62 lines
No EOL
1.3 KiB
SourcePawn
62 lines
No EOL
1.3 KiB
SourcePawn
#undef FOG_SCROLL_TIME
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#define FOG_SCROLL_TIME 60000 //30000
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itemDef
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{
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style WINDOW_STYLE_SHADER
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rect FULLSCREEN_WIDE
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background "animbg_blur_back"
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visible when( dvarString( fs_game ) == "" );
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decoration
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}
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itemDef
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{
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style WINDOW_STYLE_SHADER
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rect -107 0 1708 480
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exp rect X((-107) - ((float(milliseconds() % FOG_SCROLL_TIME) / FOG_SCROLL_TIME) * (854)))
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background "animbg_blur_fogscroll"
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visible when( dvarString( fs_game ) == "" );
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decoration
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}
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itemDef
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{
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style WINDOW_STYLE_SHADER
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rect FULLSCREEN_WIDE
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background "animbg_blur_front"
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visible when( dvarString( fs_game ) == "" );
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decoration
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}
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itemDef
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{
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style WINDOW_STYLE_SHADER
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rect FULLSCREEN_WIDE
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background "animbg_blur_back"
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forecolor 0.8 0.8 1 1
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visible when( dvarString( fs_game ) != "" );
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decoration
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}
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itemDef
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{
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style WINDOW_STYLE_SHADER
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rect -107 0 1708 480
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exp rect X((-107) - ((float(milliseconds() % FOG_SCROLL_TIME) / FOG_SCROLL_TIME) * (854)))
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background "animbg_blur_fogscroll"
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forecolor 0.8 0.8 1 1
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visible when( dvarString( fs_game ) != "" );
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decoration
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}
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itemDef
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{
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style WINDOW_STYLE_SHADER
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rect FULLSCREEN_WIDE
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background "animbg_blur_front"
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forecolor 0.8 0.8 1 1
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visible when( dvarString( fs_game ) != "" );
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decoration
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} |