cod4-sdk/map_source/prefabs/village_assault/misc/post_fence_cap.map
2008-01-19 00:00:00 +00:00

32 lines
1 KiB
Text

iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"contrastGain" ".5"
"sunRadiosity" "1.2"
"brightness" "0.1"
"sunlight" "0.8"
"sundirection" "-45 60 0"
"sundiffusecolor" "0.4 0.6 1"
"suncolor" "0.8 0.9 1"
"diffusefraction" "0.6"
"ambient" "0.1"
"_color" "0.717647 0.776471 1.000000"
"classname" "worldspawn"
// brush 0
{
( 8 8 0 ) ( 0 8 0 ) ( 0 0 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 0 0 56 ) ( 0 8 56 ) ( 8 8 56 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 0 0 64 ) ( 8 0 64 ) ( 8 0 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 8 0 64 ) ( 8 8 64 ) ( 8 8 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 8 8 64 ) ( 0 8 64 ) ( 0 8 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 0 8 64 ) ( 0 0 64 ) ( 0 0 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "4.0 5.0 0.0"
"model" "ch_wooden_fence_post_03"
"classname" "misc_model"
}