cod4-sdk/map_source/prefabs/mp_destructibles/destructible_plank02a.map
2008-01-19 00:00:00 +00:00

437 lines
28 KiB
Text

iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"classname" "worldspawn"
}
// entity 1
{
"physPreset" "picture_frame"
"health" "20"
"type" "clutter"
"destroyEfx" "props\\wallExp_concrete.efx"
"classname" "dyn_brushmodel"
// brush 0
{
( 4 1 80 ) ( 4 1 61 ) ( 4 0 61 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 16384 -2 3 0 0
( 3 1 127 ) ( 3 1 123 ) ( 11 1 123 ) me_pinewood 64 -128 -87 -219 0 0 lightmap_gray 16384 -16384 -97 -3 180 0
( 3 1 57 ) ( 3 1 76 ) ( 3 0 76 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 16384 -2 3 0 0
( 11 0 127 ) ( 11 0 123 ) ( 3 0 123 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -97 -3 180 0
( 3 0 61 ) ( 4 0 61 ) ( 4 1 61 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 16384 -126 2 0 0
( 4 0 76 ) ( 3 0 76 ) ( 3 1 76 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 16384 -363 128 0 0
}
// brush 1
{
( 1 1 127 ) ( 1 1 123 ) ( 1 0 123 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 16384 -2 2 0 0
( 0 1 126 ) ( 0 1 122 ) ( 8 1 122 ) me_pinewood 64 -128 -87 -219 0 0 lightmap_gray 16384 -16384 -94 -2 180 0
( 0 0 73 ) ( 0 0 58 ) ( 0 1 58 ) me_pinewood 64 -128 -87 -219 0 0 lightmap_gray 16384 16384 -2 2 0 0
( 8 0 126 ) ( 8 0 122 ) ( 0 0 122 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -94 -2 180 0
( 1 1 56 ) ( 0 1 58 ) ( 0 0 58 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 16384 -128 2 0 0
( 1 0 75 ) ( 0 0 73 ) ( 0 1 73 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 16384 -128 2 0 0
}
// brush 2
{
( 2 1 75 ) ( 2 1 57 ) ( 2 0 57 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 16384 -2 2 0 0
( 1 1 126 ) ( 1 1 122 ) ( 9 1 122 ) me_pinewood 64 -128 -87 -219 0 0 lightmap_gray 16384 -16384 -95 -2 180 0
( 1 1 56 ) ( 1 1 75 ) ( 1 0 75 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 16384 -2 2 0 0
( 9 0 126 ) ( 9 0 122 ) ( 1 0 122 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -95 -2 180 0
( 2 1 57 ) ( 1 1 56 ) ( 1 0 56 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 16384 -365 128 0 0
( 2 0 75 ) ( 1 0 75 ) ( 1 1 75 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 16384 -365 128 0 0
}
// brush 3
{
( 3 1 76 ) ( 3 1 61 ) ( 3 0 61 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 16384 -2 3 0 0
( 2 1 127 ) ( 2 1 123 ) ( 10 1 123 ) me_pinewood 64 -128 -87 -219 0 0 lightmap_gray 16384 -16384 -96 -3 180 0
( 2 1 57 ) ( 2 1 75 ) ( 2 0 75 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 16384 -2 3 0 0
( 10 0 127 ) ( 10 0 123 ) ( 2 0 123 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -96 -3 180 0
( 2 0 57 ) ( 3 0 61 ) ( 3 1 61 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 16384 -364 128 0 0
( 3 0 76 ) ( 2 0 75 ) ( 2 1 75 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 16384 -364 128 0 0
}
// brush 4
{
( 5 0 57 ) ( 5 0 76 ) ( 5 1 76 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 16384 -2 3 0 0
( 4 1 127 ) ( 4 1 123 ) ( 12 1 123 ) me_pinewood 64 -128 -87 -219 0 0 lightmap_gray 16384 -16384 -98 -3 180 0
( 4 0 80 ) ( 4 0 59 ) ( 4 1 59 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 16384 -2 3 0 0
( 12 0 127 ) ( 12 0 123 ) ( 4 0 123 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -98 -3 180 0
( 5 1 61 ) ( 4 1 61 ) ( 4 0 61 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 16384 -363 128 0 0
