cod4-sdk/map_source/prefabs/misc_models/com_barrel_white.map
2008-01-19 00:00:00 +00:00

26 lines
1.3 KiB
Text

iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 88 36 0 ) ( -92 36 0 ) ( -92 -34 0 ) clip_nosight_metal 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -44 38 44 ) ( -54 38 44 ) ( -54 70 44 ) clip_nosight_metal 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -14 -2 42 ) ( -14 4 42 ) ( -14 -2 74 ) clip_nosight_metal 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 14 10 42 ) ( 14 4 42 ) ( 14 10 74 ) clip_nosight_metal 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 8 -14 42 ) ( -6 -14 42 ) ( 8 -14 74 ) clip_nosight_metal 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 14 42 ) ( 6 14 42 ) ( -8 14 74 ) clip_nosight_metal 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -12 8 42 ) ( -8 12 42 ) ( -12 8 74 ) clip_nosight_metal 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 8 12 42 ) ( 12 8 42 ) ( 8 12 74 ) clip_nosight_metal 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 12 -8 42 ) ( 8 -12 42 ) ( 12 -8 74 ) clip_nosight_metal 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 -12 42 ) ( -12 -8 42 ) ( -8 -12 74 ) clip_nosight_metal 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"model" "com_barrel_white"
"origin" "0.0 0.0 0.0"
"classname" "misc_model"
}