cod4-sdk/raw/techniques/vertcol_mul_fog.tech
2008-01-19 00:00:00 +00:00

34 lines
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Text

{
stateMap "default";
vertexShader 1.1 "mul.hlsl"
{
}
pixelShader 1.1 "mul.hlsl"
{
colorMapSampler = material.colorMap;
}
vertex.position = code.position;
vertex.color[0] = code.color;
vertex.texcoord[0] = code.texcoord[0];
}
{
stateMap "multiply_fog";
vertexShader 1.1 "mul_fog.hlsl"
{
}
pixelShader 1.1 "mul_fog.hlsl"
{
colorMapSampler = material.colorMap;
}
vertex.position = code.position;
vertex.color[0] = code.color;
vertex.texcoord[0] = code.texcoord[0];
}