( 4 1 76 ) ( 5 1 74 ) ( 5 0 74 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 16384 -125 2 0 0
}
// brush 5
{
( 6 1 77 ) ( 6 1 59 ) ( 6 0 59 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 16384 -2 3 0 0
( 5 1 127 ) ( 5 1 123 ) ( 13 1 123 ) me_pinewood 64 -128 -87 -219 0 0 lightmap_gray 16384 -16384 -99 -3 180 0
( 5 0 74 ) ( 5 0 57 ) ( 5 1 57 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 16384 -2 3 0 0
( 13 0 127 ) ( 13 0 123 ) ( 5 0 123 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -99 -3 180 0
( 6 1 59 ) ( 5 1 60 ) ( 5 0 60 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 16384 -362 128 0 0
( 6 0 74 ) ( 5 0 74 ) ( 5 1 74 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 16384 -362 128 0 0
}
// brush 6
{
( 7 0 56 ) ( 7 0 75 ) ( 7 1 75 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 16384 -2 3 0 0
( 6 1 127 ) ( 6 1 123 ) ( 14 1 123 ) me_pinewood 64 -128 -87 -219 0 0 lightmap_gray 16384 -16384 -100 -3 180 0
( 6 0 77 ) ( 6 0 59 ) ( 6 1 59 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 16384 -2 3 0 0
( 14 0 127 ) ( 14 0 123 ) ( 6 0 123 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -100 -3 180 0
( 7 1 59 ) ( 6 1 59 ) ( 6 0 59 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 16384 -361 128 0 0
( 6 1 74 ) ( 7 1 75 ) ( 7 0 75 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 16384 -361 128 0 0
}
// brush 7
{
( 8 1 73 ) ( 8 1 58 ) ( 8 0 58 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 16384 -2 3 0 0
( 7 1 127 ) ( 7 1 123 ) ( 15 1 123 ) me_pinewood 64 -128 -87 -219 0 0 lightmap_gray 16384 -16384 -101 -3 -180 0
( 7 1 56 ) ( 7 1 75 ) ( 7 0 75 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 16384 -2 3 0 0
( 15 0 127 ) ( 15 0 123 ) ( 7 0 123 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -101 -3 -180 0
( 7 0 60 ) ( 8 0 62 ) ( 8 1 62 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 16384 -123 2 0 0
( 7 1 75 ) ( 8 1 73 ) ( 8 0 73 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 16384 -123 2 0 0
}
}
// entity 2
{
"physPreset" "picture_frame"
"health" "20"
"type" "clutter"
"destroyEfx" "props\\wallExp_concrete.efx"
"classname" "dyn_brushmodel"
// brush 0
{
contents detail;
( 7 0 31 ) ( 7 -1 31 ) ( 15 -1 31 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 16384 -2 101 90 0
( 8 0 34 ) ( 8 0 42 ) ( 8 1 42 ) me_pinewood 64 -128 -18 -152 0 0 lightmap_gray 16384 16384 -2 2 0 0
( 7 1 118 ) ( 7 1 114 ) ( 15 1 114 ) me_pinewood 64 -128 -87 -219 0 0 lightmap_gray 16384 -16384 -101 -2 180 0
( 7 1 31 ) ( 7 1 41 ) ( 7 0 41 ) me_pinewood 64 -128 -18 -152 0 0 lightmap_gray 16384 16384 -2 2 0 0
( 15 0 118 ) ( 15 0 114 ) ( 7 0 114 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -101 -2 180 0
( 7 1 44 ) ( 8 1 42 ) ( 8 0 42 ) me_pinewood 64 -128 -18 -152 0 0 lightmap_gray 16384 16384 -123 2 0 0
}
// brush 1
{
contents detail;
( 6 0 31 ) ( 6 -1 31 ) ( 14 -1 31 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 16384 -2 100 90 0
( 7 0 31 ) ( 7 0 41 ) ( 7 1 41 ) me_pinewood 64 -128 -18 -152 0 0 lightmap_gray 16384 16384 -2 2 0 0
( 6 1 118 ) ( 6 1 114 ) ( 14 1 114 ) me_pinewood 64 -128 -87 -219 0 0 lightmap_gray 16384 -16384 -100 -2 180 0
( 6 1 31 ) ( 6 1 40 ) ( 6 0 40 ) me_pinewood 64 -128 -18 -152 0 0 lightmap_gray 16384 16384 -2 2 0 0
( 14 0 118 ) ( 14 0 114 ) ( 6 0 114 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -100 -2 180 0
( 6 1 43 ) ( 7 1 44 ) ( 7 0 44 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 16384 -361 128 0 0
