cod4-sdk/map_source/prefabs/misc_models/me_basket_rattan_lid.map
2008-01-19 00:00:00 +00:00

26 lines
1.3 KiB
Text

iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 12 16 0 ) ( -12 16 0 ) ( -12 -16 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -11 -16 5 ) ( -11 16 5 ) ( 13 16 5 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -4.5 -12 0 ) ( -4.5 -12 5 ) ( 6.5 -11 5 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 12.5 -3.5 0 ) ( 12.5 -3.5 5 ) ( 11 6.5 5 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 3.5 12.5 0 ) ( 3.5 12.5 5 ) ( -6.5 11.5 5 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -13 2.5 0 ) ( -13 2.5 5 ) ( -11.5 -6.5 5 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -6.5 11.5 0 ) ( -6.5 11.5 5 ) ( -13 2.5 5 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 11 6.5 0 ) ( 11 6.5 5 ) ( 3.5 12.5 5 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 6.5 -11 0 ) ( 6.5 -11 5 ) ( 12.5 -3.5 5 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -4.5 -12 5 ) ( -4.5 -12 0 ) ( -11.5 -6.5 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0.0 0.0 0.0"
"model" "me_basket_rattan_lid"
"classname" "misc_model"
}