cod4-sdk/raw/ui_mp/playerlist.inc
2008-01-19 00:00:00 +00:00

460 lines
18 KiB
PHP

#define ORIGIN_COLUMN_RANK_X 0
#define ORIGIN_COLUMN_NAME_X 32
#define ORIGIN_COLUMN_SCORE_X 236
#define COLUMN_RANK_WIDTH 36
#define COLUMN_NAME_WIDTH 256
#define COLUMN_SCORE_WIDTH 34
#define LIST_BOX_WIDTH 278
#define LIST_BOX_HEIGHT 334//326
#define LIST_BOX_SIZE LIST_BOX_WIDTH LIST_BOX_HEIGHT
#define COLUMN_HEADER_COLOR 0.6 0.6 0.6 1
#ifndef PLAYERLIST_SELECTED_ACTIONS
#define PLAYERLIST_SELECTED_ACTIONS ;
#endif
#ifndef PLAYERLIST_SCOREVIS
#define PLAYERLIST_SCOREVIS ((!dvarbool( party_timerVisible ) || !dvarbool( party_teambased ) || !dvarbool( party_autoteams )) && !dvarInt( splitscreen ))
#endif
#ifdef PARTY_THEME
#define PLATING_COLOR 0.3 0.225 0.2 1
#define HL_COLOR 1 0.85 0.825 0.2
#define PARTY_LABEL_COLOR 1 0.925 0.7 0.07
#define PARTY_LABEL "@MENU_PARTY"
#define PARTY_LABEL_SCALE 1.75
#else
#define PLATING_COLOR 0.175 0.2 0.25 1
#define HL_COLOR 0.85 0.85 0.925 0.2
#define PARTY_LABEL_COLOR 0.9 0.925 1 0.07
#define PARTY_LABEL "@MENU_LOBBY"
#define PARTY_LABEL_SCALE 1.75
#endif
#ifdef SPLITSCREEN_PLAYERLIST
#undef PLATING_COLOR
#undef HL_COLOR
#undef PARTY_LABEL_COLOR
#undef PARTY_LABEL
#undef PARTY_LABEL_SCALE
#define PLATING_COLOR 0.2 0.2 0.225 1
#define HL_COLOR 0.85 0.85 0.925 0.2
#define PARTY_LABEL_COLOR 0.9 0.925 1 0.07
#define PARTY_LABEL ""
#define PARTY_LABEL_SCALE 1.75
#ifndef PS3
#undef LIST_BOX_HEIGHT
#define LIST_BOX_HEIGHT 149
#else
#undef LIST_BOX_HEIGHT
#define LIST_BOX_HEIGHT 310
#endif
#endif
#ifdef XENON
#define PLAYERLIST_PLAYERFEEDER( feederName, feederArg, yOffsetArg, heightArg, backColorArg, actionsArg, visArg ) \
itemDef { \
name feederName \
feeder feederArg \
type ITEM_TYPE_LISTBOX \
rect ORIGIN_COLUMN_NAME_X yOffsetArg COLUMN_NAME_WIDTH heightArg RIGHTITEM_ALIGN VERTICAL_ALIGN_TOP \
origin ORIGIN_PLAYERLIST \
elementwidth COLUMN_NAME_WIDTH \
elementheight 18 \
textfont UI_FONT_DEFAULT \
textscale TEXTSIZE_SMALL \
backcolor backColorArg \
forecolor CHOICE_TEXTCOLOR \
outlinecolor HL_COLOR \
selectBorder 0.8 0.95 1 0 \
visible when( visArg ) \
columns 1 6 (PLAYERLIST_WIDTH-COLUMN_NAME_WIDTH) 40 0 \
noscrollbars \
onFocus { \
play "mouse_over"; \
exec "set ui_hint_text @MPUI_DESC_PLAYER_OPTIONS"; \
hide selection_left; \
show selection_right; \
} \
actionsArg \
}
#else // #ifdef XENON
#define PLAYERLIST_PLAYERFEEDER( feederName, feederArg, yOffsetArg, heightArg, backColorArg, actionsArg, visArg ) \
