cod4-sdk/map_source/prefabs/destructable/door_112.map
2008-01-19 00:00:00 +00:00

41 lines
2.1 KiB
Text

iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"classname" "worldspawn"
}
// entity 1
{
"script_threshold" "5"
"script_accumulate" "140"
"targetname" "destructable"
"classname" "script_brushmodel"
// brush 0
{
( 2 -4 26 ) ( -2 -4 26 ) ( -2 -42 26 ) nodraw_decal 4 -48 2 -48 180 0 lightmap_gray 16384 16384 0 0 0 0
( -2 -42 82 ) ( -2 -4 82 ) ( 2 -4 82 ) nodraw_decal 4 -48 2 -48 180 0 lightmap_gray 16384 16384 0 0 0 0
( -2 -48 76 ) ( 2 -48 76 ) ( 2 -48 30 ) nodraw_decal 4 -56 2 -30 180 0 lightmap_gray 16384 16384 0 0 0 0
( 2 -42 76 ) ( 2 -4 76 ) ( 2 -4 30 ) gfx_impact_concrete01 48 -56 48 -30 180 0 lightmap_gray 16384 16384 0 0 0 0
( 2 0 76 ) ( -2 0 76 ) ( -2 0 30 ) nodraw_decal 4 -56 2 -30 180 0 lightmap_gray 16384 16384 0 0 0 0
( -2 -4 76 ) ( -2 -42 76 ) ( -2 -42 30 ) gfx_impact_concrete01 48 -56 48 -30 -180 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
( 56 -16 44 ) ( -8 -16 44 ) ( -8 -32 44 ) origin 64 64 -64 24 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 -32 60 ) ( -8 -16 60 ) ( 56 -16 60 ) origin 64 64 -64 24 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 -32 60 ) ( 56 -32 60 ) ( 56 -32 44 ) origin 64 64 -64 4 0 0 lightmap_gray 16384 16384 0 0 0 0
( 8 -32 60 ) ( 8 -16 60 ) ( 8 -16 44 ) origin 64 64 -24 4 0 0 lightmap_gray 16384 16384 0 0 0 0
( 56 -16 60 ) ( -8 -16 60 ) ( -8 -16 44 ) origin 64 64 -64 4 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 -16 60 ) ( -8 -32 60 ) ( -8 -32 44 ) origin 64 64 -24 4 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 2
{
( 4 30 0 ) ( -4 30 0 ) ( -4 -30 0 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -4 -30 102 ) ( -4 30 102 ) ( 4 30 102 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -4 -78 94 ) ( 4 -78 94 ) ( 4 -78 -8 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 2 -30 102 ) ( 2 30 102 ) ( 2 30 0 ) me_door_05 -108 102 -78 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 4 30 102 ) ( -4 30 102 ) ( -4 30 0 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -2 30 102 ) ( -2 -30 102 ) ( -2 -30 0 ) me_door_05 -108 102 -78 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}