cod4-sdk/map_source/prefabs/interactable_objects/pipes/pipe_water_bend.map
2008-01-19 00:00:00 +00:00

28 lines
1.4 KiB
Text

iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 8 8 -12 ) ( -12 8 -12 ) ( -12 -8 -12 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -12 -8 8 ) ( 8 -8 8 ) ( 8 -8 -12 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 8 8 8 ) ( -12 8 8 ) ( -12 8 -12 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -12 8 8 ) ( -12 -8 8 ) ( -12 -8 -12 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -12 -23 -8 ) ( -8 -23 -12 ) ( -12 9 -8 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 8 -23 -12 ) ( 2 -23 2 ) ( 2 9 2 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 2 -23 2 ) ( -12 -23 8 ) ( 2 9 2 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 8 2 8 ) ( 8 8 2 ) ( 40 2 8 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 8 -8 2 ) ( 8 -2 8 ) ( 40 -8 2 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 2 8 8 ) ( 8 2 8 ) ( 2 8 40 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 8 -2 8 ) ( 2 -8 8 ) ( 8 -2 40 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0.0 0.0 0.0"
"angles" "270 0 0"
"model" "com_pipe_8_90angle_ceramic"
"classname" "misc_model"
}