cod4-sdk/map_source/prefabs/misc_models/vehicle_bradley_static.map
2008-01-19 00:00:00 +00:00

47 lines
3 KiB
Text

iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 80 -64 0 ) ( 80 64 0 ) ( -80 64 0 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -136 -64 80 ) ( -136 64 80 ) ( 56 64 80 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 80 -64 0 ) ( -80 -64 0 ) ( -128 -64 16 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 128 -64 32 ) ( 128 -64 48 ) ( 128 64 48 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 128 64 32 ) ( 128 64 48 ) ( 56 64 80 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -128 -64 16 ) ( -128 64 16 ) ( -136 64 80 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -128 64 16 ) ( -128 -64 16 ) ( -80 -64 0 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 128 64 48 ) ( 128 -64 48 ) ( 56 -64 80 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 80 64 0 ) ( 80 -64 0 ) ( 128 -64 32 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
( 94 -4 94 ) ( 22 -4 94 ) ( 22 -8 94 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 24 -8 98 ) ( 24 -4 98 ) ( 96 -4 98 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 24 -8 126 ) ( 96 -8 126 ) ( 96 -8 94 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 -2 0 0
( 94 -8 114 ) ( 94 -4 114 ) ( 94 -4 82 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 -2 0 0
( 96 -4 114 ) ( 24 -4 114 ) ( 24 -4 82 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 -2 0 0
( 18 -4 114 ) ( 18 -8 114 ) ( 18 -8 82 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 -2 0 0
}
// brush 2
{
( 24 64 80 ) ( -72 64 80 ) ( -72 -64 80 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -72 -64 112 ) ( -72 64 112 ) ( 24 64 112 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -76 -52 80 ) ( -76 -52 112 ) ( -8 -52 112 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 18 -24 80 ) ( 18 -24 112 ) ( 18 20 112 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 24 52 112 ) ( -72 52 112 ) ( -72 52 80 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -76 -52 112 ) ( -76 -52 80 ) ( -76 20 80 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -76 20 112 ) ( -44 52 112 ) ( -76 20 144 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 18 20 80 ) ( 18 20 112 ) ( -8 52 112 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 18 -24 112 ) ( 18 -24 80 ) ( -8 -52 80 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -74 -28 112 ) ( -82 -20 112 ) ( -74 -28 144 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "-10.0 1.0 1.0"
"model" "vehicle_bradley_static"
"classname" "misc_model"
}