itemDef { \
name feederName \
feeder feederArg \
type ITEM_TYPE_LISTBOX \
rect ORIGIN_COLUMN_NAME_X yOffsetArg COLUMN_NAME_WIDTH heightArg RIGHTITEM_ALIGN VERTICAL_ALIGN_TOP \
origin ORIGIN_PLAYERLIST \
elementwidth COLUMN_NAME_WIDTH \
elementheight 18 \
textfont UI_FONT_DEFAULT \
textscale TEXTSIZE_SMALL \
backcolor backColorArg \
forecolor CHOICE_TEXTCOLOR \
outlinecolor HL_COLOR \
selectBorder 0.8 0.95 1 0 \
visible when( visArg ) \
columns 1 6 (PLAYERLIST_WIDTH-COLUMN_NAME_WIDTH) 40 0 \
noscrollbars \
actionsArg \
onFocus { \
hide selection_left; \
show selection_right; \
} \
}
#endif // #else #ifdef XENON
#define PLAYERLIST_SCOREFEEDER( feederArg, yOffsetArg, heightArg, visArg ) \
itemDef { \
feeder feederArg \
type ITEM_TYPE_LISTBOX \
rect ORIGIN_COLUMN_SCORE_X yOffsetArg COLUMN_SCORE_WIDTH heightArg RIGHTITEM_ALIGN VERTICAL_ALIGN_TOP \
origin ORIGIN_PLAYERLIST \
elementwidth COLUMN_SCORE_WIDTH \
elementheight 18 \
textfont UI_FONT_NORMAL \
textscale TEXTSIZE_SMALL \
forecolor 1 1 1 0.65 \
noscrollbars \
columns 1 -4 COLUMN_SCORE_WIDTH 5 ITEM_ALIGN_RIGHT \
visible when( visArg ) \
decoration \
onFocus { \
hide selection_left; \
show selection_right; \
} \
}
#define PLAYERLIST_TALKFEEDER( feederArg, yOffsetArg, heightArg, visArg ) \
itemDef { \
feeder feederArg \
type ITEM_TYPE_LISTBOX \
rect -16 yOffsetArg 16 heightArg RIGHTITEM_ALIGN VERTICAL_ALIGN_TOP \
origin ORIGIN_PLAYERLIST \
elementwidth 18 \
elementheight 18 \
visible when( visArg ) \
noscrollbars \
decoration \
onFocus { \
hide selection_left; \
show selection_right; \
} \
}
#define PLAYERLIST_RANKFEEDER( feederArg, yOffsetArg, heightArg, visArg ) \
itemDef { \
feeder feederArg \
type ITEM_TYPE_LISTBOX \
rect ORIGIN_COLUMN_RANK_X yOffsetArg 36 heightArg RIGHTITEM_ALIGN VERTICAL_ALIGN_TOP \
origin ORIGIN_PLAYERLIST \
elementwidth 18 \
elementheight 18 \
textfont UI_FONT_DEFAULT \
textscale TEXTSIZE_SMALL \
textstyle ITEM_TEXTSTYLE_SHADOWED \
textaligny 0 \
textalignx 16 \
forecolor 1 1 1 1 \
noscrollbars \
columns 2 0 18 3 ITEM_ALIGN_RIGHT \
0 18 2 ITEM_ALIGN_CENTER \
visible when( visArg ) \
decoration \
onFocus { \
hide selection_left; \
show selection_right; \
} \
}
itemDef
{
type ITEM_TYPE_TEXT
visible 1
rect 0 352 0 0 RIGHTITEM_ALIGN VERTICAL_ALIGN_TOP
origin ORIGIN_PLAYERLIST
text PARTY_LABEL
align ITEM_ALIGN_LEFT
textstyle ITEM_TEXTSTYLE_SHADOWED
textfont UI_FONT_DEFAULT
textscale PARTY_LABEL_SCALE
forecolor PARTY_LABEL_COLOR
