cod4-sdk/map_source/prefabs/misc_models/com_rowboat.map
2008-01-19 00:00:00 +00:00

26 lines
1.3 KiB
Text

iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 46.5 58.5 0 ) ( -37 58.5 0 ) ( -37 28 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -37 28 23.5 ) ( -37 58.5 23.5 ) ( 46.5 58.5 23.5 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -39 -58.5 64 ) ( 44.5 -58.5 64 ) ( 44.5 -58.5 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 21.5 28 64 ) ( 21.5 58.5 64 ) ( 21.5 58.5 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 46 57.5 64 ) ( -37.5 57.5 64 ) ( -37.5 57.5 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -22 56.5 64 ) ( -22 26 64 ) ( -22 26 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 13.5 71.5 64 ) ( 26 2 64 ) ( 13.5 71.5 96 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -26.5 -2 64 ) ( -15 65 64 ) ( -15 65 96 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -1 -72 23.5 ) ( -25 -3.5 23.5 ) ( -25 -3.5 55.5 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 29.5 10 23.5 ) ( 1.5 -68.5 23.5 ) ( 1.5 -68.5 55.5 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0.0 0.0 0.0"
"model" "com_rowboat"
"classname" "misc_model"
}