cod4-sdk/map_source/prefabs/interactable_objects/pipes/pipe_fire_64warn.map
2008-01-19 00:00:00 +00:00

29 lines
1.3 KiB
Text

iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 8 8 -32 ) ( -8 8 -32 ) ( -8 -8 -32 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 0 -8 32 ) ( 0 8 32 ) ( 16 8 32 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 6 -6 48 ) ( 0 -8 48 ) ( 0 -8 80 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 8 0 48 ) ( 6 -6 48 ) ( 6 -6 80 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 6 6 48 ) ( 8 0 48 ) ( 8 0 80 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 0 8 48 ) ( 6 6 48 ) ( 6 6 80 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -6 6 48 ) ( 0 8 48 ) ( 0 8 80 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 0 48 ) ( -6 6 48 ) ( -6 6 80 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -6 -6 48 ) ( -8 0 48 ) ( -8 0 80 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 0 -8 48 ) ( -6 -6 48 ) ( -6 -6 80 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"angles" "270 270 -6.83245e-007"
"classname" "script_model"
"model" "com_pipe_warn_64_gas"
"targetname" "pipe_shootable"
"script_noteworthy" "fire"
"origin" "0.0 0.0 0.0"
}