}
// brush 2
{
contents detail;
( 5 0 31 ) ( 5 -1 31 ) ( 13 -1 31 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 16384 -2 99 90 0
( 6 0 31 ) ( 6 0 40 ) ( 6 1 40 ) me_pinewood 64 -128 -18 -152 0 0 lightmap_gray 16384 16384 -2 2 0 0
( 5 1 118 ) ( 5 1 114 ) ( 13 1 114 ) me_pinewood 64 -128 -87 -219 0 0 lightmap_gray 16384 -16384 -99 -2 180 0
( 5 1 31 ) ( 5 1 40 ) ( 5 0 40 ) me_pinewood 64 -128 -18 -152 0 0 lightmap_gray 16384 16384 -2 2 0 0
( 13 0 118 ) ( 13 0 114 ) ( 5 0 114 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -99 -2 180 0
( 6 0 43 ) ( 5 0 43 ) ( 5 1 43 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 16384 -362 128 0 0
}
// brush 3
{
contents detail;
( 4 0 31 ) ( 4 -1 31 ) ( 12 -1 31 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 16384 -2 98 90 0
( 5 0 31 ) ( 5 0 40 ) ( 5 1 40 ) me_pinewood 64 -128 -18 -152 0 0 lightmap_gray 16384 16384 -2 2 0 0
( 4 1 118 ) ( 4 1 114 ) ( 12 1 114 ) me_pinewood 64 -128 -87 -219 0 0 lightmap_gray 16384 -16384 -98 -2 180 0
( 4 1 31 ) ( 4 1 42 ) ( 4 0 42 ) me_pinewood 64 -128 -18 -152 0 0 lightmap_gray 16384 16384 -2 2 0 0
( 12 0 118 ) ( 12 0 114 ) ( 4 0 114 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -98 -2 180 0
( 4 1 45 ) ( 5 1 43 ) ( 5 0 43 ) me_pinewood 64 -128 -18 -152 0 0 lightmap_gray 16384 16384 -125 2 0 0
}
// brush 4
{
contents detail;
( 4 1 32 ) ( 3 1 31 ) ( 3 0 31 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 16384 -2 97 90 0
( 4 0 31 ) ( 4 0 42 ) ( 4 1 42 ) me_pinewood 64 -128 -18 -152 0 0 lightmap_gray 16384 16384 -2 2 0 0
( 3 1 118 ) ( 3 1 114 ) ( 11 1 114 ) me_pinewood 64 -128 -87 -219 0 0 lightmap_gray 16384 -16384 -97 -2 180 0
( 3 0 45 ) ( 3 0 31 ) ( 3 1 31 ) me_pinewood 64 -128 -18 -152 0 0 lightmap_gray 16384 16384 -2 2 0 0
( 11 0 118 ) ( 11 0 114 ) ( 3 0 114 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -97 -2 180 0
( 4 0 45 ) ( 3 0 45 ) ( 3 1 45 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 16384 -363 128 0 0
}
// brush 5
{
contents detail;
( 2 0 31 ) ( 2 -1 31 ) ( 10 -1 31 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 16384 -2 96 90 0
( 3 0 31 ) ( 3 0 42 ) ( 3 1 42 ) me_pinewood 64 -128 -18 -152 0 0 lightmap_gray 16384 16384 -2 2 0 0
( 2 1 118 ) ( 2 1 114 ) ( 10 1 114 ) me_pinewood 64 -128 -87 -219 0 0 lightmap_gray 16384 -16384 -96 -2 180 0
( 2 1 31 ) ( 2 1 41 ) ( 2 0 41 ) me_pinewood 64 -128 -18 -152 0 0 lightmap_gray 16384 16384 -2 2 0 0
( 10 0 118 ) ( 10 0 114 ) ( 2 0 114 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -96 -2 180 0
( 2 1 44 ) ( 3 1 45 ) ( 3 0 45 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 16384 -364 128 0 0
}
// brush 6
{
contents detail;
( 1 0 31 ) ( 1 -1 31 ) ( 9 -1 31 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 16384 -2 95 90 0
( 2 1 116 ) ( 2 1 112 ) ( 2 0 112 ) me_pinewood 64 -128 -18 -152 0 0 lightmap_gray 16384 16384 -2 2 0 0
( 1 1 118 ) ( 1 1 114 ) ( 9 1 114 ) me_pinewood 64 -128 -87 -219 0 0 lightmap_gray 16384 -16384 -95 -2 180 0
( 1 1 31 ) ( 1 1 41 ) ( 1 0 41 ) me_pinewood 64 -128 -18 -152 0 0 lightmap_gray 16384 16384 -2 2 0 0
( 9 0 118 ) ( 9 0 114 ) ( 1 0 114 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -95 -2 180 0
( 2 0 44 ) ( 1 0 44 ) ( 1 1 44 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 16384 -365 128 0 0
}
// brush 7
{
contents detail;
( 0 0 31 ) ( 0 -1 31 ) ( 8 -1 31 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 16384 -2 94 90 0
