cod4-sdk/map_source/prefabs/destructable/palace_door01.map
2008-01-19 00:00:00 +00:00

41 lines
2.1 KiB
Text

iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"classname" "worldspawn"
}
// entity 1
{
"script_threshold" "5"
"script_accumulate" "140"
"targetname" "destructable"
"classname" "script_brushmodel"
// brush 0
{
( 2 20 26 ) ( -2 20 26 ) ( -2 -18 26 ) nodraw_decal -4 48 -2 24 0 0 lightmap_gray 16384 16384 0 0 0 0
( -2 -10 114 ) ( -2 28 114 ) ( 2 28 114 ) nodraw_decal -4 48 -2 24 0 0 lightmap_gray 16384 16384 0 0 0 0
( -2 -40 76 ) ( 2 -40 76 ) ( 2 -40 30 ) nodraw_decal -4 56 -2 30 0 0 lightmap_gray 16384 16384 0 0 0 0
( 2 -18 76 ) ( 2 20 76 ) ( 2 20 30 ) gfx_impact_concrete01 -80 88 -40 62 0 0 lightmap_gray 16384 16384 0 0 0 0
( 2 40 76 ) ( -2 40 76 ) ( -2 40 30 ) nodraw_decal -4 56 -2 30 0 0 lightmap_gray 16384 16384 0 0 0 0
( -2 20 76 ) ( -2 -18 76 ) ( -2 -18 30 ) gfx_impact_concrete01 -80 88 -40 62 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
( 4 30 0 ) ( -4 30 0 ) ( -4 -30 0 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -4 -14 208 ) ( -4 46 208 ) ( 4 46 208 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -4 -66 88 ) ( 4 -66 88 ) ( 4 -66 -14 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 2 -30 102 ) ( 2 30 102 ) ( 2 30 0 ) me_door_01 -128 208 -66 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 4 62 92 ) ( -4 62 92 ) ( -4 62 -10 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -2 30 102 ) ( -2 -30 102 ) ( -2 -30 0 ) me_door_01 -128 208 -66 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 2
{
( 56 8 60 ) ( -8 8 60 ) ( -8 -8 60 ) origin 64 64 -64 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 -8 76 ) ( -8 8 76 ) ( 56 8 76 ) origin 64 64 -64 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 -8 76 ) ( 56 -8 76 ) ( 56 -8 60 ) origin 64 64 -64 4 0 0 lightmap_gray 16384 16384 0 0 0 0
( 8 -8 76 ) ( 8 8 76 ) ( 8 8 60 ) origin 64 64 0 4 0 0 lightmap_gray 16384 16384 0 0 0 0
( 56 8 76 ) ( -8 8 76 ) ( -8 8 60 ) origin 64 64 -64 4 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 8 76 ) ( -8 -8 76 ) ( -8 -8 60 ) origin 64 64 0 4 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}