cod4-sdk/map_source/prefabs/destructable/door_64.map
2008-01-19 00:00:00 +00:00

41 lines
2.1 KiB
Text

iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"classname" "worldspawn"
}
// entity 1
{
"script_threshold" "5"
"script_accumulate" "140"
"targetname" "destructable"
"classname" "script_brushmodel"
// brush 0
{
( 2 20 26 ) ( -2 20 26 ) ( -2 -18 26 ) nodraw_decal -4 48 -2 24 0 0 lightmap_gray 16384 16384 0 0 0 0
( -2 -18 82 ) ( -2 20 82 ) ( 2 20 82 ) nodraw_decal -4 48 -2 24 0 0 lightmap_gray 16384 16384 0 0 0 0
( -2 -24 76 ) ( 2 -24 76 ) ( 2 -24 30 ) nodraw_decal -4 56 -2 30 0 0 lightmap_gray 16384 16384 0 0 0 0
( 2 -18 76 ) ( 2 20 76 ) ( 2 20 30 ) me_decal_plasterwall_05 -48 56 -24 30 0 0 lightmap_gray 16384 16384 0 0 0 0
( 2 24 76 ) ( -2 24 76 ) ( -2 24 30 ) nodraw_decal -4 56 -2 30 0 0 lightmap_gray 16384 16384 0 0 0 0
( -2 20 76 ) ( -2 -18 76 ) ( -2 -18 30 ) me_decal_plasterwall_05 -48 56 -24 30 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
( 4 30 0 ) ( -4 30 0 ) ( -4 -30 0 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -4 -30 102 ) ( -4 30 102 ) ( 4 30 102 ) me_metal_rust_02 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -4 -30 102 ) ( 4 -30 102 ) ( 4 -30 0 ) me_metal_rust_02 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 2 -30 102 ) ( 2 30 102 ) ( 2 30 0 ) me_door_03 -60 102 -30 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 4 30 102 ) ( -4 30 102 ) ( -4 30 0 ) me_metal_rust_02 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -2 30 102 ) ( -2 -30 102 ) ( -2 -30 0 ) me_door_03 -60 102 -30 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 2
{
( 56 8 44 ) ( -8 8 44 ) ( -8 -8 44 ) origin 64 64 -64 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 -8 60 ) ( -8 8 60 ) ( 56 8 60 ) origin 64 64 -64 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 -8 60 ) ( 56 -8 60 ) ( 56 -8 44 ) origin 64 64 -64 4 0 0 lightmap_gray 16384 16384 0 0 0 0
( 8 -8 60 ) ( 8 8 60 ) ( 8 8 44 ) origin 64 64 0 4 0 0 lightmap_gray 16384 16384 0 0 0 0
( 56 8 60 ) ( -8 8 60 ) ( -8 8 44 ) origin 64 64 -64 4 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 8 60 ) ( -8 -8 60 ) ( -8 -8 44 ) origin 64 64 0 4 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}