( 1 1 116 ) ( 1 1 112 ) ( 1 0 112 ) me_pinewood 64 -128 -18 -152 0 0 lightmap_gray 16384 16384 -2 2 0 0
( 0 1 118 ) ( 0 1 114 ) ( 8 1 114 ) me_pinewood 64 -128 -87 -219 0 0 lightmap_gray 16384 -16384 -94 -2 180 0
( 0 1 34 ) ( 0 1 40 ) ( 0 0 40 ) me_pinewood 64 -128 -87 -211 0 0 lightmap_gray 16384 16384 -2 2 0 0
( 8 0 118 ) ( 8 0 114 ) ( 0 0 114 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -94 -2 180 0
( 1 0 44 ) ( 0 0 40 ) ( 0 1 40 ) me_pinewood 64 -128 -18 -152 0 0 lightmap_gray 16384 16384 -128 2 0 0
}
}
// entity 3
{
"physPreset" "picture_frame"
"health" "20"
"classname" "dyn_brushmodel"
// brush 0
{
contents detail;
( 8 0 77 ) ( 8 0 88 ) ( 8 1 88 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 16384 -2 2 0 0
( 0 1 126 ) ( 0 1 122 ) ( 8 1 122 ) me_pinewood 64 -128 -87 -219 0 0 lightmap_gray 16384 -16384 -94 -2 180 0
( 0 0 126 ) ( 0 0 122 ) ( 0 1 122 ) me_pinewood 64 -128 -87 -219 0 0 lightmap_gray 16384 16384 -2 2 0 0
( 8 0 126 ) ( 8 0 122 ) ( 0 0 122 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -94 -2 180 0
( 4 33 77 ) ( 4 1 77 ) ( 7 1 77 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 16384 -365 128 0 0
( 0 1 89 ) ( 8 1 88 ) ( 8 0 88 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 16384 -365 128 0 0
}
// brush 1
{
contents weaponClip;
( 1 1 75 ) ( 0 1 73 ) ( 0 0 73 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 35 -337 -90 0
( 0 0 77 ) ( 0 0 73 ) ( 0 1 73 ) me_pinewood 64 -128 -87 -219 0 0 lightmap_gray 16384 -16384 -2 -91 0 0
( 0 1 77 ) ( 0 1 76 ) ( 1 1 76 ) me_pinewood 64 -128 -87 -219 0 0 lightmap_gray 16384 -16384 -93 -91 0 0
( 1 1 77 ) ( 1 1 75 ) ( 1 0 75 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -2 -91 0 0
( -7 0 41 ) ( -7 0 45 ) ( 1 0 45 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -93 -91 0 0
( -2 33 77 ) ( 1 1 77 ) ( -2 1 77 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 -16384 -366 -128 180 0
}
// brush 2
{
contents weaponClip;
( 1 0 75 ) ( 2 0 75 ) ( 2 1 75 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 -16384 -2 -91 90 0
( 1 0 78 ) ( 1 0 76 ) ( 1 1 76 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -2 -91 0 0
( 1 1 77 ) ( 1 1 76 ) ( 2 1 76 ) me_pinewood 64 -128 -87 -219 0 0 lightmap_gray 16384 -16384 -92 -91 0 0
( 2 1 77 ) ( 2 1 75 ) ( 2 0 75 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -2 -91 0 0
( -6 0 41 ) ( -6 0 45 ) ( 2 0 45 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -92 -91 0 0
( -1 33 77 ) ( 2 1 77 ) ( -1 1 77 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 -16384 -367 -128 180 0
}
// brush 3
{
contents weaponClip;
( 3 1 76 ) ( 2 1 75 ) ( 2 0 75 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 -16384 -2 -90 90 0
( 2 0 77 ) ( 2 0 75 ) ( 2 1 75 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -2 -91 0 0
( 2 1 77 ) ( 2 1 76 ) ( 3 1 76 ) me_pinewood 64 -128 -87 -219 0 0 lightmap_gray 16384 -16384 -91 -91 0 0
( 3 1 77 ) ( 3 1 74 ) ( 3 0 74 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -2 -91 0 0
( -5 0 41 ) ( -5 0 45 ) ( 3 0 45 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -91 -91 0 0
( 0 33 77 ) ( 3 1 77 ) ( 0 1 77 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 -16384 -368 -128 180 0
}
// brush 4
{
contents weaponClip;
( 3 0 76 ) ( 4 0 76 ) ( 4 1 76 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 -16384 -2 -89 90 0
( 3 0 77 ) ( 3 0 74 ) ( 3 1 74 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -2 -91 0 0