visible 1
decoration
}
// UI art
PREPROC_SHADER_DRAW_ALIGNED( -4 12 LIST_BOX_SIZE RIGHTITEM_ALIGN VERTICAL_ALIGN_TOP, ORIGIN_PLAYERLIST, "gradient_center", 0.3 0.3 0.325 0.6, 0, 0, 0 0 0 0 )
#ifdef SPLITSCREEN_PLAYERLIST
PREPROC_SHADER_DRAW_ALIGNED( -24 -4 -20 (326+16) RIGHTITEM_ALIGN VERTICAL_ALIGN_TOP, ORIGIN_PLAYERLIST, "gradient", 1 1 1 0.65, 0, 0, 0 0 0 0 )
PREPROC_SHADER_DRAW_ALIGNED( 274 -4 20 (326+16) RIGHTITEM_ALIGN VERTICAL_ALIGN_TOP, ORIGIN_PLAYERLIST, "gradient", 1 1 1 0.65, 0, 0, 0 0 0 0 )
#else
PREPROC_SHADER_DRAW_ALIGNED( -24 -4 -20 (LIST_BOX_HEIGHT+8) RIGHTITEM_ALIGN VERTICAL_ALIGN_TOP, ORIGIN_PLAYERLIST, "gradient", 1 1 1 0.65, 0, 0, 0 0 0 0 )
PREPROC_SHADER_DRAW_ALIGNED( 274 -4 20 (LIST_BOX_HEIGHT+24) RIGHTITEM_ALIGN VERTICAL_ALIGN_TOP, ORIGIN_PLAYERLIST, "gradient", 1 1 1 0.65, 0, 0, 0 0 0 0 )
#endif
PREPROC_SHADER_DRAW_ALIGNED( -4 -4 278 16 RIGHTITEM_ALIGN VERTICAL_ALIGN_TOP, ORIGIN_PLAYERLIST, "white", PLATING_COLOR, 0, 0, 0 0 0 0 )
PREPROC_SHADER_DRAW_ALIGNED( -4 -4 278 16 RIGHTITEM_ALIGN VERTICAL_ALIGN_TOP, ORIGIN_PLAYERLIST, "line_horizontal", 0.9 0.9 0.95 0.5, 0, 0, 0 0 0 0 )
PREPROC_SHADER_DRAW_ALIGNED( -4 12 278 16 RIGHTITEM_ALIGN VERTICAL_ALIGN_TOP, ORIGIN_PLAYERLIST, "gradient_top", 1 1 1 0.2, 0, 0, 0 0 0 0 )
#ifdef SPLITSCREEN_PLAYERLIST
PREPROC_SHADER_DRAW_ALIGNED( -4 (LIST_BOX_HEIGHT+12) 278 16 RIGHTITEM_ALIGN VERTICAL_ALIGN_TOP, ORIGIN_PLAYERLIST, "white", PLATING_COLOR, 0, 0, 0 0 0 0 )
PREPROC_SHADER_DRAW_ALIGNED( -4 (LIST_BOX_HEIGHT+12) 278 16 RIGHTITEM_ALIGN VERTICAL_ALIGN_TOP, ORIGIN_PLAYERLIST, "line_horizontal", 0.9 0.9 0.95 0.5, 0, 0, 0 0 0 0 )
#else
PREPROC_SHADER_DRAW_ALIGNED( -4 (LIST_BOX_HEIGHT+12) 278 8 RIGHTITEM_ALIGN VERTICAL_ALIGN_TOP, ORIGIN_PLAYERLIST, "white", PLATING_COLOR, 0, 0, 0 0 0 0 )
PREPROC_SHADER_DRAW_ALIGNED( -4 (LIST_BOX_HEIGHT+12) 278 8 RIGHTITEM_ALIGN VERTICAL_ALIGN_TOP, ORIGIN_PLAYERLIST, "line_horizontal", 0.9 0.9 0.95 0.5, 0, 0, 0 0 0 0 )
#endif
PREPROC_SHADER_DRAW_ALIGNED( -4 (LIST_BOX_HEIGHT-4) 278 16 RIGHTITEM_ALIGN VERTICAL_ALIGN_TOP, ORIGIN_PLAYERLIST, "gradient_bottom", 1 1 1 0.2, 0, 0, 0 0 0 0 )
// PREPROC_SHADER_DRAW_ALIGNED( ORIGIN_PLAYERLIST 274 400 RIGHTITEM_ALIGN VERTICAL_ALIGN_TOP, -4 16, "gradient_center", 0.3 0.3 0.3 0.65, 0, 0, 0 0 0 0 )
// PREPROC_SHADER_DRAW_ALIGNED( ORIGIN_PLAYERLIST -16 400 RIGHTITEM_ALIGN VERTICAL_ALIGN_TOP, -20 16, "gradient", 1 1 1 0.5, 0, 0, 0 0 0 0 )
