 2 ) ( 36.5 -11 34 ) ch_concrete_05 128 128 43 -2 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}