( 3 1 77 ) ( 3 1 74 ) ( 4 1 75 ) me_pinewood 64 -128 -87 -219 0 0 lightmap_gray 16384 -16384 -90 -91 0 0
( 4 1 77 ) ( 4 1 74 ) ( 4 0 74 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -2 -91 0 0
( -4 0 41 ) ( -4 0 45 ) ( 4 0 45 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -90 -91 0 0
( 1 33 77 ) ( 4 1 77 ) ( 1 1 77 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 -16384 -369 -128 180 0
}
// brush 5
{
contents weaponClip;
( 5 1 74 ) ( 4 1 76 ) ( 4 0 76 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 35 -333 -90 0
( 4 0 77 ) ( 4 0 76 ) ( 4 1 76 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -2 -91 0 0
( 4 1 77 ) ( 4 1 74 ) ( 5 1 75 ) me_pinewood 64 -128 -87 -219 0 0 lightmap_gray 16384 -16384 -89 -91 0 0
( 5 1 77 ) ( 5 1 74 ) ( 5 0 74 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -2 -91 0 0
( -3 0 41 ) ( -3 0 45 ) ( 5 0 45 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -89 -91 0 0
( 2 33 77 ) ( 5 1 77 ) ( 2 1 77 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 -16384 -370 -128 180 0
}
// brush 6
{
contents weaponClip;
( 5 0 74 ) ( 6 0 74 ) ( 6 1 74 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 -16384 -2 -87 90 0
( 5 0 77 ) ( 5 0 74 ) ( 5 1 74 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -2 -91 0 0
( 5 1 77 ) ( 5 1 74 ) ( 6 1 75 ) me_pinewood 64 -128 -87 -219 0 0 lightmap_gray 16384 -16384 -88 -91 0 0
( 6 1 77 ) ( 6 1 74 ) ( 6 0 74 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -2 -91 0 0
( -2 0 41 ) ( -2 0 45 ) ( 6 0 45 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -88 -91 0 0
( 3 33 77 ) ( 6 1 77 ) ( 3 1 77 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 -16384 -371 -128 180 0
}
// brush 7
{
contents weaponClip;
( 7 1 75 ) ( 6 1 74 ) ( 6 0 74 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 -16384 -2 -86 90 0
( 6 0 77 ) ( 6 0 74 ) ( 6 1 74 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -2 -91 0 0
( 7 1 41 ) ( 7 1 45 ) ( -1 1 45 ) me_pinewood 64 -128 -87 -219 0 0 lightmap_gray 16384 -16384 -87 -91 0 0
( 7 1 77 ) ( 7 1 75 ) ( 7 0 75 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -2 -91 0 0
( -1 0 41 ) ( -1 0 45 ) ( 7 0 45 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -87 -91 0 0
( 4 33 77 ) ( 7 1 77 ) ( 4 1 77 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 -16384 -372 -128 180 0
}
// brush 8
{
contents weaponClip;
( 8 1 73 ) ( 7 1 75 ) ( 7 0 75 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 35 -331 -90 0
( 7 0 77 ) ( 7 0 75 ) ( 7 1 75 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -2 -91 0 0
( 8 1 41 ) ( 8 1 45 ) ( 0 1 45 ) me_pinewood 64 -128 -87 -219 0 0 lightmap_gray 16384 -16384 -86 -91 0 0
( 8 0 41 ) ( 8 0 45 ) ( 8 1 45 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -2 -91 0 0
( 0 0 41 ) ( 0 0 45 ) ( 8 0 45 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -86 -91 0 0
( 5 33 77 ) ( 8 1 77 ) ( 5 1 77 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 -16384 -373 -128 180 0
}
}
// entity 4
{
"physPreset" "picture_frame"
"health" "20"
"classname" "dyn_brushmodel"
// brush 0
{
contents weaponClip;
( 1 0 44 ) ( 2 0 44 ) ( 2 1 44 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 -16384 -2 -91 90 0
( 1 0 55 ) ( 1 0 53 ) ( 1 1 53 ) me_pinewood 64 -128 -18 -152 0 0 lightmap_gray 16384 -16384 -2 -114 0 0
( 1 1 46 ) ( 1 1 45 ) ( 2 1 45 ) me_pinewood 64 -128 -87 -219 0 0 lightmap_gray 16384 -16384 -92 -114 0 0