// PREPROC_SHADER_DRAW_ALIGNED( ORIGIN_PLAYERLIST 16 400 RIGHTITEM_ALIGN VERTICAL_ALIGN_TOP, 290 16, "gradient", 1 1 1 0.5, 0, 0, 0 0 0 0 )
//PREPROC_SHADER_DRAW_ALIGNED( ORIGIN_PLAYERLIST 80 20 RIGHTITEM_ALIGN VERTICAL_ALIGN_TOP, 0 0, "ui_perforation", 1 1 1 1, 0, 2, 1 1 1 1 )
//PREPROC_SHADER_DRAW_ALIGNED( ORIGIN_PLAYERLIST -80 20 RIGHTITEM_ALIGN VERTICAL_ALIGN_TOP, 0 0, "ui_perforation", 1 1 1 1, 0, 2, 1 1 1 1 )
#ifndef SPLITSCREEN_PLAYERLIST
itemDef
{
type ITEM_TYPE_TEXT
visible 1
rect ORIGIN_COLUMN_RANK_X 0 0 0 RIGHTITEM_ALIGN VERTICAL_ALIGN_TOP
origin ORIGIN_PLAYERLIST
text "@MPUI_RANK"
align ITEM_ALIGN_LEFT
textstyle ITEM_TEXTSTYLE_SHADOWED
textfont UI_FONT_DEFAULT
textscale TEXTSIZE_SMALL
textaligny 12
forecolor COLUMN_HEADER_COLOR
visible 1
decoration
}
itemDef
{
type ITEM_TYPE_TEXT
rect ORIGIN_COLUMN_NAME_X 0 0 0 RIGHTITEM_ALIGN VERTICAL_ALIGN_TOP
origin ORIGIN_PLAYERLIST
text "@MPUI_NAME"
align ITEM_ALIGN_LEFT
textstyle ITEM_TEXTSTYLE_SHADOWED
textfont UI_FONT_DEFAULT
textscale TEXTSIZE_SMALL
textalignx 6
textaligny 12
forecolor COLUMN_HEADER_COLOR
visible 1
decoration
}
itemDef
{
type ITEM_TYPE_TEXT
rect ORIGIN_COLUMN_SCORE_X 0 30 0 RIGHTITEM_ALIGN VERTICAL_ALIGN_TOP
origin ORIGIN_PLAYERLIST
text "@MPUI_SCORE"
align ITEM_ALIGN_RIGHT
textstyle ITEM_TEXTSTYLE_SHADOWED
textfont UI_FONT_DEFAULT
textscale TEXTSIZE_SMALL
textaligny 12
forecolor COLUMN_HEADER_COLOR
visible when( PLAYERLIST_SCOREVIS )
decoration
}
#else
itemDef
{
type ITEM_TYPE_TEXT
rect ORIGIN_COLUMN_NAME_X 0 0 0 RIGHTITEM_ALIGN VERTICAL_ALIGN_TOP
origin ORIGIN_PLAYERLIST
text "@MPUI_NAME"
align ITEM_ALIGN_LEFT
textstyle ITEM_TEXTSTYLE_SHADOWED
textfont UI_FONT_DEFAULT
textscale TEXTSIZE_SMALL
textalignx -20//6
textaligny 12
forecolor COLUMN_HEADER_COLOR
visible 1
decoration
}
itemDef
{
type ITEM_TYPE_TEXT
rect ORIGIN_COLUMN_SCORE_X 0 30 0 RIGHTITEM_ALIGN VERTICAL_ALIGN_TOP
origin ORIGIN_PLAYERLIST
text "@MPUI_SCORE"
align ITEM_ALIGN_RIGHT
textstyle ITEM_TEXTSTYLE_SHADOWED
textfont UI_FONT_DEFAULT
textscale TEXTSIZE_SMALL
textalignx -26
textaligny 12
forecolor COLUMN_HEADER_COLOR
visible when( PLAYERLIST_SCOREVIS )
decoration
}
#endif
#ifndef SPLITSCREEN_PLAYERLIST
#define PLAYERLIST_PARTYVIS ((!dvarbool( party_timerVisible ) || !dvarbool( party_teambased ) || !dvarbool( party_autoteams )) && !InLobby())
#define PLAYERLIST_MEMBERVIS ((!dvarbool( party_timerVisible ) || !dvarbool( party_teambased ) || !dvarbool( party_autoteams )) && InLobby())
