cod4-sdk/raw/maps/coup_fx.gsc
2008-01-19 00:00:00 +00:00

164 lines
No EOL
12 KiB
Text

main()
{
level._effect["firelp_med_pm"] = loadfx ("fire/firelp_med_pm");
level._effect["firelp_small_pm"] = loadfx ("fire/firelp_small_pm");
level._effect["firelp_small_pm_a"] = loadfx ("fire/firelp_small_pm_a");
level._effect["dust_wind_slow"] = loadfx ("dust/dust_wind_slow_yel_loop");
level._effect["dust_wind_spiral"] = loadfx ("dust/dust_spiral_runner");
level._effect["hawk"] = loadfx ("weather/hawk");
level._effect["birds_takeoff"] = loadfx ("misc/birds_takeoff_coup");
level._effect["bird_seagull_flock_large"] = loadfx ("misc/bird_seagull_flock_large");
level._effect["wavebreak_runner"] = loadfx ("misc/wavebreak_runner");
level._effect["execution_muzzleflash"] = loadfx ("muzzleflashes/execution_flash_view");
level._effect["execution_shell_eject"] = loadfx ("shellejects/execution_pistol");
level._effect["ak47_muzzleflash"] = loadfx ("muzzleflashes/ak47_flash_wv");
level._effect["ak47_shelleject"] = loadfx ("muzzleflashes/ak47_flash_wv");
level._effect["car_interior"] = loadfx ("misc/coup_car_interior");
//footstep fx
animscripts\utility::setFootstepEffect ("asphalt", loadfx ("impacts/footstep_dust"));
animscripts\utility::setFootstepEffect ("brick", loadfx ("impacts/footstep_dust"));
animscripts\utility::setFootstepEffect ("carpet", loadfx ("impacts/footstep_dust"));
animscripts\utility::setFootstepEffect ("cloth", loadfx ("impacts/footstep_dust"));
animscripts\utility::setFootstepEffect ("concrete", loadfx ("impacts/footstep_dust"));
animscripts\utility::setFootstepEffect ("dirt", loadfx ("impacts/footstep_dust"));
animscripts\utility::setFootstepEffect ("foliage", loadfx ("impacts/footstep_dust"));
animscripts\utility::setFootstepEffect ("grass", loadfx ("impacts/footstep_dust"));
animscripts\utility::setFootstepEffect ("metal", loadfx ("impacts/footstep_dust"));
animscripts\utility::setFootstepEffect ("mud", loadfx ("impacts/footstep_mud"));
animscripts\utility::setFootstepEffect ("rock", loadfx ("impacts/footstep_dust"));
animscripts\utility::setFootstepEffect ("sand", loadfx ("impacts/footstep_dust"));
animscripts\utility::setFootstepEffect ("water", loadfx ("impacts/footstep_water"));
animscripts\utility::setFootstepEffect ("wood", loadfx ("impacts/footstep_dust"));
treadfx_override();
maps\createfx\coup_fx::main();
}
treadfx_override()
{
maps\_treadfx::setvehiclefx( "bmp", "brick" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "bmp", "bark" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "bmp", "carpet" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "bmp", "cloth" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "bmp", "concrete" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "bmp", "dirt" ,"treadfx/tread_dust_coup" );
maps\_treadfx::setvehiclefx( "bmp", "flesh" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "bmp", "foliage" ,"treadfx/tread_dust_coup" );
maps\_treadfx::setvehiclefx( "bmp", "glass" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "bmp", "grass" ,"treadfx/tread_dust_coup" );
maps\_treadfx::setvehiclefx( "bmp", "gravel" ,"treadfx/tread_dust_coup" );
maps\_treadfx::setvehiclefx( "bmp", "ice" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "bmp", "metal" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "bmp", "mud" ,"treadfx/tread_dust_coup" );
maps\_treadfx::setvehiclefx( "bmp", "paper" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "bmp", "plaster" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "bmp", "rock" ,"treadfx/tread_dust_coup" );
maps\_treadfx::setvehiclefx( "bmp", "sand" ,"treadfx/tread_dust_coup" );
maps\_treadfx::setvehiclefx( "bmp", "snow" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "bmp", "water" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "bmp", "wood" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "bmp", "asphalt" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "bmp", "ceramic" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "bmp", "plastic" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "bmp", "rubber" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "bmp", "cushion" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "bmp", "fruit" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "bmp", "painted metal" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "bmp", "default" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "bmp", "none" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "luxurysedan", "brick" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "luxurysedan", "bark" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "luxurysedan", "carpet" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "luxurysedan", "cloth" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "luxurysedan", "concrete" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "luxurysedan", "dirt" ,"treadfx/tread_dust_coup" );
maps\_treadfx::setvehiclefx( "luxurysedan", "flesh" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "luxurysedan", "foliage" ,"treadfx/tread_dust_coup" );
maps\_treadfx::setvehiclefx( "luxurysedan", "glass" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "luxurysedan", "grass" ,"treadfx/tread_dust_coup" );
maps\_treadfx::setvehiclefx( "luxurysedan", "gravel" ,"treadfx/tread_dust_coup" );
maps\_treadfx::setvehiclefx( "luxurysedan", "ice" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "luxurysedan", "metal" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "luxurysedan", "mud" ,"treadfx/tread_dust_coup" );
maps\_treadfx::setvehiclefx( "luxurysedan", "paper" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "luxurysedan", "plaster" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "luxurysedan", "rock" ,"treadfx/tread_dust_coup" );
