cod4-sdk/map_source/prefabs/MP/war_heli_obj.map
2008-01-19 00:00:00 +00:00

107 lines
4.3 KiB
Text

iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"ambient" ".5"
"sunlight" "2"
"sundirection" "-45 95 0"
"suncolor" "1.000000 1.000000 0.882353"
"classname" "worldspawn"
"sundiffusecolor" "0.909804 0.952941 1.000000"
"_color" "1 1 1"
}
// entity 1
{
"spawnflags" "4"
"script_gameobjectname" "hardpoint"
"target" "auto2"
"targetname" "auto1"
"modelscale" ".7"
"origin" "-29.0 7.0 33.0"
"model" "prop_flag_neutral"
"classname" "script_model"
}
// entity 2
{
"script_gameobjectname" "hardpoint"
"target" "auto1"
"targetname" "heli_obj"
"classname" "trigger_multiple"
// brush 0
{
( 96 16 0 ) ( -64 16 0 ) ( -64 -72 0 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -64 -72 104 ) ( -64 16 104 ) ( 96 16 104 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -64 -96 32 ) ( 96 -96 32 ) ( 96 -96 0 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 96 -72 32 ) ( 96 16 32 ) ( 96 16 0 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 96 16 32 ) ( -64 16 32 ) ( -64 16 0 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -96 16 32 ) ( -96 -72 32 ) ( -96 -72 0 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -64 -72 0 ) ( -72 -64 0 ) ( -72 -64 32 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 72 -64 0 ) ( 64 -72 0 ) ( 64 -72 32 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
( 8 8 32 ) ( -8 8 32 ) ( -8 -8 32 ) origin 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 0 -8 48 ) ( 0 8 48 ) ( 16 8 48 ) origin 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 0 -8 48 ) ( 16 -8 48 ) ( 16 -8 -56 ) origin 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 8 -8 136 ) ( 8 8 136 ) ( 8 8 32 ) origin 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 8 8 136 ) ( -8 8 136 ) ( -8 8 32 ) origin 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 8 136 ) ( -8 -8 136 ) ( -8 -8 32 ) origin 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 3
{
"script_gameobjectname" "hardpoint"
"targetname" "auto2"
"classname" "trigger_use_touch"
// brush 0
{
( 24 -16 0 ) ( -56 -16 0 ) ( -56 -56 0 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -56 -48 48 ) ( -56 -8 48 ) ( 24 -8 48 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -56 -56 64 ) ( 24 -56 64 ) ( 24 -56 24 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 16 -56 64 ) ( 16 -16 64 ) ( 16 -16 24 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 24 -16 64 ) ( -56 -16 64 ) ( -56 -16 24 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -32 -8 40 ) ( -32 -48 40 ) ( -32 -48 0 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 4
{
"spawnflags" "4"
"script_gameobjectname" "hardpoint"
"origin" "-7.0 -7.0 34.0"
"angles" "0 282.6 0"
"model" "com_laptop_open"
"classname" "script_model"
}
// entity 5
{
"spawnflags" "4"
"script_gameobjectname" "hardpoint"
"angles" "0 270 0"
"origin" "0.0 -1.0 0.0"
"model" "com_folding_table"
"classname" "script_model"
}
// entity 6
{
"script_gameobjectname" "hardpoint"
"classname" "script_brushmodel"
// brush 0
{
( 46 17 0 ) ( -35 17 0 ) ( -35 -19 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -6 -19 34 ) ( -6 17 34 ) ( 75 17 34 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -41 -19 287 ) ( 40 -19 287 ) ( 40 -19 183 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 40 -19 287 ) ( 40 17 287 ) ( 40 17 183 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 40 17 287 ) ( -41 17 287 ) ( -41 17 183 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -41 17 287 ) ( -41 -19 287 ) ( -41 -19 183 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
( 22 17 34 ) ( -59 17 34 ) ( -59 -19 34 ) clip 64 64 -24 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -29 -19 49 ) ( -29 17 49 ) ( 52 17 49 ) clip 64 64 -24 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -16 -15 34 ) ( -16 -15 68 ) ( 2 -11 68 ) clip 64 64 -24 -34 0 0 lightmap_gray 16384 16384 0 0 0 0
( -2 7 68 ) ( -2 7 34 ) ( 2 -11 34 ) clip 64 64 0 -34 0 0 lightmap_gray 16384 16384 0 0 0 0
( -2 7 34 ) ( -2 7 68 ) ( -20 2 68 ) clip 64 64 -24 -34 0 0 lightmap_gray 16384 16384 0 0 0 0
( -20 2 34 ) ( -20 2 68 ) ( -16 -15 68 ) clip 64 64 0 -34 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}