cod4-sdk/deffiles/bullet_penetration.gdf
2008-01-19 00:00:00 +00:00

975 lines
14 KiB
Text

#name "bullet_penetration"
#dll "all" "configstringconvert"
#target_dir "info/"
#file_ext "*"
#version 3
// This tells the configstring converter what the file type identifier should be
enum { "BULLET_PEN_TABLE" } configstringFileType
float 0 0 256 small_bark
float 0 0 256 small_brick
float 0 0 256 small_carpet
float 0 0 256 small_cloth
float 0 0 256 small_concrete
float 0 0 256 small_dirt
float 0 0 256 small_flesh
float 0 0 256 small_foliage
float 0 0 256 small_glass
float 0 0 256 small_grass
float 0 0 256 small_gravel
float 0 0 256 small_ice
float 0 0 256 small_metal
float 0 0 256 small_mud
float 0 0 256 small_paper
float 0 0 256 small_plaster
float 0 0 256 small_rock
float 0 0 256 small_sand
float 0 0 256 small_snow
float 0 0 256 small_water
float 0 0 256 small_wood
float 0 0 256 small_asphalt
float 0 0 256 small_ceramic
float 0 0 256 small_plastic
float 0 0 256 small_rubber
float 0 0 256 small_cushion
float 0 0 256 small_fruit
float 0 0 256 small_paintedmetal
float 0 0 256 medium_bark
float 0 0 256 medium_brick
float 0 0 256 medium_carpet
float 0 0 256 medium_cloth
float 0 0 256 medium_concrete
float 0 0 256 medium_dirt
float 0 0 256 medium_flesh
float 0 0 256 medium_foliage
float 0 0 256 medium_glass
float 0 0 256 medium_grass
float 0 0 256 medium_gravel
float 0 0 256 medium_ice
float 0 0 256 medium_metal
float 0 0 256 medium_mud
float 0 0 256 medium_paper
float 0 0 256 medium_plaster
float 0 0 256 medium_rock
float 0 0 256 medium_sand
float 0 0 256 medium_snow
float 0 0 256 medium_water
float 0 0 256 medium_wood
float 0 0 256 medium_asphalt
float 0 0 256 medium_ceramic
float 0 0 256 medium_plastic
float 0 0 256 medium_rubber
float 0 0 256 medium_cushion
float 0 0 256 medium_fruit
float 0 0 256 medium_paintedmetal
float 0 0 256 large_bark
float 0 0 256 large_brick
float 0 0 256 large_carpet
float 0 0 256 large_cloth
float 0 0 256 large_concrete
float 0 0 256 large_dirt
float 0 0 256 large_flesh
float 0 0 256 large_foliage
float 0 0 256 large_glass
float 0 0 256 large_grass
float 0 0 256 large_gravel
float 0 0 256 large_ice
float 0 0 256 large_metal
float 0 0 256 large_mud
float 0 0 256 large_paper
float 0 0 256 large_plaster
float 0 0 256 large_rock
float 0 0 256 large_sand
float 0 0 256 large_snow
float 0 0 256 large_water
float 0 0 256 large_wood
float 0 0 256 large_asphalt
float 0 0 256 large_ceramic
float 0 0 256 large_plastic
float 0 0 256 large_rubber
float 0 0 256 large_cushion
float 0 0 256 large_fruit
float 0 0 256 large_paintedmetal
hcontainer
{
/////////////////////////////////////////
// Small bullets
/////////////////////////////////////////
vcontainer
{
floatedit( small_bark, 0.1, 0.2 )
[
exec
{
label( "bark" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( small_brick, 0.1, 0.2 )
[
exec
{
label( "brick" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( small_carpet, 0.1, 0.2 )
[
exec
{
label( "carpet" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( small_cloth, 0.1, 0.2 )
[
exec
{
label( "cloth" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( small_concrete, 0.1, 0.2 )
[
exec
{
label( "concrete" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( small_dirt, 0.1, 0.2 )
[
exec
{
label( "dirt" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( small_flesh, 0.1, 0.2 )
[
exec
{
label( "flesh" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( small_foliage, 0.1, 0.2 )
[
exec
{
label( "foliage" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( small_glass, 0.1, 0.2 )
[
exec
{
label( "glass" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( small_grass, 0.1, 0.2 )
[
exec
{
label( "grass" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( small_gravel, 0.1, 0.2 )
[
exec
{
label( "gravel" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( small_ice, 0.1, 0.2 )
[
exec
{
label( "ice" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( small_metal, 0.1, 0.2 )
[
exec
{
label( "metal" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( small_mud, 0.1, 0.2 )
[
exec
{
label( "mud" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( small_paper, 0.1, 0.2 )
[
exec
{
label( "paper" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( small_plaster, 0.1, 0.2 )
[
exec
{
label( "plaster" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( small_rock, 0.1, 0.2 )
[
exec
{
label( "rock" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( small_sand, 0.1, 0.2 )
[
exec
{
label( "sand" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( small_snow, 0.1, 0.2 )
[
exec
{
label( "snow" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( small_water, 0.1, 0.2 )
[
exec
{
label( "water" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( small_wood, 0.1, 0.2 )
[
exec
{
label( "wood" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( small_asphalt, 0.1, 0.2 )
[
exec
{
label( "asphalt" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( small_ceramic, 0.1, 0.2 )
[
exec
{
label( "ceramic" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( small_plastic, 0.1, 0.2 )
[
exec
{
label( "plastic" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( small_rubber, 0.1, 0.2 )
[
exec
{
label( "rubber" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( small_cushion, 0.1, 0.2 )
[
exec
{
label( "cushion" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( small_fruit, 0.1, 0.2 )
[
exec
{
label( "fruit" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( small_paintedmetal, 0.1, 0.2 )
[
exec
{
label( "painted metal" )
labelwidth( 100 )
width( 200 )
}
]
}
[
exec
{
groupBox( "Small Bullets" )
}
]
/////////////////////////////////////////
// Medium bullets
/////////////////////////////////////////
vcontainer
{
floatedit( medium_bark, 0.1, 0.2 )
[
exec
{
label( "bark" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( medium_brick, 0.1, 0.2 )