( 2 1 54 ) ( 2 1 52 ) ( 2 0 52 ) me_pinewood 64 -128 -18 -152 0 0 lightmap_gray 16384 -16384 -2 -114 0 0
( -6 0 10 ) ( -6 0 14 ) ( 2 0 14 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -92 -114 0 0
( -1 33 54 ) ( 2 1 54 ) ( -1 1 54 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 -16384 -367 -128 180 0
}
// brush 1
{
contents weaponClip;
( 3 1 45 ) ( 2 1 44 ) ( 2 0 44 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 -16384 -2 -90 90 0
( 2 0 54 ) ( 2 0 52 ) ( 2 1 52 ) me_pinewood 64 -128 -18 -152 0 0 lightmap_gray 16384 -16384 -2 -114 0 0
( 2 1 46 ) ( 2 1 45 ) ( 3 1 45 ) me_pinewood 64 -128 -87 -219 0 0 lightmap_gray 16384 -16384 -91 -114 0 0
( 3 1 54 ) ( 3 1 51 ) ( 3 0 51 ) me_pinewood 64 -128 -18 -152 0 0 lightmap_gray 16384 -16384 -2 -114 0 0
( -5 0 10 ) ( -5 0 14 ) ( 3 0 14 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -91 -114 0 0
( 0 33 54 ) ( 3 1 54 ) ( 0 1 54 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 -16384 -368 -128 180 0
}
// brush 2
{
contents weaponClip;
( 3 0 45 ) ( 4 0 45 ) ( 4 1 45 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 -16384 -2 -89 90 0
( 3 0 54 ) ( 3 0 51 ) ( 3 1 51 ) me_pinewood 64 -128 -18 -152 0 0 lightmap_gray 16384 -16384 -2 -114 0 0
( 3 1 46 ) ( 3 1 43 ) ( 4 1 44 ) me_pinewood 64 -128 -87 -219 0 0 lightmap_gray 16384 -16384 -90 -114 0 0
( 4 1 54 ) ( 4 1 51 ) ( 4 0 51 ) me_pinewood 64 -128 -18 -152 0 0 lightmap_gray 16384 -16384 -2 -114 0 0
( -4 0 10 ) ( -4 0 14 ) ( 4 0 14 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -90 -114 0 0
( 1 33 54 ) ( 4 1 54 ) ( 1 1 54 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 -16384 -369 -128 180 0
}
// brush 3
{
contents weaponClip;
( 5 0 43 ) ( 6 0 43 ) ( 6 1 43 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 -16384 -2 -87 90 0
( 5 0 54 ) ( 5 0 51 ) ( 5 1 51 ) me_pinewood 64 -128 -18 -152 0 0 lightmap_gray 16384 -16384 -2 -114 0 0
( 5 1 46 ) ( 5 1 43 ) ( 6 1 44 ) me_pinewood 64 -128 -87 -219 0 0 lightmap_gray 16384 -16384 -88 -114 0 0
( 6 1 54 ) ( 6 1 51 ) ( 6 0 51 ) me_pinewood 64 -128 -18 -152 0 0 lightmap_gray 16384 -16384 -2 -114 0 0
( -2 0 10 ) ( -2 0 14 ) ( 6 0 14 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -88 -114 0 0
( 3 33 54 ) ( 6 1 54 ) ( 3 1 54 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 -16384 -371 -128 180 0
}
// brush 4
{
contents weaponClip;
( 5 1 43 ) ( 4 1 45 ) ( 4 0 45 ) me_pinewood 64 -128 -18 -152 0 0 lightmap_gray 16384 -16384 12 -333 -90 0
( 4 0 54 ) ( 4 0 53 ) ( 4 1 53 ) me_pinewood 64 -128 -18 -152 0 0 lightmap_gray 16384 -16384 -2 -114 0 0
( 4 1 46 ) ( 4 1 43 ) ( 5 1 44 ) me_pinewood 64 -128 -87 -219 0 0 lightmap_gray 16384 -16384 -89 -114 0 0
( 5 1 54 ) ( 5 1 51 ) ( 5 0 51 ) me_pinewood 64 -128 -18 -152 0 0 lightmap_gray 16384 -16384 -2 -114 0 0
( -3 0 10 ) ( -3 0 14 ) ( 5 0 14 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -89 -114 0 0
( 2 33 54 ) ( 5 1 54 ) ( 2 1 54 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 -16384 -370 -128 180 0
}
// brush 5
{
contents weaponClip;
( 7 1 44 ) ( 6 1 43 ) ( 6 0 43 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 -16384 -2 -86 90 0
( 6 0 54 ) ( 6 0 51 ) ( 6 1 51 ) me_pinewood 64 -128 -18 -152 0 0 lightmap_gray 16384 -16384 -2 -114 0 0
( 7 1 10 ) ( 7 1 14 ) ( -1 1 14 ) me_pinewood 64 -128 -87 -219 0 0 lightmap_gray 16384 -16384 -87 -114 0 0
( 7 1 54 ) ( 7 1 52 ) ( 7 0 52 ) me_pinewood 64 -128 -18 -152 0 0 lightmap_gray 16384 -16384 -2 -114 0 0