#define PLAYERLIST_TEAMSVIS (dvarbool( party_timerVisible ) && dvarbool( party_teambased ) && dvarbool( party_autoteams ))
// && (tableLookup( "mp/mapsTable.csv", 0, dvarString( "ui_mapname" ), 1 ) == setting) && player( teamname ) == "TEAM_ALLIES" ); \
PLAYERLIST_PLAYERFEEDER( "partyList", FEEDER_PARTY_MEMBERS, 14, 324, 0.5 0.5 0.5 0, PLAYERLIST_SELECTED_ACTIONS, PLAYERLIST_PARTYVIS )
PLAYERLIST_TALKFEEDER( FEEDER_PARTY_MEMBERS_TALK, 14, 324, PLAYERLIST_PARTYVIS )
PLAYERLIST_RANKFEEDER( FEEDER_PARTY_MEMBERS_RANK, 14, 324, PLAYERLIST_PARTYVIS )
PLAYERLIST_SCOREFEEDER( FEEDER_LOBBY_MEMBERS_STAT, 14, 324, PLAYERLIST_SCOREVIS && PLAYERLIST_MEMBERVIS )
PLAYERLIST_PLAYERFEEDER( "lobbyList", FEEDER_LOBBY_MEMBERS, 14, 324, 0.5 0.5 0.5 0, PLAYERLIST_SELECTED_ACTIONS, PLAYERLIST_MEMBERVIS )
PLAYERLIST_TALKFEEDER( FEEDER_LOBBY_MEMBERS_TALK, 14, 324, PLAYERLIST_MEMBERVIS )
PLAYERLIST_RANKFEEDER( FEEDER_LOBBY_MEMBERS_RANK, 14, 324, PLAYERLIST_MEMBERVIS )
PLAYERLIST_SCOREFEEDER( FEEDER_MYTEAM_MEMBERS_STAT, 14, 162, PLAYERLIST_SCOREVIS && PLAYERLIST_TEAMSVIS )
PLAYERLIST_PLAYERFEEDER( "myMembersList", FEEDER_MYTEAM_MEMBERS, 14, 162, COLOR_USMC 0.5, PLAYERLIST_SELECTED_ACTIONS, PLAYERLIST_TEAMSVIS && ((tableLookup( "mp/mapsTable.csv", 0, dvarString( "ui_mapname" ), 1 ) == "desert") && player( teamname ) == "TEAM_ALLIES") )
PLAYERLIST_PLAYERFEEDER( "myMembersList", FEEDER_MYTEAM_MEMBERS, 14, 162, COLOR_SAS 0.5, PLAYERLIST_SELECTED_ACTIONS, PLAYERLIST_TEAMSVIS && ((tableLookup( "mp/mapsTable.csv", 0, dvarString( "ui_mapname" ), 1 ) != "desert") && player( teamname ) == "TEAM_ALLIES") )
PLAYERLIST_PLAYERFEEDER( "myMembersList", FEEDER_MYTEAM_MEMBERS, 14, 162, COLOR_ARAB 0.5, PLAYERLIST_SELECTED_ACTIONS, PLAYERLIST_TEAMSVIS && ((tableLookup( "mp/mapsTable.csv", 0, dvarString( "ui_mapname" ), 1 ) == "desert") && player( teamname ) == "TEAM_AXIS") )
PLAYERLIST_PLAYERFEEDER( "myMembersList", FEEDER_MYTEAM_MEMBERS, 14, 162, COLOR_USSR 0.5, PLAYERLIST_SELECTED_ACTIONS, PLAYERLIST_TEAMSVIS && ((tableLookup( "mp/mapsTable.csv", 0, dvarString( "ui_mapname" ), 1 ) != "desert") && player( teamname ) == "TEAM_AXIS") )
PLAYERLIST_TALKFEEDER( FEEDER_MYTEAM_MEMBERS_TALK, 14, 162, PLAYERLIST_TEAMSVIS )
PLAYERLIST_RANKFEEDER( FEEDER_MYTEAM_MEMBERS_RANK, 14, 162, PLAYERLIST_TEAMSVIS )
PLAYERLIST_SCOREFEEDER( FEEDER_ENEMY_MEMBERS_STAT, (14 + 0 + 162), 162, PLAYERLIST_SCOREVIS && PLAYERLIST_TEAMSVIS )
