219 lines
6.5 KiB
Text
219 lines
6.5 KiB
Text
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ignore,code_post_gfx
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ignore,common
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col_map_sp,maps/killhouse.d3dbsp
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rawfile,maps/killhouse.gsc
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rawfile,maps/killhouse_code.gsc
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rawfile,maps/killhouse_anim.gsc
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rawfile,maps/killhouse_fx.gsc
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rawfile,maps/createfx/killhouse_fx.gsc
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rawfile,maps/killhouse_amb.gsc
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rawfile,maps/_c4.gsc
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rawfile,maps/createart/killhouse_art.gsc
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include_ps3,cinematic_killhouse
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xanim,bm21_passenger_idle
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xanim,bm21_passenger_climbout
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xanim,bm21_driver_idle
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xanim,bm21_driver_climbout
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xanim,bm21_guy4_climbout
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xanim,bm21_guy8_climbout
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xanim,bm21_guy_climbout_landing
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xanim,bm21_guy7_climbout
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xanim,bm21_guy6_climbout
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xanim,bm21_guy5_climbout
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xanim,bm21_guy3_climbout
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xanim,bm21_guy2_climbout
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xanim,bm21_guy1_climbout
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xanim,bm21_guy8_idle
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xanim,bm21_guy7_idle
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xanim,bm21_guy6_idle
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xanim,bm21_guy5_idle
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xanim,bm21_guy4_idle
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xanim,bm21_guy3_idle
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xanim,bm21_guy2_idle
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xanim,bm21_guy1_idle
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xanim,humvee_passenger_out_r
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xanim,humvee_passenger_out_l
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xanim,humvee_passenger_in_r
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xanim,humvee_passenger_in_l
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xanim,humvee_passenger_idle_r
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xanim,humvee_passenger_idle_l
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xanim,humvee_driver_climb_out
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xanim,humvee_driver_climb_in
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xanim,humvee_driver_climb_idle
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xanim,uaz_passenger2_enter_from_huntedrun_door
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xanim,uaz_rear_driver_enter_from_huntedrun_door
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xanim,uaz_passenger2_exit_into_run_door
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xanim,uaz_rear_driver_exit_into_run_door
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xanim,uaz_passenger_exit_into_run_door
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xanim,uaz_passenger_enter_from_huntedrun_door
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xanim,uaz_driver_exit_into_run_door
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xanim,uaz_driver_enter_from_huntedrun_door
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xanim,fastrope_fall
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xanim,bh_8_drop
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xanim,bh_8_idle
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xanim,bh_6_drop
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xanim,bh_6_idle
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xanim,bh_5_drop
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xanim,bh_5_idle
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xanim,bh_4_drop
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xanim,bh_4_idle
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xanim,bh_2_drop
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xanim,bh_2_idle
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xanim,bh_1_drop
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xanim,bh_1_idle
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xanim,bh_copilot_idle
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xanim,bh_pilot_idle
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xanim,killhouse_laptop_twitch
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xanim,killhouse_laptop_lookup
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xanim,killhouse_laptop_idle
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xanim,killhouse_sas_3_idle
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xanim,killhouse_sas_3
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xanim,killhouse_sas_2_idle
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xanim,killhouse_sas_2
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xanim,killhouse_sas_1_idle
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xanim,killhouse_sas_1
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xanim,killhouse_sas_price_idle
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xanim,killhouse_sas_price
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xanim,luxurysedan_driver_idle
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xanim,trench_jump_out
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xanim,combat_jog
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xanim,patrol_bored_patrolwalk
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xanim,patrol_bored_walk_2_bored
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xanim,bh_rope_drop_ri
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xanim,bh_rope_idle_ri
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xanim,bh_rope_drop_le
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xanim,bh_rope_idle_le
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xanim,bus_driving_idle_backward
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xanim,bus_driving_idle_forward
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xanim,bm21_guy_climbout_truckdoor
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xanim,bm21_driver_climbout_door
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xanim,bm21_passenger_climbout_door
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xanim,bm21_driving_idle_backward
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xanim,bm21_driving_idle_forward
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xanim,bh_rotors
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xanim,bh_idle
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xanim,technical_driving_idle_backward
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xanim,technical_driving_idle_forward
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xanim,bh_player_drop
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xanim,bh_player_idle
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xanim,killhouse_gaz_intro
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weapon,sp/m203_m4
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xmodel,vehicle_bm21_mobile_bed
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xmodel,vehicle_80s_sedan1_brn
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xmodel,vehicle_small_wagon_turq
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xmodel,vehicle_humvee_camo
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xmodel,vehicle_bm21_mobile_cover
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xmodel,vehicle_bus_destructable
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xmodel,vehicle_80s_sedan1_green
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xmodel,vehicle_80s_hatch1_red
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xmodel,vehicle_blackhawk
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fx,props/car_glass_med
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material,hud_arrow_right
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material,hud_arrow_down
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xmodel,rope_test_ri