( -1 0 10 ) ( -1 0 14 ) ( 7 0 14 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -87 -114 0 0
( 4 33 54 ) ( 7 1 54 ) ( 4 1 54 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 -16384 -372 -128 180 0
}
// brush 6
{
contents weaponClip;
( 8 1 42 ) ( 7 1 44 ) ( 7 0 44 ) me_pinewood 64 -128 -18 -152 0 0 lightmap_gray 16384 -16384 12 -331 -90 0
( 7 0 46 ) ( 7 0 44 ) ( 7 1 44 ) me_pinewood 64 -128 -18 -152 0 0 lightmap_gray 16384 -16384 -2 -114 0 0
( 8 1 10 ) ( 8 1 14 ) ( 0 1 14 ) me_pinewood 64 -128 -87 -219 0 0 lightmap_gray 16384 -16384 -86 -114 0 0
( 8 0 10 ) ( 8 0 14 ) ( 8 1 14 ) me_pinewood 64 -128 -18 -152 0 0 lightmap_gray 16384 -16384 -2 -114 0 0
( 0 0 10 ) ( 0 0 14 ) ( 8 0 14 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -86 -114 0 0
( 5 33 54 ) ( 8 1 54 ) ( 5 1 54 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 -16384 -373 -128 180 0
}
// brush 7
{
contents weaponClip;
( 1 1 44 ) ( 0 1 40 ) ( 0 0 40 ) me_pinewood 64 -128 -18 -152 0 0 lightmap_gray 16384 -16384 12 -337 -90 0
( 0 0 46 ) ( 0 0 40 ) ( 0 1 40 ) me_pinewood 64 -128 -87 -211 0 0 lightmap_gray 16384 -16384 -2 -114 0 0
( 0 1 46 ) ( 0 1 45 ) ( 1 1 45 ) me_pinewood 64 -128 -87 -219 0 0 lightmap_gray 16384 -16384 -93 -114 0 0
( 1 1 54 ) ( 1 1 52 ) ( 1 0 52 ) me_pinewood 64 -128 -18 -152 0 0 lightmap_gray 16384 -16384 -2 -114 0 0
( -7 0 10 ) ( -7 0 14 ) ( 1 0 14 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -93 -114 0 0
( -2 33 54 ) ( 1 1 54 ) ( -2 1 54 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 -16384 -366 -128 180 0
}
// brush 8
{
contents weaponClip;
( 7 1 60 ) ( 8 1 62 ) ( 8 0 62 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 16384 160 337 90 0
( 8 0 54 ) ( 8 0 58 ) ( 8 1 58 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 16384 -2 -34 0 0
( 8 1 54 ) ( 8 1 55 ) ( 7 1 55 ) me_pinewood 64 -128 -87 -219 0 0 lightmap_gray 16384 -16384 -101 34 180 0
( 7 1 54 ) ( 7 1 56 ) ( 7 0 56 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 16384 -2 -34 0 0
( 15 0 90 ) ( 15 0 86 ) ( 7 0 86 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -101 34 -180 0
( 10 33 54 ) ( 7 1 54 ) ( 10 1 54 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 16384 -358 128 0 0
}
// brush 9
{
contents weaponClip;
( 0 1 58 ) ( 1 1 56 ) ( 1 0 56 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 16384 160 331 90 0
( 1 0 54 ) ( 1 0 56 ) ( 1 1 56 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 16384 -2 -34 0 0
( 0 1 90 ) ( 0 1 86 ) ( 8 1 86 ) me_pinewood 64 -128 -87 -219 0 0 lightmap_gray 16384 -16384 -94 34 -180 0
( 0 0 90 ) ( 0 0 86 ) ( 0 1 86 ) me_pinewood 64 -128 -87 -219 0 0 lightmap_gray 16384 16384 -2 -34 0 0
( 8 0 90 ) ( 8 0 86 ) ( 0 0 86 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -94 34 180 0
( 3 33 54 ) ( 0 1 54 ) ( 3 1 54 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 16384 -365 128 0 0
}
// brush 10
{
contents weaponClip;
( 1 1 56 ) ( 2 1 57 ) ( 2 0 57 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 16384 -2 94 90 0
( 2 0 54 ) ( 2 0 57 ) ( 2 1 57 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 16384 -2 -34 0 0
( 1 1 90 ) ( 1 1 86 ) ( 9 1 86 ) me_pinewood 64 -128 -87 -219 0 0 lightmap_gray 16384 -16384 -95 34 -180 0
( 1 1 54 ) ( 1 1 56 ) ( 1 0 56 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 16384 -2 -34 0 0
( 9 0 90 ) ( 9 0 86 ) ( 1 0 86 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -95 34 180 0