PLAYERLIST_PLAYERFEEDER( "enemyMembersList", FEEDER_ENEMY_MEMBERS, (14 + 0 + 162), 162, COLOR_ARAB 0.5, PLAYERLIST_SELECTED_ACTIONS, PLAYERLIST_TEAMSVIS && ((tableLookup( "mp/mapsTable.csv", 0, dvarString( "ui_mapname" ), 1 ) == "desert") && player( teamname ) == "TEAM_ALLIES") )
PLAYERLIST_PLAYERFEEDER( "enemyMembersList", FEEDER_ENEMY_MEMBERS, (14 + 0 + 162), 162, COLOR_USSR 0.5, PLAYERLIST_SELECTED_ACTIONS, PLAYERLIST_TEAMSVIS && ((tableLookup( "mp/mapsTable.csv", 0, dvarString( "ui_mapname" ), 1 ) != "desert") && player( teamname ) == "TEAM_ALLIES") )
PLAYERLIST_PLAYERFEEDER( "enemyMembersList", FEEDER_ENEMY_MEMBERS, (14 + 0 + 162), 162, COLOR_USMC 0.5, PLAYERLIST_SELECTED_ACTIONS, PLAYERLIST_TEAMSVIS && ((tableLookup( "mp/mapsTable.csv", 0, dvarString( "ui_mapname" ), 1 ) == "desert") && player( teamname ) == "TEAM_AXIS") )
PLAYERLIST_PLAYERFEEDER( "enemyMembersList", FEEDER_ENEMY_MEMBERS, (14 + 0 + 162), 162, COLOR_SAS 0.5, PLAYERLIST_SELECTED_ACTIONS, PLAYERLIST_TEAMSVIS && ((tableLookup( "mp/mapsTable.csv", 0, dvarString( "ui_mapname" ), 1 ) != "desert") && player( teamname ) == "TEAM_AXIS") )
PLAYERLIST_TALKFEEDER( FEEDER_ENEMY_MEMBERS_TALK, (14 + 0 + 162), 162, PLAYERLIST_TEAMSVIS )
PLAYERLIST_RANKFEEDER( FEEDER_ENEMY_MEMBERS_RANK, (14 + 0 + 162), 162, PLAYERLIST_TEAMSVIS )
// && (tableLookup( "mp/mapsTable.csv", 0, dvarString( "ui_mapname" ), 1 ) == setting) && player( teamname ) == "TEAM_ALLIES" ); \
#else
#undef ORIGIN_COLUMN_NAME_X
#define ORIGIN_COLUMN_NAME_X 6
PLAYERLIST_PLAYERFEEDER( "splitscreen_playerlist", FEEDER_SPLITSCREENPLAYERS, 14, 324, 0.5 0.5 0.5 0, decoration, 1 )
#endif
// private party host icon
#ifdef SHOW_PRIVATE_PARTY_HOST
PREPROC_SHADER_DRAW_ALIGNED( 252 17 18 18 RIGHTITEM_ALIGN VERTICAL_ALIGN_TOP, ORIGIN_PLAYERLIST, "ui_host", 0.825 0.825 0.825 0.7, 0, 0, 0 0 0 0 )
#endif
/*
#define TEAM_LIST( setting, alliesColor, axisColor ) \
itemDef \
{ \
type ITEM_TYPE_LISTBOX \
feeder FEEDER_MYTEAM_MEMBERS \
rect 362 MEMBER_LIST_Y 240 MEMBER_LIST_HEIGHT2 HORIZONTAL_ALIGN_DEFAULT VERTICAL_ALIGN_DEFAULT \
origin 0 -2 \
elementwidth 208 \
elementheight ELEMENT_HEIGHT \
textfont UI_FONT_NORMAL \
textscale TEXTSIZE_SMALL \
forecolor 1 1 1 0.65 \
outlinecolor 0.3 0.35 0.55 0.25 \
backcolor alliesColor 0.5 \
visible when ( dvarbool( party_timerVisible ) && dvarbool( party_teambased ) && dvarbool( party_autoteams ) && (tableLookup( "mp/mapsTable.csv", 0, dvarString( "ui_mapname" ), 1 ) == setting) && player( teamname ) == "TEAM_ALLIES" ); \
columns 1 50 170 40 0\
noscrollbars \
doubleClick \
