cod4-sdk/map_source/prefabs/mp_backlot/doorframe_64.map
2008-01-19 00:00:00 +00:00

37 lines
2.1 KiB
Text

iwmap 4
"000_Global" flags
"The Map" flags
// entity 0
{
"classname" "worldspawn"
// brush 0
{
contents weaponClip;
( 12 688 0 ) ( -508 688 0 ) ( -508 96 0 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -508 96 96 ) ( -508 688 96 ) ( 12 688 96 ) ma_wood_particleboard 128 128 1220 -16 0 0 lightmap_gray 16384 16384 0 0 0 0
( -516 -32 -8 ) ( 4 -32 -8 ) ( 4 -32 -72 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 4 96 -8 ) ( 4 688 -8 ) ( 4 688 -72 ) me_pinewood 64 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 36 -30 -8 ) ( -484 -30 -8 ) ( -484 -30 -72 ) me_pinewood 64 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -4 456 -8 ) ( -4 -136 -8 ) ( -4 -136 -72 ) me_pinewood 64 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
contents weaponClip;
( 14 750 96 ) ( -506 750 96 ) ( -506 158 96 ) me_pinewood 64 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -508 158 100 ) ( -508 750 100 ) ( 12 750 100 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -514 -32 -6 ) ( 6 -32 -6 ) ( 6 -32 -70 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 4 158 -6 ) ( 4 750 -6 ) ( 4 750 -70 ) me_pinewood 64 128 0 0 90 0 lightmap_gray 16384 16384 0 0 0 0
( 36 32 -6 ) ( -484 32 -6 ) ( -484 32 -70 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -4 518 -6 ) ( -4 -74 -6 ) ( -4 -74 -70 ) me_pinewood 64 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 2
{
contents weaponClip;
( 12 750 0 ) ( -508 750 0 ) ( -508 158 0 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -508 158 96 ) ( -508 750 96 ) ( 12 750 96 ) ma_wood_particleboard 128 128 1220 -78 0 0 lightmap_gray 16384 16384 0 0 0 0
( -516 30 -8 ) ( 4 30 -8 ) ( 4 30 -72 ) me_pinewood 64 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 4 158 -8 ) ( 4 750 -8 ) ( 4 750 -72 ) me_pinewood 64 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 36 32 -8 ) ( -484 32 -8 ) ( -484 32 -72 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -4 518 -8 ) ( -4 -74 -8 ) ( -4 -74 -72 ) me_pinewood 64 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}