cod4-sdk/map_source/prefabs/misc_models/me_sign_loosedebris.map
2008-01-19 00:00:00 +00:00

22 lines
778 B
Text

iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 1 1 -0.5 ) ( -1 1 -0.5 ) ( -1 -1 -0.5 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -0.5 -1 85 ) ( -0.5 1 85 ) ( 1.5 1 85 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -1 -2 87 ) ( 1 -2 87 ) ( 1 -2 -0.5 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 2 -1 87 ) ( 2 1 87 ) ( 2 1 -0.5 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 1 2 87 ) ( -1 2 87 ) ( -1 2 -0.5 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -2 1 87 ) ( -2 -1 87 ) ( -2 -1 -0.5 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0 0 0"
"model" "me_sign_loosedebris"
"classname" "misc_model"
}