cod4-sdk/raw/phys_collmaps/vehicle_cobra_helicopter_d_piece03_low.map
2008-01-19 00:00:00 +00:00

30 lines
1.3 KiB
Text

iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"classname" "worldspawn"
// brush 0
{
physics_box
{
1.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 1.000000 8.000000 -0.250000 -6.000000 74.000000 10.750000 17.500000
}
}
// brush 1
{
( -49.5 -5 -8.5 ) ( -85 -5 -43 ) ( -85 -55 -43 ) aa_default 46.271282 64 27.188751 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -123.5 -55 38.5 ) ( -123.5 -5 38.5 ) ( -87.5 -5 72.5 ) aa_default 46.270142 64 -23.936558 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -124 -3.5 38.5 ) ( -88.5 -3.5 72.5 ) ( -34 -3.5 16 ) aa_default 64 64 74.921417 -42.049259 43.699966 0 lightmap_gray 16384 16384 0 0 0 0
( -94.5 -55 69 ) ( -94.5 -5 69 ) ( -40.5 -5 12.5 ) aa_default 64 46.271339 0 -21.019415 0 0 lightmap_gray 16384 16384 0 0 0 0
( -91 3 75.5 ) ( -127 3 41.5 ) ( -72.5 3 -15.5 ) aa_default 64 64 74.921394 -42.049252 43.699966 0 lightmap_gray 16384 16384 0 0 0 0
( -122.5 -5 46.5 ) ( -122.5 -55 46.5 ) ( -68 -55 -10.5 ) aa_default 64 46.271324 0 13.180122 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 2
{
physics_box
{
1.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 1.000000 21.750000 -30.000000 -8.500000 15.250000 25.000000 2.500000
}
}
}