cod4-sdk/map_source/prefabs/zipline/wood_plank_04.map
2008-01-19 00:00:00 +00:00

28 lines
1.3 KiB
Text

iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"contrastGain" "0.15"
"diffusefraction" "0.45"
"_color" "0.90 0.90 1"
"sunlight" "1"
"sundirection" "-35 200 0"
"sundiffusecolor" "1 1 1"
"suncolor" "1 1 1"
"ambient" ".10"
"classname" "worldspawn"
// brush 0
{
contents detail;
( 52 12 2 ) ( -20 12 2 ) ( -20 -12 2 ) ch_woodwall01 128 128 8 0 90 0 lightmap_gray 16384 16384 0 0 0 0
( -12 -12 4 ) ( -12 12 4 ) ( 60 12 4 ) ch_woodwall01 128 128 8 0 90 0 lightmap_gray 16384 16384 0 0 0 0
( -20 -8 156 ) ( 52 -8 156 ) ( 52 -8 -4 ) ch_woodwall01 128 128 8 0 90 0 lightmap_gray 16384 16384 0 0 0 0
( 40 -12 156 ) ( 40 12 156 ) ( 40 12 -4 ) ch_woodwall01 128 128 8 0 90 0 lightmap_gray 16384 16384 0 0 0 0
( 52 8 156 ) ( -20 8 156 ) ( -20 8 -4 ) ch_woodwall01 128 128 8 0 90 0 lightmap_gray 16384 16384 0 0 0 0
( -44 12 148 ) ( -44 -12 148 ) ( -44 -12 -12 ) ch_woodwall01 128 128 8 0 90 0 lightmap_gray 16384 16384 0 0 0 0
( 27 8 4 ) ( 41 5 4 ) ( 27 8 36 ) ch_woodwall01 128 128 8 0 90 0 lightmap_gray 16384 16384 0 0 0 0
( 42 -4 4 ) ( -7 -11 4 ) ( 42 -4 36 ) ch_woodwall01 128 128 8 0 90 0 lightmap_gray 16384 16384 0 0 0 0
( -48 5 4 ) ( -40 9 4 ) ( -40 9 36 ) ch_woodwall01 128 128 8 0 90 0 lightmap_gray 16384 16384 0 0 0 0
}
}