( 4 33 54 ) ( 1 1 54 ) ( 4 1 54 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 16384 -364 128 0 0
}
// brush 11
{
contents weaponClip;
( 4 0 61 ) ( 3 0 61 ) ( 3 1 61 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 16384 160 333 90 0
( 4 0 60 ) ( 4 0 61 ) ( 4 1 61 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 16384 -2 -34 0 0
( 4 1 54 ) ( 4 1 57 ) ( 3 1 56 ) me_pinewood 64 -128 -87 -219 0 0 lightmap_gray 16384 -16384 -97 34 180 0
( 3 1 54 ) ( 3 1 55 ) ( 3 0 55 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 16384 -2 -34 0 0
( 11 0 90 ) ( 11 0 86 ) ( 3 0 86 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -97 34 180 0
( 6 33 54 ) ( 3 1 54 ) ( 6 1 54 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 16384 -362 128 0 0
}
// brush 12
{
contents weaponClip;
( 2 1 57 ) ( 3 1 61 ) ( 3 0 61 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 16384 -2 95 90 0
( 3 0 54 ) ( 3 0 61 ) ( 3 1 61 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 16384 -2 -34 0 0
( 3 1 54 ) ( 3 1 57 ) ( 2 1 56 ) me_pinewood 64 -128 -87 -219 0 0 lightmap_gray 16384 -16384 -96 34 180 0
( 2 1 54 ) ( 2 1 57 ) ( 2 0 57 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 16384 -2 -34 0 0
( 10 0 90 ) ( 10 0 86 ) ( 2 0 86 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -96 34 -180 0
( 5 33 54 ) ( 2 1 54 ) ( 5 1 54 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 16384 -363 128 0 0
}
// brush 13
{
contents weaponClip;
( 5 0 61 ) ( 4 0 61 ) ( 4 1 61 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 16384 -2 97 90 0
( 5 0 54 ) ( 5 0 57 ) ( 5 1 57 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 16384 -2 -34 0 0
( 5 1 54 ) ( 5 1 57 ) ( 4 1 56 ) me_pinewood 64 -128 -87 -219 0 0 lightmap_gray 16384 -16384 -98 34 180 0
( 4 1 60 ) ( 4 1 63 ) ( 4 0 63 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 16384 -2 -34 0 0
( 12 0 90 ) ( 12 0 86 ) ( 4 0 86 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -98 34 -180 0
( 7 33 54 ) ( 4 1 54 ) ( 7 1 54 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 16384 -361 128 0 0
}
// brush 14
{
contents weaponClip;
( 6 0 59 ) ( 5 0 60 ) ( 5 1 60 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 16384 -2 98 90 0
( 6 0 57 ) ( 6 0 59 ) ( 6 1 59 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 16384 -2 -34 0 0
( 6 1 54 ) ( 6 1 55 ) ( 5 1 55 ) me_pinewood 64 -128 -87 -219 0 0 lightmap_gray 16384 -16384 -99 34 180 0
( 5 1 54 ) ( 5 1 57 ) ( 5 0 57 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 16384 -2 -34 0 0
( 13 0 90 ) ( 13 0 86 ) ( 5 0 86 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -99 34 180 0
( 8 33 54 ) ( 5 1 54 ) ( 8 1 54 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 16384 -360 128 0 0
}
// brush 15
{
contents weaponClip;
( 7 0 59 ) ( 6 0 59 ) ( 6 1 59 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 16384 -2 99 90 0
( 7 0 53 ) ( 7 0 55 ) ( 7 1 55 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 16384 -2 -34 0 0
( 7 1 54 ) ( 7 1 55 ) ( 6 1 55 ) me_pinewood 64 -128 -87 -219 0 0 lightmap_gray 16384 -16384 -100 34 180 0
( 6 1 57 ) ( 6 1 59 ) ( 6 0 59 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 16384 -2 -34 0 0
( 14 0 90 ) ( 14 0 86 ) ( 6 0 86 ) me_pinewood 64 -128 -18 -160 0 0 lightmap_gray 16384 -16384 -100 34 180 0
( 9 33 54 ) ( 6 1 54 ) ( 9 1 54 ) me_pinewood 64 128 -18 32 0 0 lightmap_gray 16384 16384 -359 128 0 0
}
}