maps\_treadfx::setvehiclefx( "luxurysedan", "sand" ,"treadfx/tread_dust_coup" );
maps\_treadfx::setvehiclefx( "luxurysedan", "snow" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "luxurysedan", "water" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "luxurysedan", "wood" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "luxurysedan", "asphalt" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "luxurysedan", "ceramic" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "luxurysedan", "plastic" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "luxurysedan", "rubber" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "luxurysedan", "cushion" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "luxurysedan", "fruit" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "luxurysedan", "painted metal" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "luxurysedan", "default" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "luxurysedan", "none" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "bm21_troops", "brick" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "bm21_troops", "bark" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "bm21_troops", "carpet" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "bm21_troops", "cloth" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "bm21_troops", "concrete" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "bm21_troops", "dirt" ,"treadfx/tread_dust_coup" );
maps\_treadfx::setvehiclefx( "bm21_troops", "flesh" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "bm21_troops", "foliage" ,"treadfx/tread_dust_coup" );
maps\_treadfx::setvehiclefx( "bm21_troops", "glass" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "bm21_troops", "grass" ,"treadfx/tread_dust_coup" );
maps\_treadfx::setvehiclefx( "bm21_troops", "gravel" ,"treadfx/tread_dust_coup" );
maps\_treadfx::setvehiclefx( "bm21_troops", "ice" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "bm21_troops", "metal" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "bm21_troops", "mud" ,"treadfx/tread_dust_coup" );
maps\_treadfx::setvehiclefx( "bm21_troops", "paper" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "bm21_troops", "plaster" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "bm21_troops", "rock" ,"treadfx/tread_dust_coup" );
maps\_treadfx::setvehiclefx( "bm21_troops", "sand" ,"treadfx/tread_dust_coup" );
maps\_treadfx::setvehiclefx( "bm21_troops", "snow" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "bm21_troops", "water" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "bm21_troops", "wood" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "bm21_troops", "asphalt" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "bm21_troops", "ceramic" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "bm21_troops", "plastic" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "bm21_troops", "rubber" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "bm21_troops", "cushion" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "bm21_troops", "fruit" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "bm21_troops", "painted metal" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "bm21_troops", "default" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "bm21_troops", "none" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "80s_sedan1", "brick" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "80s_sedan1", "bark" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "80s_sedan1", "carpet" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "80s_sedan1", "cloth" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "80s_sedan1", "concrete" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "80s_sedan1", "dirt" ,"treadfx/tread_dust_coup" );
maps\_treadfx::setvehiclefx( "80s_sedan1", "flesh" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "80s_sedan1", "foliage" ,"treadfx/tread_dust_coup" );
maps\_treadfx::setvehiclefx( "80s_sedan1", "glass" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "80s_sedan1", "grass" ,"treadfx/tread_dust_coup" );
maps\_treadfx::setvehiclefx( "80s_sedan1", "gravel" ,"treadfx/tread_dust_coup" );
maps\_treadfx::setvehiclefx( "80s_sedan1", "ice" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "80s_sedan1", "metal" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "80s_sedan1", "mud" ,"treadfx/tread_dust_coup" );
maps\_treadfx::setvehiclefx( "80s_sedan1", "paper" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "80s_sedan1", "plaster" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "80s_sedan1", "rock" ,"treadfx/tread_dust_coup" );
maps\_treadfx::setvehiclefx( "80s_sedan1", "sand" ,"treadfx/tread_dust_coup" );
maps\_treadfx::setvehiclefx( "80s_sedan1", "snow" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "80s_sedan1", "water" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "80s_sedan1", "wood" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "80s_sedan1", "asphalt" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "80s_sedan1", "ceramic" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "80s_sedan1", "plastic" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "80s_sedan1", "rubber" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "80s_sedan1", "cushion" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "80s_sedan1", "fruit" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "80s_sedan1", "painted metal" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "80s_sedan1", "default" ,"treadfx/tread_road_coup" );
maps\_treadfx::setvehiclefx( "80s_sedan1", "none" ,"treadfx/tread_road_coup" );
}