{ \
open player_popup; \
} \
} \
itemDef \
{ \
type ITEM_TYPE_LISTBOX \
feeder FEEDER_MYTEAM_MEMBERS \
rect 362 MEMBER_LIST_Y 240 MEMBER_LIST_HEIGHT2 HORIZONTAL_ALIGN_DEFAULT VERTICAL_ALIGN_DEFAULT \
origin 0 -2 \
elementwidth 208 \
elementheight ELEMENT_HEIGHT \
textfont UI_FONT_NORMAL \
textscale TEXTSIZE_SMALL \
textaligny 0 \
forecolor 1 1 1 0.65 \
outlinecolor 0.3 0.35 0.55 0.25 \
backcolor axisColor 0.5 \
visible when ( dvarbool( party_timerVisible ) && dvarbool( party_teambased ) && dvarbool( party_autoteams ) && (tableLookup( "mp/mapsTable.csv", 0, dvarString( "ui_mapname" ), 1 ) == setting) && player( teamname ) == "TEAM_AXIS" ); \
columns 1 50 170 40 0\
noscrollbars \
doubleClick \
{ \
open player_popup; \
} \
}
#define OTHERTEAM_LIST( setting, alliesColor, axisColor ) \
itemDef \
{ \
type ITEM_TYPE_LISTBOX \
feeder FEEDER_ENEMY_MEMBERS \
rect 362 MEMBER_LIST_Y2 240 MEMBER_LIST_HEIGHT2 HORIZONTAL_ALIGN_DEFAULT VERTICAL_ALIGN_DEFAULT \
elementwidth 208 \
elementheight ELEMENT_HEIGHT \
textfont UI_FONT_NORMAL \
textscale TEXTSIZE_SMALL \
textaligny 0 \
forecolor 1 1 1 0.65 \
outlinecolor 0.3 0.35 0.55 0.25 \
backcolor axisColor 0.5 \
visible when ( dvarbool( party_timerVisible ) && dvarbool( party_teambased ) && dvarbool( party_autoteams ) && (tableLookup( "mp/mapsTable.csv", 0, dvarString( "ui_mapname" ), 1 ) == setting) && player( teamname ) == "TEAM_ALLIES" ); \
columns 1 50 170 40 0 \
noscrollbars \
doubleClick \
{ \
open player_popup; \
} \
} \
itemDef \
{ \
type ITEM_TYPE_LISTBOX \
feeder FEEDER_ENEMY_MEMBERS \
rect 362 MEMBER_LIST_Y2 240 MEMBER_LIST_HEIGHT2 HORIZONTAL_ALIGN_DEFAULT VERTICAL_ALIGN_DEFAULT \
elementwidth 208 \
elementheight ELEMENT_HEIGHT \
textfont UI_FONT_NORMAL \
textscale TEXTSIZE_SMALL \
forecolor 1 1 1 0.65 \
outlinecolor 0.3 0.35 0.55 0.25 \
backcolor alliesColor 0.5 \
visible when ( dvarbool( party_timerVisible ) && dvarbool( party_teambased ) && dvarbool( party_autoteams ) && (tableLookup( "mp/mapsTable.csv", 0, dvarString( "ui_mapname" ), 1 ) == setting) && player( teamname ) == "TEAM_AXIS" ); \
columns 1 50 170 40 0 \
noscrollbars \
doubleClick \
{ \
open player_popup; \
} \
}
*/
/*
TEAM_LIST( "desert", COLOR_USMC, COLOR_ARAB )
TEAM_LIST( "woodland", COLOR_SAS, COLOR_USSR)
TEAM_LIST( "urban", COLOR_SAS, COLOR_USSR )
OTHERTEAM_LIST( "desert", COLOR_USMC, COLOR_ARAB )
OTHERTEAM_LIST( "woodland", COLOR_SAS, COLOR_USSR)
OTHERTEAM_LIST( "urban", COLOR_SAS, COLOR_USSR )
*/