cod4-sdk/raw/maps/mp/mp_pipeline.gsc
2008-01-19 00:00:00 +00:00

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710 B
Text

main()
{
maps\mp\mp_pipeline_fx::main();
maps\createart\mp_pipeline_art::main();
maps\mp\_load::main();
maps\mp\_compass::setupMiniMap("compass_map_mp_pipeline");
//setExpFog(700, 1500, 0.5, 0.5, 0.5, 0);
ambientPlay("ambient_pipeline");
//VisionSetNaked( "mp_pipeline" );
game["allies"] = "sas";
game["axis"] = "russian";
game["attackers"] = "allies";
game["defenders"] = "axis";
game["allies_soldiertype"] = "woodland";
game["axis_soldiertype"] = "woodland";
setdvar( "r_specularcolorscale", "1" );
setdvar("r_glowbloomintensity0",".1");
setdvar("r_glowbloomintensity1",".1");
setdvar("r_glowskybleedintensity0",".1");
setdvar("compassmaxrange","2200");
}