cod4-sdk/map_source/prefabs/misc_models/me_phoneboothwithphones.map
2008-01-19 00:00:00 +00:00

64 lines
2.7 KiB
Text

iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"radiosityScale" "1"
"sunRadiosity" "2"
"contrastGain" "0.15"
"diffusefraction" "0.05"
"_color" "0.90 0.90 1"
"sunlight" "1.5"
"sundirection" "-155 136 0"
"sundiffusecolor" ".43 .39 1"
"suncolor" ".9 .98 1"
"ambient" ".1"
"bouncefraction" ".1"
"classname" "worldspawn"
// brush 0
{
( 6 -150 0 ) ( -6 -150 0 ) ( -6 -196 0 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -6 -196 42 ) ( -6 -150 42 ) ( 6 -150 42 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -6 -2 74 ) ( 6 -2 74 ) ( 6 -2 -8 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 6 -196 82 ) ( 6 -150 82 ) ( 6 -150 0 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 6 2 74 ) ( -6 2 74 ) ( -6 2 -8 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -6 -150 82 ) ( -6 -196 82 ) ( -6 -196 0 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
( 6 -150 42 ) ( -6 -150 42 ) ( -6 -196 42 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -6 26 74 ) ( 6 26 74 ) ( 6 -26 74 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -6 -26 80 ) ( 6 -26 80 ) ( 6 -8 42 ) clip_nosight_metal 64 64 0 -42 0 0 lightmap_gray 16384 16384 0 0 0 0
( 10 -196 124 ) ( 10 -150 124 ) ( 10 -150 42 ) clip_nosight_metal 64 64 0 -42 0 0 lightmap_gray 16384 16384 0 0 0 0
( 6 26 80 ) ( -6 26 80 ) ( -6 8 42 ) clip_nosight_metal 64 64 0 -42 0 0 lightmap_gray 16384 16384 0 0 0 0
( -10 -150 124 ) ( -10 -196 124 ) ( -10 -196 42 ) clip_nosight_metal 64 64 0 -42 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 2
{
( 6 26 74 ) ( -6 26 74 ) ( -6 -26 74 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -6 -26 82 ) ( -6 26 82 ) ( 6 26 82 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -6 -26 82 ) ( 6 -26 82 ) ( 6 -26 74 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 10 -26 82 ) ( 10 26 82 ) ( 10 26 74 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 6 26 82 ) ( -6 26 82 ) ( -6 26 74 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -10 26 82 ) ( -10 -26 82 ) ( -10 -26 74 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0.0 0.0 0.0"
"model" "prefabs/misc_models/me_phonebooth.map"
"classname" "misc_prefab"
}
// entity 2
{
"origin" "-2.0 -2.0 48.0"
"model" "prefabs/misc_models/me_phonebooth_phone.map"
"classname" "misc_prefab"
}
// entity 3
{
"angles" "0 180 0"
"origin" "2.0 2.0 48.0"
"model" "prefabs/misc_models/me_phonebooth_phone.map"
"classname" "misc_prefab"
}