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xmodel,rope_test
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xmodel,vehicle_80s_sedan1_green_destroyed
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xmodel,vehicle_bus_glass_fl
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xmodel,vehicle_bus_glass_fl_dest
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xmodel,vehicle_bus_glass_fr
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xmodel,vehicle_bus_glass_fr_dest
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xmodel,vehicle_bus_glass_driver
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xmodel,vehicle_bus_glass_driver_dest
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xmodel,vehicle_bus_glass_back
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xmodel,vehicle_bus_glass_back_dest
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xmodel,vehicle_bus_glass_side
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xmodel,vehicle_bus_glass_side_dest
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xmodel,vehicle_bm21_mobile_cover_dstry
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xmodel,vehicle_small_wagon_d_turq
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xmodel,vehicle_80s_sedan1_brn_destroyed
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xmodel,vehicle_bm21_mobile_bed_dstry
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xmodel,viewhands_black_kit
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xmodel,vehicle_small_wagon_green_destroyed
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xmodel,vehicle_small_wagon_green_hood
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xmodel,vehicle_small_wagon_green_hood_dam
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xmodel,vehicle_small_wagon_green_door_lf
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xmodel,vehicle_small_wagon_green_door_rf
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xmodel,vehicle_small_wagon_glass_f
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xmodel,vehicle_small_wagon_glass_f_dam
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xmodel,vehicle_small_wagon_glass_b
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xmodel,vehicle_small_wagon_glass_b_dam
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xmodel,vehicle_small_wagon_glass_lf
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xmodel,vehicle_small_wagon_glass_lf_dam
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xmodel,vehicle_small_wagon_glass_rf
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xmodel,vehicle_small_wagon_glass_rf_dam
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xmodel,vehicle_small_wagon_glass_lb
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xmodel,vehicle_small_wagon_glass_lb_dam
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xmodel,vehicle_small_wagon_glass_rb
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xmodel,vehicle_small_wagon_glass_rb_dam
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xmodel,vehicle_small_wagon_green_light_lf
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xmodel,vehicle_small_wagon_green_light_lf_dam
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xmodel,vehicle_small_wagon_green_light_rf
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xmodel,vehicle_small_wagon_green_light_rf_dam
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xmodel,vehicle_small_wagon_green_light_lb
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xmodel,vehicle_small_wagon_green_light_lb_dam
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xmodel,vehicle_small_wagon_green_light_rb
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xmodel,vehicle_small_wagon_green_light_rb_dam
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xmodel,vehicle_small_wagon_green_bumper_f
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xmodel,vehicle_small_wagon_green_bumper_b
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xmodel,vehicle_small_wagon_green_mirror_l
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xmodel,vehicle_small_wagon_green_mirror_r
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xmodel,com_tv2_d
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xmodel,com_tv2
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xmodel,com_tv2_testpattern
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sound,common,killhouse,!all_sp
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sound,generic,killhouse,!all_sp
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sound,requests,killhouse,!all_sp
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sound,voiceovers,killhouse,!all_sp
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xmodel,weapon_c4_obj
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weapon,sp/c4
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fx,fire/fire_smoke_trail_l
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fx,explosions/aerial_explosion
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fx,explosions/helicopter_explosion
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fx,misc/aircraft_light_cockpit_red
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fx,misc/aircraft_light_white_blink
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fx,misc/aircraft_light_wingtip_green
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fx,misc/aircraft_light_wingtip_red
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fx,props/car_glass_large
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fx,explosions/large_vehicle_explosion
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fx,fire/firelp_med_pm
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fx,explosions/small_vehicle_explosion
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fx,misc/lighthaze
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fx,misc/car_headlight_bm21
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fx,misc/car_parkinglight_bm21
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fx,misc/car_taillight_bm21
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fx,weather/fog_river_200
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fx,misc/insect_trail_runner
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fx,misc/moth_runner
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fx,dust/amb_dust_hangar
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fx,dust/light_shaft_dust_large
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fx,dust/light_shaft_dust_med
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fx,impacts/footstep_mud_dark
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fx,shellejects/clip_mp5
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fx,shellejects/clip_saw
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fx,smoke/car_damage_whitesmoke
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fx,smoke/car_damage_blacksmoke
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fx,smoke/car_damage_blacksmoke_fire
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fx,props/car_glass_headlight
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fx,explosions/tv_explosion
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menufile,ui/scriptmenus/invert_axis.menu
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menufile,ui/scriptmenus/invert_axis_pc.menu
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material,compass_map_killhouse
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localize,killhouse
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xanim,pickup_passenger_rl_climb_out
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xanim,pickup_passenger_rl_idle
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xanim,pickup_passenger_rr_climb_out
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xanim,pickup_passenger_rr_idle
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xanim,void_loop
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ui_map,maps/killhouse.csv
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fx,impacts/pipe_water
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fx,misc/aircraft_light_cockpit_blue
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fx,misc/insects_carcass_runner
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fx,props/car_glass_brakelight
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fx,shellejects/clip_m16
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rawfile,vision/killhouse_interior.vision
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menufile,ui/scriptmenus/select_difficulty.menu
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xanim,killhouse_gaz_idleA
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xanim,killhouse_gaz_idleB
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xanim,killhouse_gaz_point_side
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xanim,killhouse_gaz_talk_side
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