[
exec
{
label( "brick" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( medium_carpet, 0.1, 0.2 )
[
exec
{
label( "carpet" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( medium_cloth, 0.1, 0.2 )
[
exec
{
label( "cloth" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( medium_concrete, 0.1, 0.2 )
[
exec
{
label( "concrete" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( medium_dirt, 0.1, 0.2 )
[
exec
{
label( "dirt" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( medium_flesh, 0.1, 0.2 )
[
exec
{
label( "flesh" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( medium_foliage, 0.1, 0.2 )
[
exec
{
label( "foliage" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( medium_glass, 0.1, 0.2 )
[
exec
{
label( "glass" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( medium_grass, 0.1, 0.2 )
[
exec
{
label( "grass" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( medium_gravel, 0.1, 0.2 )
[
exec
{
label( "gravel" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( medium_ice, 0.1, 0.2 )
[
exec
{
label( "ice" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( medium_metal, 0.1, 0.2 )
[
exec
{
label( "metal" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( medium_mud, 0.1, 0.2 )
[
exec
{
label( "mud" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( medium_paper, 0.1, 0.2 )
[
exec
{
label( "paper" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( medium_plaster, 0.1, 0.2 )
[
exec
{
label( "plaster" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( medium_rock, 0.1, 0.2 )
[
exec
{
label( "rock" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( medium_sand, 0.1, 0.2 )
[
exec
{
label( "sand" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( medium_snow, 0.1, 0.2 )
[
exec
{
label( "snow" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( medium_water, 0.1, 0.2 )
[
exec
{
label( "water" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( medium_wood, 0.1, 0.2 )
[
exec
{
label( "wood" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( medium_asphalt, 0.1, 0.2 )
[
exec
{
label( "asphalt" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( medium_ceramic, 0.1, 0.2 )
[
exec
{
label( "ceramic" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( medium_plastic, 0.1, 0.2 )
[
exec
{
label( "plastic" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( medium_rubber, 0.1, 0.2 )
[
exec
{
label( "rubber" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( medium_cushion, 0.1, 0.2 )
[
exec
{
label( "cushion" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( medium_fruit, 0.1, 0.2 )
[
exec
{
label( "fruit" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( medium_paintedmetal, 0.1, 0.2 )
[
exec
{
label( "painted metal" )
labelwidth( 100 )
width( 200 )
}
]
}
[
exec
{
groupBox( "Medium Bullets" )
}
]
/////////////////////////////////////////
// Large bullets
/////////////////////////////////////////
vcontainer
{
floatedit( large_bark, 0.1, 0.2 )
[
exec
{
label( "bark" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( large_brick, 0.1, 0.2 )
[
exec
{
label( "brick" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( large_carpet, 0.1, 0.2 )
[
exec
{
label( "carpet" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( large_cloth, 0.1, 0.2 )
[
exec
{
label( "cloth" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( large_concrete, 0.1, 0.2 )
[
exec
{
label( "concrete" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( large_dirt, 0.1, 0.2 )
[
exec
{
label( "dirt" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( large_flesh, 0.1, 0.2 )
[
exec
{
label( "flesh" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( large_foliage, 0.1, 0.2 )
[
exec
{
label( "foliage" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( large_glass, 0.1, 0.2 )
[
exec
{
label( "glass" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( large_grass, 0.1, 0.2 )
[
exec
{
label( "grass" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( large_gravel, 0.1, 0.2 )
[
exec
{
label( "gravel" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( large_ice, 0.1, 0.2 )
[
exec
{
label( "ice" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( large_metal, 0.1, 0.2 )
[
exec
{
label( "metal" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( large_mud, 0.1, 0.2 )
[
exec
{
label( "mud" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( large_paper, 0.1, 0.2 )
[
exec
{
label( "paper" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( large_plaster, 0.1, 0.2 )
[
exec
{
label( "plaster" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( large_rock, 0.1, 0.2 )
[
exec
{
label( "rock" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( large_sand, 0.1, 0.2 )
[
exec
{
label( "sand" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( large_snow, 0.1, 0.2 )
[
exec
{
label( "snow" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( large_water, 0.1, 0.2 )
[
exec
{
label( "water" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( large_wood, 0.1, 0.2 )
[
exec
{
label( "wood" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( large_asphalt, 0.1, 0.2 )
[
exec
{
label( "asphalt" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( large_ceramic, 0.1, 0.2 )
[
exec
{
label( "ceramic" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( large_plastic, 0.1, 0.2 )
[
exec
{
label( "plastic" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( large_rubber, 0.1, 0.2 )
[
exec
{
label( "rubber" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( large_cushion, 0.1, 0.2 )
[
exec
{
label( "cushion" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( large_fruit, 0.1, 0.2 )
[
exec
{
label( "fruit" )
labelwidth( 100 )
width( 200 )
}
]
floatedit( large_paintedmetal, 0.1, 0.2 )
[
exec
{
label( "painted metal" )
labelwidth( 100 )
width( 200 )
}
]
}
[
exec
{
groupBox( "Large Bullets" )
}
]
}