cod4-sdk/map_source/prefabs/blackout/temp_smoketrail.map
2008-01-19 00:00:00 +00:00

61 lines
1.3 KiB
Text

iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"classname" "worldspawn"
}
// entity 1
{
"targetname" "brush_guide"
"classname" "script_brushmodel"
// brush 0
{
mesh
{
contents nonColliding;
me_plaster_02
lightmap_gray
3 2 16 8
(
v -3.6416738 -63.914795 2 t 13632 320 -0.22760461 86.369675
v -4.3578491 867.88733 2 t 13632 -3008 -0.27236557 -86.364479
)
(
v 0.35818821 -63.900635 4 t 13680 320 0.022386763 86.367043
v -0.35818821 867.90051 4 t 13680 -3008 -0.022386763 -86.367043
)
(
v 4.3580627 -63.887054 2 t 13728 320 0.27237892 86.364479
v 3.6416738 867.91479 2 t 13728 -3008 0.22760461 -86.369675
)
}
}
}
// entity 2
{
"targetname" "brush_guide"
"classname" "script_brushmodel"
// brush 0
{
mesh
{
contents nonColliding;
me_plaster_02
lightmap_gray
3 2 16 8
(
v -4.3578491 867.88733 2 t 13632 -3008 -0.27236557 -86.364479
v -3.6416738 -63.914795 2 t 13632 320 -0.22760461 86.369675
)
(
v -0.35729885 867.86444 0 t 13680 -3008 -0.022331178 -86.360161
v 0.35729885 -63.863495 0 t 13680 320 0.022331178 86.360161
)
(
v 3.6416738 867.91479 2 t 13728 -3008 0.22760461 -86.369675
v 4.3580627 -63.887054 2 t 13728 320 0.27237892 86.364479
)
}
}
}