cod4-sdk/raw/phys_collmaps/projectile_javelin_missile.map
2008-01-19 00:00:00 +00:00

16 lines
755 B
Text

iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 85.5 1.5 -2 ) ( 43 1.5 -2 ) ( 43 -2 -2 ) aa_default 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 43 -2 1.5 ) ( 43 1.5 1.5 ) ( 85.5 1.5 1.5 ) aa_default 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 43 -2 1.5 ) ( 85.5 -2 1.5 ) ( 85.5 -2 -2 ) aa_default 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 85.5 -2 1.5 ) ( 85.5 1.5 1.5 ) ( 85.5 1.5 -2 ) aa_default 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 85.5 1.5 1.5 ) ( 43 1.5 1.5 ) ( 43 1.5 -2 ) aa_default 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 43 1.5 1.5 ) ( 43 -2 1.5 ) ( 43 -2 -2 ) aa_default 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}