cod4-sdk/map_source/prefabs/misc_models/com_book_english_04.map
2008-01-19 00:00:00 +00:00

47 lines
2.8 KiB
Text

iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"classname" "worldspawn"
// brush 0
{
contents nonColliding;
( 6 54 28 ) ( 6 54 36 ) ( 6 86 28 ) me_wire_black 64 8 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -150 -6 40 ) ( -150 -6 32 ) ( -182 -6 32 ) me_wire_black 64 8 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -122 4 32 ) ( -122 4 48 ) ( -154 4 32 ) me_wire_black 64 8 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -156 -2 0 ) ( -156 6 0 ) ( -188 6 0 ) me_wire_black 64 8 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 -2650 40 ) ( -8 -2650 32 ) ( -8 -2618 32 ) me_wire_black 64 8 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 3 4 0.5 ) ( -3 4 0.5 ) ( -3 36 0.5 ) me_wire_black 64 8 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
contents nonColliding;
( 6 54 28 ) ( 6 54 36 ) ( 6 86 28 ) me_wire_black 64 8 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -150 -6 40 ) ( -150 -6 32 ) ( -182 -6 32 ) me_wire_black 64 8 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -122 4 32 ) ( -122 4 48 ) ( -154 4 32 ) me_wire_black 64 8 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -122 14 2 ) ( -122 6 2 ) ( -154 6 2 ) me_wire_black 64 8 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 -2650 40 ) ( -8 -2650 32 ) ( -8 -2618 32 ) me_wire_black 64 8 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -5.5 4 1.5 ) ( 1.5 4 1.5 ) ( -5.5 36 1.5 ) me_wire_black 64 8 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 2
{
contents nonColliding;
( 6 54 28 ) ( 6 54 36 ) ( 6 86 28 ) me_wire_black 64 8 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -150 -6 40 ) ( -150 -6 32 ) ( -182 -6 32 ) me_wire_black 64 8 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 -2650 40 ) ( -8 -2650 32 ) ( -8 -2618 32 ) me_wire_black 64 8 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 1.5 4 1.5 ) ( -5.5 4 1.5 ) ( -5.5 36 1.5 ) me_wire_black 64 8 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -3 4 0.5 ) ( 3 4 0.5 ) ( -3 36 0.5 ) me_wire_black 64 8 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -3.5 -5.5 1.5 ) ( 0 -5.5 1.5 ) ( -3.5 -5.5 33.5 ) me_wire_black 64 8 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 3
{
contents nonColliding;
( 5.5 54 28 ) ( 5.5 54 36 ) ( 5.5 86 28 ) me_plaster_02 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -122 3.5 32 ) ( -122 3.5 48 ) ( -154 3.5 32 ) me_plaster_02 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -7.5 -2650 40 ) ( -7.5 -2650 32 ) ( -7.5 -2618 32 ) me_plaster_02 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 1.5 4 1.5 ) ( -5.5 4 1.5 ) ( -5.5 36 1.5 ) me_plaster_02 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -3 4 0.5 ) ( 3 4 0.5 ) ( -3 36 0.5 ) me_plaster_02 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 0.5 -5.5 1.5 ) ( -3 -5.5 1.5 ) ( -3 -5.5 33.5 ) me_plaster_02 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}