cod4-sdk/map_source/prefabs/misc_models/me_streetlight_on_scaleddown80.map
2008-01-19 00:00:00 +00:00

30 lines
1,015 B
Text

iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 4 4 0 ) ( -4 4 0 ) ( -4 -4 0 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -4 -4 430 ) ( -4 4 430 ) ( 4 4 430 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -4 -3 430 ) ( 4 -3 430 ) ( 4 -3 0 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 3 -4 430 ) ( 3 4 430 ) ( 3 4 0 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 4 3 430 ) ( -4 3 430 ) ( -4 3 0 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -3 4 430 ) ( -3 -4 430 ) ( -3 -4 0 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"modelscale" ".8"
"origin" "0.0 0.0 0.0"
"model" "me_streetlight_on"
"classname" "misc_model"
}
// entity 2
{
"angles" "84.7 180 -180"
"targetname" "me_streetlight_01_FX_origin"
"origin" "-49.5 0.0 422.0"
"classname" "script_struct"
}