cod4-sdk/raw/maps/_80s_sedan1.gsc
2008-01-19 00:00:00 +00:00

55 lines
1.8 KiB
Text

#include maps\_vehicle_aianim;
#include maps\_vehicle;
#using_animtree ("vehicles");
main(model,type)
{
build_template( "80s_sedan1", model, type );
build_localinit( ::init_local );
build_deathmodel( "vehicle_80s_sedan1_brn" , "vehicle_80s_sedan1_brn_destroyed" );
build_deathmodel( "vehicle_80s_sedan1_green" , "vehicle_80s_sedan1_green_destroyed" );
build_deathmodel( "vehicle_80s_sedan1_red" , "vehicle_80s_sedan1_red_destroyed" );
build_deathmodel( "vehicle_80s_sedan1_silv" , "vehicle_80s_sedan1_silv_destroyed" );
build_deathmodel( "vehicle_80s_sedan1_tan" , "vehicle_80s_sedan1_tan_destroyed" );
build_deathmodel( "vehicle_80s_sedan1_yel" , "vehicle_80s_sedan1_yel_destroyed" );
// vehicle_80s_sedan1_brn_destructible
build_destructible( "vehicle_80s_sedan1_brn_destructible" , "vehicle_80s_sedan1_brn" );
build_destructible( "vehicle_80s_sedan1_green_destructible" , "vehicle_80s_sedan1_green" );
build_destructible( "vehicle_80s_sedan1_red_destructible" , "vehicle_80s_sedan1_red" );
build_destructible( "vehicle_80s_sedan1_silv_destructible" , "vehicle_80s_sedan1_silv" );
build_destructible( "vehicle_80s_sedan1_tan_destructible" , "vehicle_80s_sedan1_tan" );
build_destructible( "vehicle_80s_sedan1_yel_destructible" , "vehicle_80s_sedan1_yel" );
build_drive( %technical_driving_idle_forward, %technical_driving_idle_backward, 10 );
build_treadfx();
build_life ( 999, 500, 1500 );
build_team( "allies");
build_aianims( ::setanims , ::set_vehicle_anims );
}
init_local()
{
}
set_vehicle_anims(positions)
{
return positions;
}
#using_animtree ("generic_human");
setanims()
{
positions = [];
for( i=0;i<1;i++ )
positions[ i ] = spawnstruct();
positions[ 0 ].sittag = "tag_driver";
positions[ 0 ].idle= %luxurysedan_driver_idle;
return positions;
}